[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36776] trunk/blender/source/blender/ editors/space_buttons: UI tweak: properties editor header now has same size as other headers again.
Brecht Van Lommel
brechtvanlommel at pandora.be
Thu May 19 13:45:06 CEST 2011
Revision: 36776
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36776
Author: blendix
Date: 2011-05-19 11:45:06 +0000 (Thu, 19 May 2011)
Log Message:
-----------
UI tweak: properties editor header now has same size as other headers again.
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_buttons/buttons_header.c
trunk/blender/source/blender/editors/space_buttons/buttons_intern.h
trunk/blender/source/blender/editors/space_buttons/space_buttons.c
Modified: trunk/blender/source/blender/editors/space_buttons/buttons_header.c
===================================================================
--- trunk/blender/source/blender/editors/space_buttons/buttons_header.c 2011-05-19 11:37:08 UTC (rev 36775)
+++ trunk/blender/source/blender/editors/space_buttons/buttons_header.c 2011-05-19 11:45:06 UTC (rev 36776)
@@ -98,11 +98,13 @@
sbuts->mainbuser= sbuts->mainb;
}
+#define BUT_UNIT_X (UI_UNIT_X+2)
+
void buttons_header_buttons(const bContext *C, ARegion *ar)
{
SpaceButs *sbuts= CTX_wm_space_buts(C);
uiBlock *block;
- int xco, yco= 3;
+ int xco, yco= 1;
buttons_context_compute(C, sbuts);
@@ -118,32 +120,32 @@
// Default panels
uiBlockBeginAlign(block);
if(sbuts->pathflag & (1<<BCONTEXT_RENDER))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_RENDER, 0, 0, "Render");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_RENDER, 0, 0, "Render");
if(sbuts->pathflag & (1<<BCONTEXT_SCENE))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE_DATA, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE_DATA, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene");
if(sbuts->pathflag & (1<<BCONTEXT_WORLD))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_WORLD, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_WORLD, 0, 0, "World");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_WORLD, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_WORLD, 0, 0, "World");
if(sbuts->pathflag & (1<<BCONTEXT_OBJECT))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT_DATA, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT_DATA, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object");
if(sbuts->pathflag & (1<<BCONTEXT_CONSTRAINT))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_CONSTRAINT, 0, 0, "Object Constraints");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_CONSTRAINT, 0, 0, "Object Constraints");
if(sbuts->pathflag & (1<<BCONTEXT_MODIFIER))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifiers");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifiers");
if(sbuts->pathflag & (1<<BCONTEXT_DATA))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, sbuts->dataicon, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, sbuts->dataicon, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data");
if(sbuts->pathflag & (1<<BCONTEXT_BONE))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_BONE_DATA, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE, 0, 0, "Bone");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_BONE_DATA, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE, 0, 0, "Bone");
if(sbuts->pathflag & (1<<BCONTEXT_BONE_CONSTRAINT))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT_BONE, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE_CONSTRAINT, 0, 0, "Bone Constraints");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT_BONE, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE_CONSTRAINT, 0, 0, "Bone Constraints");
if(sbuts->pathflag & (1<<BCONTEXT_MATERIAL))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MATERIAL, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_MATERIAL, 0, 0, "Material");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MATERIAL, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_MATERIAL, 0, 0, "Material");
if(sbuts->pathflag & (1<<BCONTEXT_TEXTURE))
- uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_TEXTURE, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_TEXTURE, 0, 0, "Texture");
+ uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_TEXTURE, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_TEXTURE, 0, 0, "Texture");
if(sbuts->pathflag & (1<<BCONTEXT_PARTICLE))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PARTICLES, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_PARTICLE, 0, 0, "Particles");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PARTICLES, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_PARTICLE, 0, 0, "Particles");
if(sbuts->pathflag & (1<<BCONTEXT_PHYSICS))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PHYSICS, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_PHYSICS, 0, 0, "Physics");
- xco+= BUTS_UI_UNIT;
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PHYSICS, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)BCONTEXT_PHYSICS, 0, 0, "Physics");
+ xco+= BUT_UNIT_X;
uiBlockEndAlign(block);
Modified: trunk/blender/source/blender/editors/space_buttons/buttons_intern.h
===================================================================
--- trunk/blender/source/blender/editors/space_buttons/buttons_intern.h 2011-05-19 11:37:08 UTC (rev 36775)
+++ trunk/blender/source/blender/editors/space_buttons/buttons_intern.h 2011-05-19 11:45:06 UTC (rev 36776)
@@ -55,9 +55,6 @@
#define BUTS_SENS_STATE 512
#define BUTS_ACT_STATE 1024
-#define BUTS_HEADERY (HEADERY*1.2)
-#define BUTS_UI_UNIT (UI_UNIT_Y*1.2)
-
/* internal exports only */
/* buttons_header.c */
Modified: trunk/blender/source/blender/editors/space_buttons/space_buttons.c
===================================================================
--- trunk/blender/source/blender/editors/space_buttons/space_buttons.c 2011-05-19 11:37:08 UTC (rev 36775)
+++ trunk/blender/source/blender/editors/space_buttons/space_buttons.c 2011-05-19 11:45:06 UTC (rev 36776)
@@ -405,7 +405,7 @@
/* regions: header */
art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
art->regionid = RGN_TYPE_HEADER;
- art->prefsizey= BUTS_HEADERY;
+ art->prefsizey= HEADERY;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->init= buttons_header_area_init;
More information about the Bf-blender-cvs
mailing list