[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41613] trunk/blender/release/scripts/ startup/bl_ui: 2.6 UI:
Thomas Dinges
blender at dingto.org
Mon Nov 7 15:34:57 CET 2011
Revision: 41613
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41613
Author: dingto
Date: 2011-11-07 14:34:56 +0000 (Mon, 07 Nov 2011)
Log Message:
-----------
2.6 UI:
* Minor tweaks after tomato merge, rest of Tomato UI code is excellent. :)
Modified Paths:
--------------
trunk/blender/release/scripts/startup/bl_ui/properties_object_constraint.py
trunk/blender/release/scripts/startup/bl_ui/properties_scene.py
Modified: trunk/blender/release/scripts/startup/bl_ui/properties_object_constraint.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_object_constraint.py 2011-11-07 13:25:17 UTC (rev 41612)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_object_constraint.py 2011-11-07 14:34:56 UTC (rev 41613)
@@ -761,8 +761,7 @@
layout.prop(con, "track")
- row = layout.row()
- row.prop(con, "reference", expand=True)
+ layout.row().prop(con, "reference", expand=True)
layout.operator("clip.constraint_to_fcurve")
Modified: trunk/blender/release/scripts/startup/bl_ui/properties_scene.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_scene.py 2011-11-07 13:25:17 UTC (rev 41612)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_scene.py 2011-11-07 14:34:56 UTC (rev 41613)
@@ -42,6 +42,7 @@
layout.prop(scene, "camera")
layout.prop(scene, "background_set", text="Background")
+ layout.prop(scene, "active_clip", text="Active Clip")
class SCENE_PT_audio(SceneButtonsPanel, Panel):
@@ -218,16 +219,6 @@
col.prop(rd, "simplify_ao_sss", text="AO and SSS")
-class SCENE_PT_movie_clip(SceneButtonsPanel, Panel):
- bl_label = "Movie Clip"
-
- def draw(self, context):
- layout = self.layout
- scene = context.scene
-
- layout.prop(scene, "active_clip", text="Active Clip")
-
-
class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "scene"
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