[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41757] trunk/blender: correct indentation and some whitespace edits (no functional changes)

Campbell Barton ideasman42 at gmail.com
Fri Nov 11 14:09:16 CET 2011


Revision: 41757
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41757
Author:   campbellbarton
Date:     2011-11-11 13:09:14 +0000 (Fri, 11 Nov 2011)
Log Message:
-----------
correct indentation and some whitespace edits (no functional changes)

Modified Paths:
--------------
    trunk/blender/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
    trunk/blender/intern/audaspace/intern/AUD_ConverterReader.cpp
    trunk/blender/intern/boolop/intern/BOP_Face2Face.cpp
    trunk/blender/intern/boolop/intern/BOP_Interface.cpp
    trunk/blender/intern/boolop/intern/BOP_Mesh.cpp
    trunk/blender/intern/bsp/intern/CSG_BooleanOps.cpp
    trunk/blender/intern/container/CTR_UHeap.h
    trunk/blender/intern/decimation/intern/LOD_QSDecimator.cpp
    trunk/blender/intern/ghost/GHOST_ISystem.h
    trunk/blender/intern/ghost/GHOST_ISystemPaths.h
    trunk/blender/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp
    trunk/blender/intern/ghost/intern/GHOST_System.h
    trunk/blender/intern/ghost/intern/GHOST_SystemCocoa.mm
    trunk/blender/intern/ghost/intern/GHOST_SystemPaths.h
    trunk/blender/intern/ghost/intern/GHOST_SystemPathsCocoa.h
    trunk/blender/intern/ghost/intern/GHOST_SystemPathsWin32.h
    trunk/blender/intern/ghost/intern/GHOST_SystemPathsX11.h
    trunk/blender/intern/ghost/intern/GHOST_SystemX11.cpp
    trunk/blender/intern/ghost/intern/GHOST_SystemX11.h
    trunk/blender/intern/ghost/intern/GHOST_WindowWin32.cpp
    trunk/blender/intern/ghost/test/gears/GHOST_Test.cpp
    trunk/blender/intern/memutil/MEM_CacheLimiter.h
    trunk/blender/release/plugins/sequence/dnr.c
    trunk/blender/release/plugins/sequence/gamma.c
    trunk/blender/source/blender/avi/intern/avi.c
    trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h
    trunk/blender/source/blender/blenkernel/BKE_bmfont.h
    trunk/blender/source/blender/blenkernel/BKE_fluidsim.h
    trunk/blender/source/blender/blenkernel/BKE_mesh.h
    trunk/blender/source/blender/blenkernel/BKE_paint.h
    trunk/blender/source/blender/blenkernel/BKE_sequencer.h
    trunk/blender/source/blender/blenkernel/intern/brush.c
    trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/cloth.c
    trunk/blender/source/blender/blenkernel/intern/curve.c
    trunk/blender/source/blender/blenkernel/intern/customdata.c
    trunk/blender/source/blender/blenkernel/intern/depsgraph.c
    trunk/blender/source/blender/blenkernel/intern/implicit.c
    trunk/blender/source/blender/blenkernel/intern/library.c
    trunk/blender/source/blender/blenkernel/intern/mball.c
    trunk/blender/source/blender/blenkernel/intern/multires.c
    trunk/blender/source/blender/blenkernel/intern/node.c
    trunk/blender/source/blender/blenkernel/intern/pointcache.c
    trunk/blender/source/blender/blenkernel/intern/seqeffects.c
    trunk/blender/source/blender/blenkernel/intern/sequencer.c
    trunk/blender/source/blender/blenkernel/intern/softbody.c
    trunk/blender/source/blender/blenkernel/intern/writeffmpeg.c
    trunk/blender/source/blender/blenlib/BLI_fnmatch.h
    trunk/blender/source/blender/blenlib/BLI_pbvh.h
    trunk/blender/source/blender/blenlib/BLI_vfontdata.h
    trunk/blender/source/blender/blenlib/intern/BLI_heap.c
    trunk/blender/source/blender/blenlib/intern/edgehash.c
    trunk/blender/source/blender/blenlib/intern/pbvh.c
    trunk/blender/source/blender/blenlib/intern/scanfill.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/collada/ArmatureExporter.cpp
    trunk/blender/source/blender/collada/ArmatureImporter.cpp
    trunk/blender/source/blender/collada/ArmatureImporter.h
    trunk/blender/source/blender/editors/armature/editarmature.c
    trunk/blender/source/blender/editors/armature/editarmature_retarget.c
    trunk/blender/source/blender/editors/curve/curve_intern.h
    trunk/blender/source/blender/editors/curve/editcurve.c
    trunk/blender/source/blender/editors/include/ED_sculpt.h
    trunk/blender/source/blender/editors/include/UI_interface.h
    trunk/blender/source/blender/editors/interface/interface.c
    trunk/blender/source/blender/editors/interface/interface_draw.c
    trunk/blender/source/blender/editors/mesh/editmesh_lib.c
    trunk/blender/source/blender/editors/mesh/editmesh_mods.c
    trunk/blender/source/blender/editors/mesh/editmesh_tools.c
    trunk/blender/source/blender/editors/mesh/mesh_data.c
    trunk/blender/source/blender/editors/object/object_edit.c
    trunk/blender/source/blender/editors/object/object_hook.c
    trunk/blender/source/blender/editors/object/object_select.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_stroke.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
    trunk/blender/source/blender/editors/space_file/file_draw.c
    trunk/blender/source/blender/editors/space_logic/logic_window.c
    trunk/blender/source/blender/editors/space_node/drawnode.c
    trunk/blender/source/blender/editors/space_node/node_draw.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_edit.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_ops.c
    trunk/blender/source/blender/editors/space_text/text_intern.h
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/editors/space_view3d/view3d_snap.c
    trunk/blender/source/blender/editors/transform/transform_conversions.c
    trunk/blender/source/blender/editors/transform/transform_orientations.c
    trunk/blender/source/blender/gpu/intern/gpu_buffers.c
    trunk/blender/source/blender/gpu/intern/gpu_codegen.c
    trunk/blender/source/blender/gpu/intern/gpu_draw.c
    trunk/blender/source/blender/gpu/intern/gpu_extensions.c
    trunk/blender/source/blender/imbuf/IMB_imbuf.h
    trunk/blender/source/blender/imbuf/intern/IMB_indexer.h
    trunk/blender/source/blender/imbuf/intern/anim_movie.c
    trunk/blender/source/blender/imbuf/intern/indexer.c
    trunk/blender/source/blender/imbuf/intern/jpeg.c
    trunk/blender/source/blender/imbuf/intern/png.c
    trunk/blender/source/blender/imbuf/intern/scaling.c
    trunk/blender/source/blender/imbuf/intern/thumbs_blend.c
    trunk/blender/source/blender/makesdna/DNA_ID.h
    trunk/blender/source/blender/makesdna/DNA_object_force.h
    trunk/blender/source/blender/makesdna/DNA_sensor_types.h
    trunk/blender/source/blender/makesrna/intern/rna_curve.c
    trunk/blender/source/blender/makesrna/intern/rna_lamp.c
    trunk/blender/source/blender/makesrna/intern/rna_mesh.c
    trunk/blender/source/blender/makesrna/intern/rna_meta.c
    trunk/blender/source/blender/makesrna/intern/rna_scene.c
    trunk/blender/source/blender/modifiers/intern/MOD_armature.c
    trunk/blender/source/blender/modifiers/intern/MOD_array.c
    trunk/blender/source/blender/modifiers/intern/MOD_boolean.c
    trunk/blender/source/blender/modifiers/intern/MOD_curve.c
    trunk/blender/source/blender/modifiers/intern/MOD_displace.c
    trunk/blender/source/blender/modifiers/intern/MOD_hook.c
    trunk/blender/source/blender/modifiers/intern/MOD_lattice.c
    trunk/blender/source/blender/modifiers/intern/MOD_mirror.c
    trunk/blender/source/blender/modifiers/intern/MOD_smooth.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_image.c
    trunk/blender/source/blender/python/generic/noise_py_api.c
    trunk/blender/source/blender/quicktime/apple/qtkit_import.m
    trunk/blender/source/blender/quicktime/apple/quicktime_export.c
    trunk/blender/source/blender/quicktime/apple/quicktime_import.c
    trunk/blender/source/blender/render/extern/include/RE_pipeline.h
    trunk/blender/source/blender/render/intern/source/imagetexture.c
    trunk/blender/source/blender/render/intern/source/occlusion.c
    trunk/blender/source/blender/render/intern/source/pipeline.c
    trunk/blender/source/blender/render/intern/source/render_texture.c
    trunk/blender/source/blender/render/intern/source/shadbuf.c
    trunk/blender/source/blender/windowmanager/intern/wm_event_system.c
    trunk/blender/source/blender/windowmanager/intern/wm_operators.c
    trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp
    trunk/blender/source/gameengine/Expressions/IntValue.h
    trunk/blender/source/gameengine/GameLogic/SCA_MouseSensor.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
    trunk/blender/source/gameengine/Ketsji/BL_Action.cpp
    trunk/blender/source/gameengine/Ketsji/BL_Shader.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Dome.cpp
    trunk/blender/source/gameengine/Ketsji/KX_IpoActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_MouseFocusSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_NearSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
    trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
    trunk/blender/source/gameengine/VideoTexture/Texture.h

Modified: trunk/blender/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
===================================================================
--- trunk/blender/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp	2011-11-11 12:00:08 UTC (rev 41756)
+++ trunk/blender/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp	2011-11-11 13:09:14 UTC (rev 41757)
@@ -395,7 +395,7 @@
 	{
 		data_size = AUD_MIN(pkgbuf_pos, left * sample_size);
 		m_convert((data_t*) buf, (data_t*) m_pkgbuf.getBuffer(),
-				  data_size / AUD_FORMAT_SIZE(m_specs.format));
+		          data_size / AUD_FORMAT_SIZE(m_specs.format));
 		buf += data_size / AUD_FORMAT_SIZE(m_specs.format);
 		left -= data_size/sample_size;
 	}

Modified: trunk/blender/intern/audaspace/intern/AUD_ConverterReader.cpp
===================================================================
--- trunk/blender/intern/audaspace/intern/AUD_ConverterReader.cpp	2011-11-11 12:00:08 UTC (rev 41756)
+++ trunk/blender/intern/audaspace/intern/AUD_ConverterReader.cpp	2011-11-11 13:09:14 UTC (rev 41757)
@@ -73,5 +73,5 @@
 	m_reader->read(length, eos, m_buffer.getBuffer());
 
 	m_convert((data_t*)buffer, (data_t*)m_buffer.getBuffer(),
-			  length * specs.channels);
+	          length * specs.channels);
 }

Modified: trunk/blender/intern/boolop/intern/BOP_Face2Face.cpp
===================================================================
--- trunk/blender/intern/boolop/intern/BOP_Face2Face.cpp	2011-11-11 12:00:08 UTC (rev 41756)
+++ trunk/blender/intern/boolop/intern/BOP_Face2Face.cpp	2011-11-11 13:09:14 UTC (rev 41757)
@@ -167,39 +167,41 @@
 		MT_Point3 p2 = mesh->getVertex(faceA->getVertex(1))->getPoint();
 		MT_Point3 p3 = mesh->getVertex(faceA->getVertex(2))->getPoint();
 
-	/* get (or create) bounding box for face A */
+		/* get (or create) bounding box for face A */
 		if( faceA->getBBox() == NULL )
-        	faceA->setBBox(p1,p2,p3);
+			faceA->setBBox(p1,p2,p3);
 		BOP_BBox *boxA = faceA->getBBox();
 
 	/* start checking B faces with the previously stored split index */
 
 		for(unsigned int idxFaceB=faceA->getSplit();
-			idxFaceB<facesB->size() && (faceA->getTAG() != BROKEN) && (faceA->getTAG() != PHANTOM);) {
+		    idxFaceB<facesB->size() && (faceA->getTAG() != BROKEN) && (faceA->getTAG() != PHANTOM);) {
 			BOP_Face *faceB = (*facesB)[idxFaceB];
 			faceA->setSplit(idxFaceB);
 			if ((faceB->getTAG() != BROKEN) && (faceB->getTAG() != PHANTOM)) {
 
-	/* get (or create) bounding box for face B */
-				if( faceB->getBBox() == NULL )
-        			faceB->setBBox(mesh->getVertex(faceB->getVertex(0))->getPoint(),
-                    mesh->getVertex(faceB->getVertex(1))->getPoint(),
-                    mesh->getVertex(faceB->getVertex(2))->getPoint());
-			  BOP_BBox *boxB = faceB->getBBox();
+				/* get (or create) bounding box for face B */
+				if( faceB->getBBox() == NULL ) {
+					faceB->setBBox(mesh->getVertex(faceB->getVertex(0))->getPoint(),
+					               mesh->getVertex(faceB->getVertex(1))->getPoint(),
+					               mesh->getVertex(faceB->getVertex(2))->getPoint());
+				}
+				BOP_BBox *boxB = faceB->getBBox();
 
-			  if (boxA->intersect(*boxB)) {
-			    MT_Plane3 planeB = faceB->getPlane();
-			    if (BOP_containsPoint(planeB,p1) && 
-				BOP_containsPoint(planeB,p2) && 
-				BOP_containsPoint(planeB,p3)) {
-			      if (BOP_orientation(planeB,planeA)>0) {
-				    BOP_intersectCoplanarFaces(mesh,facesB,faceA,faceB,false);
-			      }
-			    }
-			    else {
-			      BOP_intersectNonCoplanarFaces(mesh,facesA,facesB,faceA,faceB);
-			    }
-			  }			  
+				if (boxA->intersect(*boxB)) {
+					MT_Plane3 planeB = faceB->getPlane();
+					if (BOP_containsPoint(planeB,p1) &&
+					        BOP_containsPoint(planeB,p2) &&
+					        BOP_containsPoint(planeB,p3))
+					{
+						if (BOP_orientation(planeB,planeA)>0) {
+							BOP_intersectCoplanarFaces(mesh,facesB,faceA,faceB,false);
+						}
+					}
+					else {
+						BOP_intersectNonCoplanarFaces(mesh,facesA,facesB,faceA,faceB);
+					}
+				}
 			}
 			idxFaceB++;
 		}
@@ -656,16 +658,16 @@
  * @param invert indicates if faceA has priority over faceB
  * @param segmemts array of the output x-segments
  */
- void BOP_createXS(BOP_Mesh*    mesh, 
-	 BOP_Face*    faceA, 
-	 BOP_Face*    faceB, 
-	 BOP_Segment  sA, 
-	 BOP_Segment  sB, 
-	 bool         invert, 
-	 BOP_Segment* segments) {    
-	 BOP_createXS(mesh, faceA, faceB, faceA->getPlane(), faceB->getPlane(),
-		 sA, sB, invert, segments);
- }
+void BOP_createXS(BOP_Mesh*    mesh,
+                  BOP_Face*    faceA,
+                  BOP_Face*    faceB,
+                  BOP_Segment  sA,
+                  BOP_Segment  sB,
+                  bool         invert,
+                  BOP_Segment* segments) {
+	BOP_createXS(mesh, faceA, faceB, faceA->getPlane(), faceB->getPlane(),
+	             sA, sB, invert, segments);
+}
 
 /**
  * Computes the x-segment of two segments (the shared interval). The segments needs to have sA.m_cfg1 > 0 && sB.m_cfg1 > 0 .
@@ -1169,7 +1171,7 @@
 void BOP_removeOverlappedFaces(BOP_Mesh *mesh,  BOP_Faces *facesA,  BOP_Faces *facesB)
 {
 	for(unsigned int i=0;i<facesA->size();i++) {
-		BOP_Face *faceI = (*facesA)[i];       
+		BOP_Face *faceI = (*facesA)[i];
 		if (faceI->getTAG()==BROKEN) continue;
 		bool overlapped = false;
 		MT_Point3 p1 = mesh->getVertex(faceI->getVertex(0))->getPoint();
@@ -1178,21 +1180,23 @@
 		for(unsigned int j=0;j<facesB->size();) {
 			BOP_Face *faceJ = (*facesB)[j];
 			if (faceJ->getTAG()!=BROKEN) {
-			  MT_Plane3 planeJ = faceJ->getPlane();
-			  if (BOP_containsPoint(planeJ,p1) && BOP_containsPoint(planeJ,p2) 
-			      && BOP_containsPoint(planeJ,p3)) {
-			    MT_Point3 q1 = mesh->getVertex(faceJ->getVertex(0))->getPoint();
-			    MT_Point3 q2 = mesh->getVertex(faceJ->getVertex(1))->getPoint();
-			    MT_Point3 q3 = mesh->getVertex(faceJ->getVertex(2))->getPoint();
-			    if (BOP_overlap(MT_Vector3(planeJ.x(),planeJ.y(),planeJ.z()),
-					    p1,p2,p3,q1,q2,q3)) {
-			      facesB->erase(facesB->begin()+j,facesB->begin()+(j+1));
-			      faceJ->setTAG(BROKEN);
-			      overlapped = true;
-			    }
-			    else j++;
-			  }
-			  else j++;
+				MT_Plane3 planeJ = faceJ->getPlane();
+				if (BOP_containsPoint(planeJ,p1) && BOP_containsPoint(planeJ,p2)
+				        && BOP_containsPoint(planeJ,p3))
+				{
+					MT_Point3 q1 = mesh->getVertex(faceJ->getVertex(0))->getPoint();
+					MT_Point3 q2 = mesh->getVertex(faceJ->getVertex(1))->getPoint();
+					MT_Point3 q3 = mesh->getVertex(faceJ->getVertex(2))->getPoint();
+					if (BOP_overlap(MT_Vector3(planeJ.x(),planeJ.y(),planeJ.z()),
+					                p1,p2,p3,q1,q2,q3))
+					{
+						facesB->erase(facesB->begin()+j,facesB->begin()+(j+1));
+						faceJ->setTAG(BROKEN);
+						overlapped = true;
+					}
+					else j++;
+				}
+				else j++;
 			}else j++;
 		}
 		if (overlapped) faceI->setTAG(OVERLAPPED);

Modified: trunk/blender/intern/boolop/intern/BOP_Interface.cpp
===================================================================
--- trunk/blender/intern/boolop/intern/BOP_Interface.cpp	2011-11-11 12:00:08 UTC (rev 41756)
+++ trunk/blender/intern/boolop/intern/BOP_Interface.cpp	2011-11-11 13:09:14 UTC (rev 41757)
@@ -46,23 +46,23 @@
 #endif
 
 BoolOpState BOP_intersectionBoolOp(BOP_Mesh*  meshC,
-								   BOP_Faces* facesA,
-								   BOP_Faces* facesB,
-								   bool       invertMeshA,
-								   bool       invertMeshB);
+                                   BOP_Faces* facesA,
+                                   BOP_Faces* facesB,
+                                   bool       invertMeshA,
+                                   bool       invertMeshB);
 BOP_Face3* BOP_createFace(BOP_Mesh* mesh, 
-						  BOP_Index vertex1, 
-						  BOP_Index vertex2, 
-						  BOP_Index vertex3, 
-						  BOP_Index origFace);
+                          BOP_Index vertex1,
+                          BOP_Index vertex2,
+                          BOP_Index vertex3,
+                          BOP_Index origFace);
 void BOP_addMesh(BOP_Mesh*                     mesh,
-				 BOP_Faces*                    meshFacesId,
-				 CSG_FaceIteratorDescriptor&   face_it,
-				 CSG_VertexIteratorDescriptor& vertex_it,
-				 bool                          invert);
+                 BOP_Faces*                    meshFacesId,
+                 CSG_FaceIteratorDescriptor&   face_it,
+                 CSG_VertexIteratorDescriptor& vertex_it,
+                 bool                          invert);
 BSP_CSGMesh* BOP_newEmptyMesh();
 BSP_CSGMesh* BOP_exportMesh(BOP_Mesh*                  inputMesh, 
-							bool                       invert);
+                            bool                       invert);
 void BOP_meshFilter(BOP_Mesh* meshC, BOP_Faces* faces, BOP_BSPTree* bsp);
 void BOP_simplifiedMeshFilter(BOP_Mesh* meshC, BOP_Faces* faces, BOP_BSPTree* bsp, bool inverted);
 void BOP_meshClassify(BOP_Mesh* meshC, BOP_Faces* faces, BOP_BSPTree* bsp);

Modified: trunk/blender/intern/boolop/intern/BOP_Mesh.cpp
===================================================================
--- trunk/blender/intern/boolop/intern/BOP_Mesh.cpp	2011-11-11 12:00:08 UTC (rev 41756)
+++ trunk/blender/intern/boolop/intern/BOP_Mesh.cpp	2011-11-11 13:09:14 UTC (rev 41757)
@@ -788,20 +788,20 @@
 
 bool BOP_Mesh::isClosedMesh()
 {
-	 for(unsigned int i=0; i<m_edges.size(); i++) {
-			 BOP_Edge *edge = m_edges[i];
-			 BOP_Indexs faces = edge->getFaces();
-			 unsigned int count = 0;
-			 const BOP_IT_Indexs facesEnd = faces.end();
-			 for(BOP_IT_Indexs it = faces.begin();it!=facesEnd;it++) {
-					 if (m_faces[*it]->getTAG()!=BROKEN)
-							 count++;
-			 }
+	for(unsigned int i=0; i<m_edges.size(); i++) {
+		BOP_Edge *edge = m_edges[i];
+		BOP_Indexs faces = edge->getFaces();
+		unsigned int count = 0;
+		const BOP_IT_Indexs facesEnd = faces.end();
+		for(BOP_IT_Indexs it = faces.begin();it!=facesEnd;it++) {
+			if (m_faces[*it]->getTAG()!=BROKEN)
+				count++;
+		}
 
-			 if ((count%2)!=0) return false;
-	 }
+		if ((count%2)!=0) return false;
+	}
 
-	 return true;
+	return true;
 }
 
 

Modified: trunk/blender/intern/bsp/intern/CSG_BooleanOps.cpp
===================================================================
--- trunk/blender/intern/bsp/intern/CSG_BooleanOps.cpp	2011-11-11 12:00:08 UTC (rev 41756)
+++ trunk/blender/intern/bsp/intern/CSG_BooleanOps.cpp	2011-11-11 13:09:14 UTC (rev 41757)
@@ -91,14 +91,14 @@
 	
 	switch( op_type ) {
 	case e_csg_union:
-	  boolType = BOP_UNION;
-	  break;

@@ Diff output truncated at 10240 characters. @@



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