[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36929] branches/soc-2011-pepper/source/ blender/collada: AnimationExporter class refactoring.

Sukhitha Jayathilake pr.jayathilake at gmail.com
Thu May 26 19:07:39 CEST 2011


Revision: 36929
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36929
Author:   phabtar
Date:     2011-05-26 17:07:38 +0000 (Thu, 26 May 2011)
Log Message:
-----------
AnimationExporter class refactoring.

Exported AnimationExporter class to a separate set of files.

Modified Paths:
--------------
    branches/soc-2011-pepper/source/blender/collada/CMakeLists.txt
    branches/soc-2011-pepper/source/blender/collada/DocumentExporter.cpp

Added Paths:
-----------
    branches/soc-2011-pepper/source/blender/collada/AnimationExporter.cpp
    branches/soc-2011-pepper/source/blender/collada/AnimationExporter.h

Added: branches/soc-2011-pepper/source/blender/collada/AnimationExporter.cpp
===================================================================
--- branches/soc-2011-pepper/source/blender/collada/AnimationExporter.cpp	                        (rev 0)
+++ branches/soc-2011-pepper/source/blender/collada/AnimationExporter.cpp	2011-05-26 17:07:38 UTC (rev 36929)
@@ -0,0 +1,660 @@
+/*
+ * $Id: DocumentExporter.cpp 36898 2011-05-25 17:14:31Z phabtar $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "GeometryExporter.h"
+#include "AnimationExporter.h"
+
+template<class Functor>
+void forEachObjectInScene(Scene *sce, Functor &f)
+{
+	Base *base= (Base*) sce->base.first;
+	while(base) {
+		Object *ob = base->object;
+			
+		f(ob);
+
+		base= base->next;
+	}
+}
+
+void AnimationExporter::exportAnimations(Scene *sce)
+	{
+		if(hasAnimations(sce)) {
+			this->scene = sce;
+
+			openLibrary();
+
+			forEachObjectInScene(sce, *this);
+
+			closeLibrary();
+		}
+	}
+
+	// called for each exported object
+	void AnimationExporter::operator() (Object *ob) 
+	{
+		if (!ob->adt || !ob->adt->action) return;
+		
+		FCurve *fcu = (FCurve*)ob->adt->action->curves.first;
+		
+		if (ob->type == OB_ARMATURE) {
+			if (!ob->data) return;
+
+			bArmature *arm = (bArmature*)ob->data;
+			for (Bone *bone = (Bone*)arm->bonebase.first; bone; bone = bone->next)
+				write_bone_animation(ob, bone);
+		}
+		else {
+			while (fcu) {
+				// TODO "rotation_quaternion" is also possible for objects (although euler is default)
+				if ((!strcmp(fcu->rna_path, "location") || !strcmp(fcu->rna_path, "scale")) ||
+					(!strcmp(fcu->rna_path, "rotation_euler") && ob->rotmode == ROT_MODE_EUL))
+					dae_animation(fcu, id_name(ob));
+
+				fcu = fcu->next;
+			}
+		}
+	}
+
+	void AnimationExporter::dae_animation(FCurve *fcu, std::string ob_name)
+	{
+		const char *axis_names[] = {"X", "Y", "Z"};
+		const char *axis_name = NULL;
+		char anim_id[200];
+		
+		if (fcu->array_index < 3)
+			axis_name = axis_names[fcu->array_index];
+
+		BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
+					 fcu->rna_path, axis_names[fcu->array_index]);
+
+		// check rna_path is one of: rotation, scale, location
+
+		openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
+
+		// create input source
+		std::string input_id = create_source_from_fcurve(COLLADASW::InputSemantic::INPUT, fcu, anim_id, axis_name);
+
+		// create output source
+		std::string output_id = create_source_from_fcurve(COLLADASW::InputSemantic::OUTPUT, fcu, anim_id, axis_name);
+
+		// create interpolations source
+		std::string interpolation_id = create_interpolation_source(fcu->totvert, anim_id, axis_name);
+
+		std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
+		COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
+		std::string empty;
+		sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
+		sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
+
+		// this input is required
+		sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
+
+		addSampler(sampler);
+
+		std::string target = translate_id(ob_name)
+			+ "/" + get_transform_sid(fcu->rna_path, -1, axis_name, true);
+		addChannel(COLLADABU::URI(empty, sampler_id), target);
+
+		closeAnimation();
+	}
+
+	void AnimationExporter::write_bone_animation(Object *ob_arm, Bone *bone)
+	{
+		if (!ob_arm->adt)
+			return;
+        
+		//write bone animations for 3 transform types
+		//i=0 --> rotations
+		//i=1 --> scale
+		//i=2 --> location
+		for (int i = 0; i < 3; i++)
+			sample_and_write_bone_animation(ob_arm, bone, i);
+        
+		for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next)
+			write_bone_animation(ob_arm, child);
+	}
+
+	void AnimationExporter::sample_and_write_bone_animation(Object *ob_arm, Bone *bone, int transform_type)
+	{
+		bArmature *arm = (bArmature*)ob_arm->data;
+		int flag = arm->flag;
+		std::vector<float> fra;
+		char prefix[256];
+
+		BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone->name);
+
+		bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name);
+		if (!pchan)
+			return;
+
+		switch (transform_type) {
+		case 0:
+			find_rotation_frames(ob_arm, fra, prefix, pchan->rotmode);
+			break;
+		case 1:
+			find_frames(ob_arm, fra, prefix, "scale");
+			break;
+		case 2:
+			find_frames(ob_arm, fra, prefix, "location");
+			break;
+		default:
+			return;
+		}
+
+		// exit rest position
+		if (flag & ARM_RESTPOS) {
+			arm->flag &= ~ARM_RESTPOS;
+			where_is_pose(scene, ob_arm);
+		}
+
+		if (fra.size()) {
+			float *v = (float*)MEM_callocN(sizeof(float) * 3 * fra.size(), "temp. anim frames");
+			sample_animation(v, fra, transform_type, bone, ob_arm);
+
+			if (transform_type == 0) {
+				// write x, y, z curves separately if it is rotation
+				float *c = (float*)MEM_callocN(sizeof(float) * fra.size(), "temp. anim frames");
+				for (int i = 0; i < 3; i++) {
+					for (unsigned int j = 0; j < fra.size(); j++)
+						c[j] = v[j * 3 + i];
+
+					dae_bone_animation(fra, c, transform_type, i, id_name(ob_arm), bone->name);
+				}
+				MEM_freeN(c);
+			}
+			else {
+				// write xyz at once if it is location or scale
+				dae_bone_animation(fra, v, transform_type, -1, id_name(ob_arm), bone->name);
+			}
+
+			MEM_freeN(v);
+		}
+
+		// restore restpos
+		if (flag & ARM_RESTPOS) 
+			arm->flag = flag;
+		where_is_pose(scene, ob_arm);
+	}
+
+	void AnimationExporter::sample_animation(float *v, std::vector<float> &frames, int type, Bone *bone, Object *ob_arm)
+	{
+		bPoseChannel *pchan, *parchan = NULL;
+		bPose *pose = ob_arm->pose;
+
+		pchan = get_pose_channel(pose, bone->name);
+
+		if (!pchan)
+			return;
+
+		parchan = pchan->parent;
+
+		enable_fcurves(ob_arm->adt->action, bone->name);
+
+		std::vector<float>::iterator it;
+		for (it = frames.begin(); it != frames.end(); it++) {
+			float mat[4][4], ipar[4][4];
+
+			float ctime = bsystem_time(scene, ob_arm, *it, 0.0f);
+
+			BKE_animsys_evaluate_animdata(&ob_arm->id, ob_arm->adt, *it, ADT_RECALC_ANIM);
+			where_is_pose_bone(scene, ob_arm, pchan, ctime, 1);
+
+			// compute bone local mat
+			if (bone->parent) {
+				invert_m4_m4(ipar, parchan->pose_mat);
+				mul_m4_m4m4(mat, pchan->pose_mat, ipar);
+			}
+			else
+				copy_m4_m4(mat, pchan->pose_mat);
+
+			switch (type) {
+			case 0:
+				mat4_to_eul(v, mat);
+				break;
+			case 1:
+				mat4_to_size(v, mat);
+				break;
+			case 2:
+				copy_v3_v3(v, mat[3]);
+				break;
+			}
+
+			v += 3;
+		}
+
+		enable_fcurves(ob_arm->adt->action, NULL);
+	}
+
+	// dae_bone_animation -> add_bone_animation
+	// (blend this into dae_bone_animation)
+	void AnimationExporter::dae_bone_animation(std::vector<float> &fra, float *v, int tm_type, int axis, std::string ob_name, std::string bone_name)
+	{
+		const char *axis_names[] = {"X", "Y", "Z"};
+		const char *axis_name = NULL;
+		char anim_id[200];
+		bool is_rot = tm_type == 0;
+		
+		if (!fra.size())
+			return;
+
+		char rna_path[200];
+		BLI_snprintf(rna_path, sizeof(rna_path), "pose.bones[\"%s\"].%s", bone_name.c_str(),
+					 tm_type == 0 ? "rotation_quaternion" : (tm_type == 1 ? "scale" : "location"));
+
+		if (axis > -1)
+			axis_name = axis_names[axis];
+		
+		std::string transform_sid = get_transform_sid(NULL, tm_type, axis_name, false);
+		
+		BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
+					 (char*)translate_id(bone_name).c_str(), (char*)transform_sid.c_str());
+
+		openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
+
+		// create input source
+		std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, is_rot, anim_id, axis_name);
+
+		// create output source
+		std::string output_id;
+		if (axis == -1)
+			output_id = create_xyz_source(v, fra.size(), anim_id);
+		else
+			output_id = create_source_from_array(COLLADASW::InputSemantic::OUTPUT, v, fra.size(), is_rot, anim_id, axis_name);
+
+		// create interpolations source
+		std::string interpolation_id = create_interpolation_source(fra.size(), anim_id, axis_name);
+
+		std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
+		COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
+		std::string empty;
+		sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
+		sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
+
+		// TODO create in/out tangents source
+
+		// this input is required
+		sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
+
+		addSampler(sampler);
+
+		std::string target = translate_id(ob_name + "_" + bone_name) + "/" + transform_sid;
+		addChannel(COLLADABU::URI(empty, sampler_id), target);
+
+		closeAnimation();
+	}
+
+	float AnimationExporter::convert_time(float frame)
+	{
+		return FRA2TIME(frame);
+	}
+
+	float AnimationExporter::convert_angle(float angle)
+	{
+		return COLLADABU::Math::Utils::radToDegF(angle);
+	}
+
+	std::string AnimationExporter::get_semantic_suffix(COLLADASW::InputSemantic::Semantics semantic)
+	{
+		switch(semantic) {
+		case COLLADASW::InputSemantic::INPUT:
+			return INPUT_SOURCE_ID_SUFFIX;
+		case COLLADASW::InputSemantic::OUTPUT:
+			return OUTPUT_SOURCE_ID_SUFFIX;
+		case COLLADASW::InputSemantic::INTERPOLATION:
+			return INTERPOLATION_SOURCE_ID_SUFFIX;
+		case COLLADASW::InputSemantic::IN_TANGENT:
+			return INTANGENT_SOURCE_ID_SUFFIX;
+		case COLLADASW::InputSemantic::OUT_TANGENT:
+			return OUTTANGENT_SOURCE_ID_SUFFIX;
+		default:
+			break;

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list