[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [37000] branches/soc-2011-pepper/intern/ audaspace/intern/AUD_ConverterFunctions.cpp: 3D Audio GSoC:
Joerg Mueller
nexyon at gmail.com
Sun May 29 13:25:05 CEST 2011
Revision: 37000
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=37000
Author: nexyon
Date: 2011-05-29 11:25:05 +0000 (Sun, 29 May 2011)
Log Message:
-----------
3D Audio GSoC:
Changing converter functions to work when input and output buffer are the same.
Modified Paths:
--------------
branches/soc-2011-pepper/intern/audaspace/intern/AUD_ConverterFunctions.cpp
Modified: branches/soc-2011-pepper/intern/audaspace/intern/AUD_ConverterFunctions.cpp
===================================================================
--- branches/soc-2011-pepper/intern/audaspace/intern/AUD_ConverterFunctions.cpp 2011-05-29 11:17:25 UTC (rev 36999)
+++ branches/soc-2011-pepper/intern/audaspace/intern/AUD_ConverterFunctions.cpp 2011-05-29 11:25:05 UTC (rev 37000)
@@ -45,13 +45,13 @@
void AUD_convert_u8_s16(data_t* target, data_t* source, int length)
{
int16_t* t = (int16_t*) target;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
t[i] = (((int16_t)source[i]) - AUD_U8_0) << 8;
}
void AUD_convert_u8_s24_be(data_t* target, data_t* source, int length)
{
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
{
target[i*3] = source[i] - AUD_U8_0;
target[i*3+1] = 0;
@@ -61,7 +61,7 @@
void AUD_convert_u8_s24_le(data_t* target, data_t* source, int length)
{
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
{
target[i*3+2] = source[i] - AUD_U8_0;
target[i*3+1] = 0;
@@ -72,21 +72,21 @@
void AUD_convert_u8_s32(data_t* target, data_t* source, int length)
{
int32_t* t = (int32_t*) target;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
t[i] = (((int32_t)source[i]) - AUD_U8_0) << 24;
}
void AUD_convert_u8_float(data_t* target, data_t* source, int length)
{
float* t = (float*) target;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
t[i] = (((int32_t)source[i]) - AUD_U8_0) / ((float)AUD_U8_0);
}
void AUD_convert_u8_double(data_t* target, data_t* source, int length)
{
double* t = (double*) target;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
t[i] = (((int32_t)source[i]) - AUD_U8_0) / ((double)AUD_U8_0);
}
@@ -100,10 +100,12 @@
void AUD_convert_s16_s24_be(data_t* target, data_t* source, int length)
{
int16_t* s = (int16_t*) source;
- for(int i = 0; i < length; i++)
+ int16_t t;
+ for(int i = length - 1; i >= 0; i++)
{
- target[i*3] = s[i] >> 8 & 0xFF;
- target[i*3+1] = s[i] & 0xFF;
+ t = s[i];
+ target[i*3] = t >> 8 & 0xFF;
+ target[i*3+1] = t & 0xFF;
target[i*3+2] = 0;
}
}
@@ -111,10 +113,12 @@
void AUD_convert_s16_s24_le(data_t* target, data_t* source, int length)
{
int16_t* s = (int16_t*) source;
- for(int i = 0; i < length; i++)
+ int16_t t;
+ for(int i = length - 1; i >= 0; i++)
{
- target[i*3+2] = s[i] >> 8 & 0xFF;
- target[i*3+1] = s[i] & 0xFF;
+ t = s[i];
+ target[i*3+2] = t >> 8 & 0xFF;
+ target[i*3+1] = t & 0xFF;
target[i*3] = 0;
}
}
@@ -123,7 +127,7 @@
{
int16_t* s = (int16_t*) source;
int32_t* t = (int32_t*) target;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
t[i] = ((int32_t)s[i]) << 16;
}
@@ -131,7 +135,7 @@
{
int16_t* s = (int16_t*) source;
float* t = (float*) target;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
t[i] = s[i] / AUD_S16_FLT;
}
@@ -139,7 +143,7 @@
{
int16_t* s = (int16_t*) source;
double* t = (double*) target;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
t[i] = s[i] / AUD_S16_FLT;
}
@@ -177,14 +181,14 @@
void AUD_convert_s24_s32_be(data_t* target, data_t* source, int length)
{
int32_t* t = (int32_t*) target;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
t[i] = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
}
void AUD_convert_s24_s32_le(data_t* target, data_t* source, int length)
{
int32_t* t = (int32_t*) target;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
t[i] = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
}
@@ -192,7 +196,7 @@
{
float* t = (float*) target;
int32_t s;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
{
s = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
t[i] = s / AUD_S32_FLT;
@@ -203,7 +207,7 @@
{
float* t = (float*) target;
int32_t s;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
{
s = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
t[i] = s / AUD_S32_FLT;
@@ -214,7 +218,7 @@
{
double* t = (double*) target;
int32_t s;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
{
s = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
t[i] = s / AUD_S32_FLT;
@@ -225,7 +229,7 @@
{
double* t = (double*) target;
int32_t s;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
{
s = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
t[i] = s / AUD_S32_FLT;
@@ -250,22 +254,26 @@
void AUD_convert_s32_s24_be(data_t* target, data_t* source, int length)
{
int32_t* s = (int32_t*) source;
+ int32_t t;
for(int i = 0; i < length; i++)
{
- target[i*3] = s[i] >> 24 & 0xFF;
- target[i*3+1] = s[i] >> 16 & 0xFF;
- target[i*3+2] = s[i] >> 8 & 0xFF;
+ t = s[i];
+ target[i*3] = t >> 24 & 0xFF;
+ target[i*3+1] = t >> 16 & 0xFF;
+ target[i*3+2] = t >> 8 & 0xFF;
}
}
void AUD_convert_s32_s24_le(data_t* target, data_t* source, int length)
{
- int16_t* s = (int16_t*) source;
+ int32_t* s = (int32_t*) source;
+ int32_t t;
for(int i = 0; i < length; i++)
{
- target[i*3+2] = s[i] >> 24 & 0xFF;
- target[i*3+1] = s[i] >> 16 & 0xFF;
- target[i*3] = s[i] >> 8 & 0xFF;
+ t = s[i];
+ target[i*3+2] = t >> 24 & 0xFF;
+ target[i*3+1] = t >> 16 & 0xFF;
+ target[i*3] = t >> 8 & 0xFF;
}
}
@@ -281,7 +289,7 @@
{
int32_t* s = (int32_t*) source;
double* t = (double*) target;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
t[i] = s[i] / AUD_S32_FLT;
}
@@ -371,7 +379,7 @@
{
float* s = (float*) source;
double* t = (double*) target;
- for(int i = 0; i < length; i++)
+ for(int i = length - 1; i >= 0; i++)
t[i] = s[i];
}
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