[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41748] trunk/blender: pep/ style edits & quiet some warnings

Campbell Barton ideasman42 at gmail.com
Fri Nov 11 04:28:54 CET 2011


Revision: 41748
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41748
Author:   campbellbarton
Date:     2011-11-11 03:28:46 +0000 (Fri, 11 Nov 2011)
Log Message:
-----------
pep/style edits & quiet some warnings

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_operators/uvcalc_follow_active.py
    trunk/blender/release/scripts/startup/bl_operators/uvcalc_lightmap.py
    trunk/blender/release/scripts/startup/bl_ui/properties_data_armature.py
    trunk/blender/release/scripts/startup/bl_ui/properties_data_camera.py
    trunk/blender/release/scripts/startup/bl_ui/properties_data_speaker.py
    trunk/blender/release/scripts/startup/bl_ui/properties_game.py
    trunk/blender/release/scripts/startup/bl_ui/properties_material.py
    trunk/blender/release/scripts/startup/bl_ui/properties_object.py
    trunk/blender/release/scripts/startup/bl_ui/properties_object_constraint.py
    trunk/blender/release/scripts/startup/bl_ui/properties_particle.py
    trunk/blender/release/scripts/startup/bl_ui/properties_physics_cloth.py
    trunk/blender/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
    trunk/blender/release/scripts/startup/bl_ui/properties_physics_field.py
    trunk/blender/release/scripts/startup/bl_ui/properties_physics_smoke.py
    trunk/blender/release/scripts/startup/bl_ui/properties_physics_softbody.py
    trunk/blender/release/scripts/startup/bl_ui/properties_texture.py
    trunk/blender/release/scripts/startup/bl_ui/space_graph.py
    trunk/blender/release/scripts/startup/bl_ui/space_image.py
    trunk/blender/release/scripts/startup/bl_ui/space_nla.py
    trunk/blender/release/scripts/startup/bl_ui/space_sequencer.py
    trunk/blender/release/scripts/startup/bl_ui/space_time.py
    trunk/blender/release/scripts/startup/bl_ui/space_userpref.py
    trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
    trunk/blender/source/blender/blenkernel/intern/pointcache.c
    trunk/blender/source/blender/editors/object/object_constraint.c

Modified: trunk/blender/release/scripts/startup/bl_operators/uvcalc_follow_active.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_operators/uvcalc_follow_active.py	2011-11-11 00:44:48 UTC (rev 41747)
+++ trunk/blender/release/scripts/startup/bl_operators/uvcalc_follow_active.py	2011-11-11 03:28:46 UTC (rev 41748)
@@ -233,10 +233,13 @@
     bl_label = "Follow Active Quads"
     bl_options = {'REGISTER', 'UNDO'}
 
-    mode = bpy.props.EnumProperty(items=(("EVEN", "Even", "Space all UVs evently"), ("LENGTH", "Length", "Average space UVs edge length of each loop")),
-                        name="Edge Length Mode",
-                        description="Method to space UV edge loops",
-                        default="LENGTH")
+    mode = bpy.props.EnumProperty(
+            name="Edge Length Mode",
+            description="Method to space UV edge loops",
+            items=(('EVEN', "Even", "Space all UVs evently"),
+                   ('LENGTH', "Length", "Average space UVs edge length of each loop")),
+            default='LENGTH',
+            )
 
     @classmethod
     def poll(cls, context):

Modified: trunk/blender/release/scripts/startup/bl_operators/uvcalc_lightmap.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_operators/uvcalc_lightmap.py	2011-11-11 00:44:48 UTC (rev 41747)
+++ trunk/blender/release/scripts/startup/bl_operators/uvcalc_lightmap.py	2011-11-11 03:28:46 UTC (rev 41748)
@@ -552,9 +552,9 @@
 
     PREF_CONTEXT = bpy.props.EnumProperty(
             name="Selection",
-            items=(("SEL_FACES", "Selected Faces", "Space all UVs evently"),
-                   ("ALL_FACES", "All Faces", "Average space UVs edge length of each loop"),
-                   ("ALL_OBJECTS", "Selected Mesh Object", "Average space UVs edge length of each loop")
+            items=(('SEL_FACES', "Selected Faces", "Space all UVs evently"),
+                   ('ALL_FACES', "All Faces", "Average space UVs edge length of each loop"),
+                   ('ALL_OBJECTS', "Selected Mesh Object", "Average space UVs edge length of each loop")
                    ),
             )
 

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_data_armature.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_data_armature.py	2011-11-11 00:44:48 UTC (rev 41747)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_data_armature.py	2011-11-11 03:28:46 UTC (rev 41748)
@@ -71,7 +71,7 @@
         flow.prop(arm, "use_deform_envelopes", text="Envelopes")
         flow.prop(arm, "use_deform_preserve_volume", text="Quaternion")
 
-        if context.scene.render.engine == "BLENDER_GAME":
+        if context.scene.render.engine == 'BLENDER_GAME':
             layout.row().prop(arm, "deform_method", expand=True)
 
 
@@ -289,7 +289,7 @@
                 row.prop(itasc, "damping_max", text="Damp", slider=True)
                 row.prop(itasc, "damping_epsilon", text="Eps", slider=True)
 
-from bl_ui.properties_animviz import (
+from .properties_animviz import (
     MotionPathButtonsPanel,
     OnionSkinButtonsPanel,
     )

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_data_camera.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_data_camera.py	2011-11-11 00:44:48 UTC (rev 41747)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_data_camera.py	2011-11-11 03:28:46 UTC (rev 41748)
@@ -18,7 +18,7 @@
 
 # <pep8 compliant>
 import bpy
-from bpy.types import Panel
+from bpy.types import Panel, Menu
 from rna_prop_ui import PropertyPanel
 
 
@@ -33,12 +33,12 @@
         return context.camera and (engine in cls.COMPAT_ENGINES)
 
 
-class CAMERA_MT_presets(bpy.types.Menu):
+class CAMERA_MT_presets(Menu):
     bl_label = "Camera Presets"
     preset_subdir = "camera"
     preset_operator = "script.execute_preset"
     COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
-    draw = bpy.types.Menu.draw_preset
+    draw = Menu.draw_preset
 
 
 class DATA_PT_context_camera(CameraButtonsPanel, Panel):

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_data_speaker.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_data_speaker.py	2011-11-11 00:44:48 UTC (rev 41747)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_data_speaker.py	2011-11-11 03:28:46 UTC (rev 41748)
@@ -18,6 +18,7 @@
 
 # <pep8 compliant>
 import bpy
+from bpy.types import Panel
 from rna_prop_ui import PropertyPanel
 
 
@@ -32,7 +33,7 @@
         return context.speaker and (engine in cls.COMPAT_ENGINES)
 
 
-class DATA_PT_context_speaker(DataButtonsPanel, bpy.types.Panel):
+class DATA_PT_context_speaker(DataButtonsPanel, Panel):
     bl_label = ""
     bl_options = {'HIDE_HEADER'}
     COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -52,7 +53,7 @@
             split.template_ID(space, "pin_id")
 
 
-class DATA_PT_speaker(DataButtonsPanel, bpy.types.Panel):
+class DATA_PT_speaker(DataButtonsPanel, Panel):
     bl_label = "Sound"
     COMPAT_ENGINES = {'BLENDER_RENDER'}
 
@@ -71,7 +72,7 @@
         row.prop(speaker, "pitch")
 
 
-class DATA_PT_distance(DataButtonsPanel, bpy.types.Panel):
+class DATA_PT_distance(DataButtonsPanel, Panel):
     bl_label = "Distance"
     COMPAT_ENGINES = {'BLENDER_RENDER'}
 
@@ -94,7 +95,7 @@
         col.prop(speaker, "distance_reference", text="Reference")
 
 
-class DATA_PT_cone(DataButtonsPanel, bpy.types.Panel):
+class DATA_PT_cone(DataButtonsPanel, Panel):
     bl_label = "Cone"
     COMPAT_ENGINES = {'BLENDER_RENDER'}
 
@@ -116,7 +117,7 @@
         col.prop(speaker, "cone_volume_outer", text="Outer")
 
 
-class DATA_PT_custom_props_speaker(DataButtonsPanel, PropertyPanel, bpy.types.Panel):
+class DATA_PT_custom_props_speaker(DataButtonsPanel, PropertyPanel, Panel):
     COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
     _context_path = "object.data"
     _property_type = bpy.types.Speaker

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_game.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_game.py	2011-11-11 00:44:48 UTC (rev 41747)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_game.py	2011-11-11 03:28:46 UTC (rev 41748)
@@ -406,7 +406,7 @@
     bl_context = "scene"
 
 
-class SCENE_PT_game_navmesh(SceneButtonsPanel, bpy.types.Panel):
+class SCENE_PT_game_navmesh(SceneButtonsPanel, Panel):
     bl_label = "Navigation mesh"
     bl_default_closed = True
     COMPAT_ENGINES = {'BLENDER_GAME'}

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_material.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_material.py	2011-11-11 00:44:48 UTC (rev 41747)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_material.py	2011-11-11 03:28:46 UTC (rev 41748)
@@ -612,7 +612,7 @@
         col.prop(halo, "flare_subflare_size", text="Subsize")
 
 
-class MATERIAL_PT_game_settings(MaterialButtonsPanel, bpy.types.Panel):
+class MATERIAL_PT_game_settings(MaterialButtonsPanel, Panel):
     bl_label = "Game Settings"
     COMPAT_ENGINES = {'BLENDER_GAME'}
 
@@ -637,7 +637,7 @@
         row.prop(game, "face_orientation", text="")
 
 
-class MATERIAL_PT_physics(MaterialButtonsPanel, bpy.types.Panel):
+class MATERIAL_PT_physics(MaterialButtonsPanel, Panel):
     bl_label = "Physics"
     COMPAT_ENGINES = {'BLENDER_GAME'}
 

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_object.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_object.py	2011-11-11 00:44:48 UTC (rev 41747)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_object.py	2011-11-11 03:28:46 UTC (rev 41748)
@@ -280,7 +280,7 @@
         row.prop(ob, "slow_parent_offset", text="Offset")
 
 
-from bl_ui.properties_animviz import (
+from .properties_animviz import (
     MotionPathButtonsPanel,
     OnionSkinButtonsPanel,
     )

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_object_constraint.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_object_constraint.py	2011-11-11 00:44:48 UTC (rev 41747)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_object_constraint.py	2011-11-11 03:28:46 UTC (rev 41748)
@@ -131,7 +131,7 @@
         self.space_template(layout, con)
 
     def IK(self, context, layout, con):
-        if context.object.pose.ik_solver == "ITASC":
+        if context.object.pose.ik_solver == 'ITASC':
             layout.prop(con, "ik_type")
             getattr(self, 'IK_' + con.ik_type)(context, layout, con)
         else:

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_particle.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_particle.py	2011-11-11 00:44:48 UTC (rev 41747)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_particle.py	2011-11-11 03:28:46 UTC (rev 41748)
@@ -21,7 +21,7 @@
 from bpy.types import Panel
 from rna_prop_ui import PropertyPanel
 
-from bl_ui.properties_physics_common import (
+from .properties_physics_common import (
     point_cache_ui,
     effector_weights_ui,
     basic_force_field_settings_ui,

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_physics_cloth.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_physics_cloth.py	2011-11-11 00:44:48 UTC (rev 41747)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_physics_cloth.py	2011-11-11 03:28:46 UTC (rev 41748)
@@ -20,7 +20,7 @@
 import bpy
 from bpy.types import Menu, Panel
 
-from bl_ui.properties_physics_common import (
+from .properties_physics_common import (
     point_cache_ui,
     effector_weights_ui,
     )

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
===================================================================

@@ Diff output truncated at 10240 characters. @@



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