[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36839] trunk/blender/source/blender/ editors: fix [#27462] Linked Object (camera) can be moved by Lock Camera to View
Campbell Barton
ideasman42 at gmail.com
Mon May 23 17:46:09 CEST 2011
Revision: 36839
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36839
Author: campbellbarton
Date: 2011-05-23 15:46:09 +0000 (Mon, 23 May 2011)
Log Message:
-----------
fix [#27462] Linked Object (camera) can be moved by Lock Camera to View
Modified Paths:
--------------
trunk/blender/source/blender/editors/include/ED_view3d.h
trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
Modified: trunk/blender/source/blender/editors/include/ED_view3d.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_view3d.h 2011-05-23 15:23:31 UTC (rev 36838)
+++ trunk/blender/source/blender/editors/include/ED_view3d.h 2011-05-23 15:46:09 UTC (rev 36839)
@@ -284,6 +284,7 @@
unsigned int ED_viewedit_datamask(struct bScreen *screen);
/* camera lock functions */
+int ED_view3d_camera_lock_check(struct View3D *v3d, struct RegionView3D *rv3d);
/* copy the camera to the view before starting a view transformation */
void ED_view3d_camera_lock_init(struct View3D *v3d, struct RegionView3D *rv3d);
/* copy the view to the camera */
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_edit.c 2011-05-23 15:23:31 UTC (rev 36838)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_edit.c 2011-05-23 15:46:09 UTC (rev 36839)
@@ -82,16 +82,24 @@
/* ********************** view3d_edit: view manipulations ********************* */
+int ED_view3d_camera_lock_check(View3D *v3d, RegionView3D *rv3d)
+{
+ return ((v3d->camera) &&
+ (v3d->camera->id.lib == NULL) &&
+ (v3d->flag2 & V3D_LOCK_CAMERA) &&
+ (rv3d->persp==RV3D_CAMOB));
+}
+
void ED_view3d_camera_lock_init(View3D *v3d, RegionView3D *rv3d)
{
- if(v3d->camera && (v3d->flag2 & V3D_LOCK_CAMERA) && (rv3d->persp==RV3D_CAMOB)) {
+ if(ED_view3d_camera_lock_check(v3d, rv3d)) {
ED_view3d_from_object(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
}
}
void ED_view3d_camera_lock_sync(View3D *v3d, RegionView3D *rv3d)
{
- if(v3d->camera && (v3d->flag2 & V3D_LOCK_CAMERA) && (rv3d->persp==RV3D_CAMOB)) {
+ if(ED_view3d_camera_lock_check(v3d, rv3d)) {
Object *root_parent;
if((U.uiflag & USER_CAM_LOCK_NO_PARENT)==0 && (root_parent= v3d->camera->parent)) {
@@ -841,7 +849,7 @@
if(rv3d->persp != RV3D_PERSP) {
if (U.uiflag & USER_AUTOPERSP) {
- if(!((rv3d->persp==RV3D_CAMOB) && (vod->v3d->flag2 & V3D_LOCK_CAMERA))) {
+ if(!ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) {
rv3d->persp= RV3D_PERSP;
}
}
@@ -852,7 +860,7 @@
ED_view3d_from_object(vod->v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
}
- if(!(vod->v3d->flag2 & V3D_LOCK_CAMERA)) {
+ if(!ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) {
rv3d->persp= rv3d->lpersp;
}
}
@@ -953,7 +961,7 @@
static void viewmove_apply(ViewOpsData *vod, int x, int y)
{
- if((vod->rv3d->persp==RV3D_CAMOB) && !(vod->v3d->flag2 & V3D_LOCK_CAMERA)) {
+ if((vod->rv3d->persp==RV3D_CAMOB) && !ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) {
const float zoomfac= BKE_screen_view3d_zoom_to_fac((float)vod->rv3d->camzoom) * 2.0f;
vod->rv3d->camdx += (vod->oldx - x)/(vod->ar->winx * zoomfac);
vod->rv3d->camdy += (vod->oldy - y)/(vod->ar->winy * zoomfac);
@@ -1284,7 +1292,7 @@
mx= RNA_property_is_set(op->ptr, "mx") ? RNA_int_get(op->ptr, "mx") : ar->winx / 2;
my= RNA_property_is_set(op->ptr, "my") ? RNA_int_get(op->ptr, "my") : ar->winy / 2;
- use_cam_zoom= (rv3d->persp==RV3D_CAMOB) && !((v3d->flag2 & V3D_LOCK_CAMERA) && rv3d->is_persp);
+ use_cam_zoom= (rv3d->persp==RV3D_CAMOB) && !(rv3d->is_persp && ED_view3d_camera_lock_check(v3d, rv3d));
if(delta < 0) {
/* this min and max is also in viewmove() */
@@ -1625,7 +1633,7 @@
}
else {
View3D *v3d= CTX_wm_view3d(C);
- if ((rv3d->persp == RV3D_CAMOB) && (v3d->flag2 & V3D_LOCK_CAMERA)) {
+ if (ED_view3d_camera_lock_check(v3d, rv3d)) {
return 1;
}
}
@@ -1664,7 +1672,7 @@
Scene *scene= CTX_data_scene(C);
Base *base;
float *curs;
- const short skip_camera= ((rv3d->persp==RV3D_CAMOB) && (v3d->flag2 & V3D_LOCK_CAMERA));
+ const short skip_camera= ED_view3d_camera_lock_check(v3d, rv3d);
int center= RNA_boolean_get(op->ptr, "center");
@@ -1725,7 +1733,7 @@
new_dist*= size;
}
- if ((rv3d->persp==RV3D_CAMOB) && !(v3d->flag2 & V3D_LOCK_CAMERA)) {
+ if ((rv3d->persp==RV3D_CAMOB) && !ED_view3d_camera_lock_check(v3d, rv3d)) {
rv3d->persp= RV3D_PERSP;
smooth_view(C, v3d, ar, v3d->camera, NULL, new_ofs, NULL, &new_dist, NULL);
}
@@ -1769,7 +1777,7 @@
Object *obedit= CTX_data_edit_object(C);
float size, min[3], max[3], afm[3];
int ok=0, ok_dist=1;
- const short skip_camera= ((rv3d->persp==RV3D_CAMOB) && (v3d->flag2 & V3D_LOCK_CAMERA));
+ const short skip_camera= ED_view3d_camera_lock_check(v3d, rv3d);
/* SMOOTHVIEW */
float new_ofs[3];
@@ -1872,7 +1880,7 @@
new_dist*= size;
}
- if (rv3d->persp==RV3D_CAMOB && !(v3d->flag2 & V3D_LOCK_CAMERA)) {
+ if (rv3d->persp==RV3D_CAMOB && !ED_view3d_camera_lock_check(v3d, rv3d)) {
rv3d->persp= RV3D_PERSP;
smooth_view(C, v3d, ar, v3d->camera, NULL, new_ofs, NULL, &new_dist, NULL);
}
@@ -2176,7 +2184,7 @@
RegionView3D *rv3d= CTX_wm_region_view3d(C);
/* if in camera view do not exec the operator so we do not conflict with set render border*/
- if ((rv3d->persp != RV3D_CAMOB) || (v3d->flag2 & V3D_LOCK_CAMERA))
+ if ((rv3d->persp != RV3D_CAMOB) || ED_view3d_camera_lock_check(v3d, rv3d))
return WM_border_select_invoke(C, op, event);
else
return OPERATOR_PASS_THROUGH;
@@ -2490,7 +2498,7 @@
orbitdir = RNA_enum_get(op->ptr, "type");
if(rv3d->viewlock==0) {
- if((rv3d->persp != RV3D_CAMOB) || (v3d->flag2 & V3D_LOCK_CAMERA)) {
+ if((rv3d->persp != RV3D_CAMOB) || ED_view3d_camera_lock_check(v3d, rv3d)) {
if(orbitdir == V3D_VIEW_STEPLEFT || orbitdir == V3D_VIEW_STEPRIGHT) {
float si;
/* z-axis */
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