[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36811] trunk/blender/source/blender/ editors: view3d function naming, no functional changes.

Campbell Barton ideasman42 at gmail.com
Sat May 21 10:56:38 CEST 2011


Revision: 36811
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36811
Author:   campbellbarton
Date:     2011-05-21 08:56:37 +0000 (Sat, 21 May 2011)
Log Message:
-----------
view3d function naming, no functional changes.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/gpencil/drawgpencil.c
    trunk/blender/source/blender/editors/gpencil/gpencil_edit.c
    trunk/blender/source/blender/editors/gpencil/gpencil_paint.c
    trunk/blender/source/blender/editors/include/ED_view3d.h
    trunk/blender/source/blender/editors/mesh/editmesh_mods.c
    trunk/blender/source/blender/editors/mesh/editmesh_tools.c
    trunk/blender/source/blender/editors/physics/particle_edit.c
    trunk/blender/source/blender/editors/render/render_opengl.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
    trunk/blender/source/blender/editors/space_view3d/view3d_intern.h
    trunk/blender/source/blender/editors/space_view3d/view3d_view.c
    trunk/blender/source/blender/editors/transform/transform.c
    trunk/blender/source/blender/editors/transform/transform_manipulator.c
    trunk/blender/source/blender/editors/transform/transform_snap.c

Modified: trunk/blender/source/blender/editors/gpencil/drawgpencil.c
===================================================================
--- trunk/blender/source/blender/editors/gpencil/drawgpencil.c	2011-05-21 07:15:36 UTC (rev 36810)
+++ trunk/blender/source/blender/editors/gpencil/drawgpencil.c	2011-05-21 08:56:37 UTC (rev 36811)
@@ -790,7 +790,7 @@
 	 * deal with the camera border, otherwise map the coords to the camera border. */
 	if ((rv3d->persp == RV3D_CAMOB) && !(G.f & G_RENDER_OGL)) {
 		rctf rectf;
-		view3d_calc_camera_border(scene, ar, rv3d, v3d, &rectf, -1); /* negative shift */
+		ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &rectf, -1); /* negative shift */
 		BLI_copy_rcti_rctf(&rect, &rectf);
 	}
 	else {

Modified: trunk/blender/source/blender/editors/gpencil/gpencil_edit.c
===================================================================
--- trunk/blender/source/blender/editors/gpencil/gpencil_edit.c	2011-05-21 07:15:36 UTC (rev 36810)
+++ trunk/blender/source/blender/editors/gpencil/gpencil_edit.c	2011-05-21 08:56:37 UTC (rev 36811)
@@ -453,7 +453,7 @@
 
 		/* for camera view set the subrect */
 		if (rv3d->persp == RV3D_CAMOB) {
-			view3d_calc_camera_border(scene, ar, NULL, v3d, subrect, -1); /* negative shift */
+			ED_view3d_calc_camera_border(scene, ar, v3d, NULL, subrect, -1); /* negative shift */
 			return 1;
 		}
 	}

Modified: trunk/blender/source/blender/editors/gpencil/gpencil_paint.c
===================================================================
--- trunk/blender/source/blender/editors/gpencil/gpencil_paint.c	2011-05-21 07:15:36 UTC (rev 36810)
+++ trunk/blender/source/blender/editors/gpencil/gpencil_paint.c	2011-05-21 08:56:37 UTC (rev 36811)
@@ -1131,7 +1131,7 @@
 
 			/* for camera view set the subrect */
 			if (rv3d->persp == RV3D_CAMOB) {
-				view3d_calc_camera_border(p->scene, p->ar, NULL, v3d, &p->subrect_data, -1); /* negative shift */
+				ED_view3d_calc_camera_border(p->scene, p->ar, v3d, NULL, &p->subrect_data, -1); /* negative shift */
 				p->subrect= &p->subrect_data;
 			}
 		}

Modified: trunk/blender/source/blender/editors/include/ED_view3d.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_view3d.h	2011-05-21 07:15:36 UTC (rev 36810)
+++ trunk/blender/source/blender/editors/include/ED_view3d.h	2011-05-21 08:56:37 UTC (rev 36811)
@@ -147,17 +147,19 @@
  */
 void ED_view3d_global_to_vector(struct RegionView3D *rv3d, const float coord[3], float vec[3]);
 
+#if 0 /* UNUSED */
 void view3d_unproject(struct bglMats *mats, float out[3], const short x, const short y, const float z);
+#endif
 
 /* Depth buffer */
-void view3d_update_depths(struct ARegion *ar);
-float read_cached_depth(struct ViewContext *vc, int x, int y);
-void request_depth_update(struct RegionView3D *rv3d);
+void ED_view3d_depth_update(struct ARegion *ar);
+float ED_view3d_depth_read_cached(struct ViewContext *vc, int x, int y);
+void ED_view3d_depth_tag_update(struct RegionView3D *rv3d);
 
 /* Projection */
 #define IS_CLIPPED        12000
 
-void view3d_calculate_clipping(struct BoundBox *bb, float planes[4][4], struct bglMats *mats, struct rcti *rect);
+void ED_view3d_calc_clipping(struct BoundBox *bb, float planes[4][4], struct bglMats *mats, struct rcti *rect);
 
 void project_short(struct ARegion *ar, const float vec[3], short adr[2]);
 void project_short_noclip(struct ARegion *ar, const float vec[3], short adr[2]);
@@ -168,12 +170,12 @@
 void project_float(struct ARegion *ar, const float vec[3], float adr[2]);
 void project_float_noclip(struct ARegion *ar, const float vec[3], float adr[2]);
 
-void get_object_clip_range(struct Object *ob, float *lens, float *clipsta, float *clipend);
-int get_view3d_cliprange(struct View3D *v3d, struct RegionView3D *rv3d, float *clipsta, float *clipend);
-int get_view3d_viewplane(struct View3D *v3d, struct RegionView3D *rv3d, int winxi, int winyi, struct rctf *viewplane, float *clipsta, float *clipend, float *pixsize);
-void view3d_get_object_project_mat(struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]);
-void view3d_project_float(struct ARegion *a, const float vec[3], float adr[2], float mat[4][4]);
-void view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar, struct RegionView3D *rv3d, struct View3D *v3d, struct rctf *viewborder_r, short do_shift);
+void ED_view3d_ob_clip_range_get(struct Object *ob, float *lens, float *clipsta, float *clipend);
+int ED_view3d_clip_range_get(struct View3D *v3d, struct RegionView3D *rv3d, float *clipsta, float *clipend);
+int ED_view3d_viewplane_get(struct View3D *v3d, struct RegionView3D *rv3d, int winxi, int winyi, struct rctf *viewplane, float *clipsta, float *clipend, float *pixsize);
+void ED_view3d_ob_project_mat_get(struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]);
+void ED_view3d_project_float(struct ARegion *a, const float vec[3], float adr[2], float mat[4][4]);
+void ED_view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct RegionView3D *rv3d, struct rctf *viewborder_r, short do_shift);
 
 /* drawobject.c iterators */
 void mesh_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct EditVert *eve, int x, int y, int index), void *userData, int clipVerts);
@@ -183,9 +185,9 @@
 void lattice_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BPoint *bp, int x, int y), void *userData);
 
 void ED_view3d_local_clipping(struct RegionView3D *rv3d, float mat[][4]);
-int view3d_test_clipping(struct RegionView3D *rv3d, const float vec[3], const int local);
-void view3d_align_axis_to_vector(struct View3D *v3d, struct RegionView3D *rv3d, int axisidx, float vec[3]);
-float view3d_pixel_size(struct RegionView3D *rv3d, const float co[3]);
+int ED_view3d_test_clipping(struct RegionView3D *rv3d, const float vec[3], const int local);
+void ED_view3d_align_axis_to_vector(struct View3D *v3d, struct RegionView3D *rv3d, int axisidx, float vec[3]);
+float ED_view3d_pixel_size(struct RegionView3D *rv3d, const float co[3]);
 
 void drawcircball(int mode, const float cent[3], float rad, float tmat[][4]);
 

Modified: trunk/blender/source/blender/editors/mesh/editmesh_mods.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/editmesh_mods.c	2011-05-21 07:15:36 UTC (rev 36810)
+++ trunk/blender/source/blender/editors/mesh/editmesh_mods.c	2011-05-21 08:56:37 UTC (rev 36811)
@@ -504,7 +504,7 @@
 			vec[1]= eed->v1->co[1] + labda*(eed->v2->co[1] - eed->v1->co[1]);
 			vec[2]= eed->v1->co[2] + labda*(eed->v2->co[2] - eed->v1->co[2]);
 
-			if(view3d_test_clipping(data->vc.rv3d, vec, 1)==0) {
+			if(ED_view3d_test_clipping(data->vc.rv3d, vec, 1)==0) {
 				data->dist = distance;
 				data->closest = eed;
 			}

Modified: trunk/blender/source/blender/editors/mesh/editmesh_tools.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/editmesh_tools.c	2011-05-21 07:15:36 UTC (rev 36810)
+++ trunk/blender/source/blender/editors/mesh/editmesh_tools.c	2011-05-21 08:56:37 UTC (rev 36811)
@@ -4871,8 +4871,8 @@
 {
 	float vec1[3], vec2[3], mvalf[2];
 
-	view3d_project_float(ar, co1, vec1, mat);
-	view3d_project_float(ar, co2, vec2, mat);
+	ED_view3d_project_float(ar, co1, vec1, mat);
+	ED_view3d_project_float(ar, co2, vec2, mat);
 	mvalf[0]= (float)mval[0];
 	mvalf[1]= (float)mval[1];
 
@@ -4916,7 +4916,7 @@
 	/* select flush... vertices are important */
 	EM_selectmode_set(em);
 
-	view3d_get_object_project_mat(rv3d, obedit, projectMat);
+	ED_view3d_ob_project_mat_get(rv3d, obedit, projectMat);
 
 	/* find best face, exclude triangles and break on face select or faces with 2 edges select */
 	mindist= 1000000.0f;
@@ -4933,7 +4933,7 @@
 
 			if(totsel>1)
 				break;
-			view3d_project_float(ar, efa->cent, vec, projectMat);
+			ED_view3d_project_float(ar, efa->cent, vec, projectMat);
 			dist= sqrt( (vec[0]-mval[0])*(vec[0]-mval[0]) + (vec[1]-mval[1])*(vec[1]-mval[1]) );
 			if(dist<mindist) {
 				mindist= dist;

Modified: trunk/blender/source/blender/editors/physics/particle_edit.c
===================================================================
--- trunk/blender/source/blender/editors/physics/particle_edit.c	2011-05-21 07:15:36 UTC (rev 36810)
+++ trunk/blender/source/blender/editors/physics/particle_edit.c	2011-05-21 08:56:37 UTC (rev 36811)
@@ -385,7 +385,7 @@
 			/* we may need to force an update here by setting the rv3d as dirty
 			 * for now it seems ok, but take care!:
 			 * rv3d->depths->dirty = 1; */
-			view3d_update_depths(data->vc.ar);
+			ED_view3d_depth_update(data->vc.ar);
 		}
 	}
 }

Modified: trunk/blender/source/blender/editors/render/render_opengl.c
===================================================================
--- trunk/blender/source/blender/editors/render/render_opengl.c	2011-05-21 07:15:36 UTC (rev 36810)
+++ trunk/blender/source/blender/editors/render/render_opengl.c	2011-05-21 08:56:37 UTC (rev 36811)
@@ -149,7 +149,7 @@
 			rctf viewplane;
 			float clipsta, clipend;
 
-			int is_ortho= get_view3d_viewplane(v3d, rv3d, sizex, sizey, &viewplane, &clipsta, &clipend, NULL);
+			int is_ortho= ED_view3d_viewplane_get(v3d, rv3d, sizex, sizey, &viewplane, &clipsta, &clipend, NULL);
 			if(is_ortho) orthographic_m4(winmat, viewplane.xmin, viewplane.xmax, viewplane.ymin, viewplane.ymax, -clipend, clipend);
 			else  perspective_m4(winmat, viewplane.xmin, viewplane.xmax, viewplane.ymin, viewplane.ymax, clipsta, clipend);
 		}

Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_image.c	2011-05-21 07:15:36 UTC (rev 36810)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_image.c	2011-05-21 08:56:37 UTC (rev 36811)
@@ -766,7 +766,7 @@
 	if (side)	interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v3].co, ps->dm_mvert[mf->v4].co, w);
 	else		interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v2].co, ps->dm_mvert[mf->v3].co, w);
 	
-	if(!view3d_test_clipping(ps->rv3d, wco, 1)) {
+	if(!ED_view3d_test_clipping(ps->rv3d, wco, 1)) {
 		return 1;
 	}
 	
@@ -2349,7 +2349,7 @@
 						/* a pitty we need to get the worldspace pixel location here */

@@ Diff output truncated at 10240 characters. @@



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