[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36684] trunk/blender/source/gameengine/ Ketsji: These two files didn' t get added when I created a branch from my working copy.

Mitchell Stokes mogurijin at gmail.com
Sat May 14 08:32:25 CEST 2011


Revision: 36684
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36684
Author:   moguri
Date:     2011-05-14 06:32:25 +0000 (Sat, 14 May 2011)
Log Message:
-----------
These two files didn't get added when I created a branch from my working copy.

Added Paths:
-----------
    trunk/blender/source/gameengine/Ketsji/KX_PythonShaders.cpp
    trunk/blender/source/gameengine/Ketsji/KX_PythonShaders.h

Copied: trunk/blender/source/gameengine/Ketsji/KX_PythonShaders.cpp (from rev 30958, branches/soc-2010-moguri-2/source/gameengine/Ketsji/KX_PythonShaders.cpp)
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_PythonShaders.cpp	                        (rev 0)
+++ trunk/blender/source/gameengine/Ketsji/KX_PythonShaders.cpp	2011-05-14 06:32:25 UTC (rev 36684)
@@ -0,0 +1,492 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ * Init bge.shaders
+ */
+
+#ifndef DISABLE_PYTHON
+#include "KX_PythonInit.h"
+#include "PyObjectPlus.h"
+#include "KX_PythonSeq.h"
+#include "KX_PythonShaders.h"
+#include "KX_BlenderMaterial.h"
+#include "BL_BlenderShader.h"
+#include "DNA_material_types.h"
+#include "BLI_listbase.h"
+
+/**
+ * The Shader type
+ */
+
+KX_PythonShader::KX_PythonShader()
+	: PyObjectPlus(),
+	m_vert(""),
+	m_geom(""),
+	m_frag(""),
+	m_mat(NULL)
+{
+}
+
+KX_PythonShader::KX_PythonShader(KX_BlenderMaterial *material)
+	: PyObjectPlus(),
+	m_mat(material)
+{
+	char vert[64000]="", geom[64000]="", frag[64000]="";
+	material->GetBlenderShader()->GetSources(vert, geom, frag);
+
+	m_vert = vert;
+	m_geom = geom;
+	m_frag = frag;
+
+	CustomUniform *cu = static_cast<CustomUniform*>(material->GetBlenderMaterial()->csi.uniforms.first);
+
+	while (cu)
+	{
+		m_uniforms.push_back(new KX_PythonUniform(cu));
+		cu = cu->next;
+	}
+}
+
+KX_PythonShader::~KX_PythonShader()
+{
+	// XXX This probably needs more attention...
+	m_uniforms.clear();
+}
+
+PyObject *KX_PythonShader::py_shader_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
+{
+	KX_PythonShader* pyshader = new KX_PythonShader();
+	return pyshader->GetProxy();
+}
+
+PyTypeObject KX_PythonShader::Type = {
+	PyVarObject_HEAD_INIT(NULL, 0)
+	"Shader",
+	sizeof(PyObjectPlus_Proxy),
+	0,
+	py_base_dealloc,
+	0,
+	0,
+	0,
+	0,
+	py_base_repr,
+	0,0,0,0,0,0,0,0,0,
+	Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+	0,0,0,0,0,0,0,
+	Methods,
+	0,
+	0,
+	&PyObjectPlus::Type,
+	0,0,0,0,0,0,
+	py_shader_new
+};
+
+PyMethodDef KX_PythonShader::Methods[] = {
+	KX_PYMETHODTABLE_O(KX_PythonShader, addUniform),
+	{NULL} //Sentinel
+};
+
+PyAttributeDef KX_PythonShader::Attributes[] = {
+	KX_PYATTRIBUTE_RW_FUNCTION("vertex", KX_PythonShader, pyattr_get_source, pyattr_set_source),
+	KX_PYATTRIBUTE_RW_FUNCTION("geometry", KX_PythonShader, pyattr_get_source, pyattr_set_source),
+	KX_PYATTRIBUTE_RW_FUNCTION("fragment", KX_PythonShader, pyattr_get_source, pyattr_set_source),
+	KX_PYATTRIBUTE_RO_FUNCTION("uniforms", KX_PythonShader, pyattr_get_uniforms),
+	{NULL}	//Sentinel
+};
+
+PyObject* KX_PythonShader::pyattr_get_source(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+	KX_PythonShader *self = static_cast<KX_PythonShader*>(self_v);
+
+	if (!strcmp(attrdef->m_name, "vertex"))
+		return PyUnicode_FromString(self->m_vert.Ptr());
+	else if (!strcmp(attrdef->m_name, "geometry"))
+		return PyUnicode_FromString(self->m_geom.Ptr());
+	else if (!strcmp(attrdef->m_name, "fragment"))
+		return PyUnicode_FromString(self->m_frag.Ptr());
+	else
+		/* Should never happen */
+		PyErr_SetString(PyExc_SystemError, "invalid attribute, internal error");
+
+	Py_RETURN_NONE;
+}
+
+int KX_PythonShader::pyattr_set_source(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+	KX_PythonShader *self = static_cast<KX_PythonShader*>(self_v);
+
+	PyObject* bytes = PyUnicode_AsASCIIString(value);
+	char* source = PyBytes_AsString(bytes);
+
+	if (!strcmp(attrdef->m_name, "vertex"))
+	{
+		self->m_vert = source;
+
+		if (self->m_mat)
+			self->m_mat->GetBlenderShader()->SetSources(source, NULL, NULL);
+	}
+	else if (!strcmp(attrdef->m_name, "geometry"))
+	{
+		self->m_geom = source;
+
+		if (self->m_mat)
+			self->m_mat->GetBlenderShader()->SetSources(NULL, source, NULL);
+	}
+	else if (!strcmp(attrdef->m_name, "fragment"))
+	{
+		self->m_frag = source;
+
+		if (self->m_mat)
+			self->m_mat->GetBlenderShader()->SetSources(NULL, NULL, source);
+	}
+	else
+	{
+		/* Should never happen */
+		PyErr_SetString(PyExc_SystemError, "invalid type, internal error");
+		Py_DECREF(bytes);
+		return PY_SET_ATTR_FAIL;
+	}
+	
+	Py_DECREF(bytes);
+	return PY_SET_ATTR_SUCCESS;
+}
+
+PyObject* KX_PythonShader::pyattr_get_uniforms(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+	KX_PythonShader* self = static_cast<KX_PythonShader*>(self_v);
+	return KX_PythonSeq_CreatePyObject(self->m_proxy, KX_PYGENSEQ_SHADER_TYPE_UNIFORMS);
+
+}
+
+KX_PYMETHODDEF_DOC_O(KX_PythonShader, addUniform,
+	"addUniform(uniform) -- Adds the uniform to the shader's uniform list")
+{
+	if (!PyType_IsSubtype(&KX_PythonUniform::Type, Py_TYPE(value)))
+		return NULL;
+
+	KX_PythonUniform *uniform = static_cast<KX_PythonUniform*>BGE_PROXY_REF(value);
+
+	BLI_addhead(&m_mat->GetBlenderMaterial()->csi.uniforms, uniform->GetCustomUniform());
+	m_uniforms.push_back(uniform);
+
+	Py_RETURN_NONE;
+}
+
+/**
+ * The Uniform type
+ */
+
+KX_PythonUniform::KX_PythonUniform(char* name, short type, int size)
+	: PyObjectPlus(),
+	m_name(name),
+	m_type(type),
+	m_size(size),
+	m_cu(NULL),
+	m_owns_cu(true)
+{
+	m_cu = (CustomUniform*)malloc(sizeof(CustomUniform));
+	m_cu->next = m_cu->prev = NULL;
+
+	strcpy(m_cu->name, name);
+	m_cu->type = type;
+	m_cu->size = size;
+	
+	m_cu->data = 0;
+	
+	switch (m_cu->type)
+	{
+	case MA_UNF_FLOAT:
+		*(float*)&m_cu->data = 0.f;
+		break;
+	case MA_UNF_VEC2:
+	case MA_UNF_VEC3:
+	case MA_UNF_VEC4:
+		m_cu->data = calloc(m_size, sizeof(float));
+		break;
+	case MA_UNF_INT:
+		*(int*)&m_cu->data = 0;
+		break;
+	case MA_UNF_IVEC2:
+	case MA_UNF_IVEC3:
+	case MA_UNF_IVEC4:
+		m_cu->data = calloc(m_size, sizeof(int));
+	default:
+		m_cu->data = NULL;
+	}
+
+	m_data = m_cu->data;
+
+}
+
+KX_PythonUniform::KX_PythonUniform(CustomUniform *cu)
+	: PyObjectPlus(),
+	m_cu(cu),
+	m_owns_cu(false)
+{
+	m_name = cu->name;
+	m_type = cu->type;
+	m_size = cu->size;
+	m_data = cu->data;
+}
+
+
+KX_PythonUniform::~KX_PythonUniform()
+{
+	if (m_owns_cu)
+		free(m_cu);
+}
+
+PyObject *KX_PythonUniform::py_uniform_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
+{
+	char *name;
+	short type_const;
+	int size;
+
+	if (!PyArg_ParseTuple(args, "sh:Uniform", &name, &type_const)) {
+		PyErr_SetString(PyExc_ValueError, "wrong number of arguments. Please use Uniform(name, type)");
+		return NULL;
+	}
+	
+	switch(type_const)
+	{
+		case MA_UNF_FLOAT:
+		case MA_UNF_INT:
+		case MA_UNF_SAMPLER2D:
+			size = 1;
+			break;
+		case MA_UNF_VEC2:
+		case MA_UNF_IVEC2:
+			size = 2;
+			break;
+		case MA_UNF_VEC3:
+		case MA_UNF_IVEC3:
+			size = 3;
+			break;
+		case MA_UNF_VEC4:
+		case MA_UNF_IVEC4:
+			size = 4;
+			break;
+		default:
+			PyErr_SetString(PyExc_ValueError, "the supplied type is unsupported");
+			return NULL;
+	}
+
+	KX_PythonUniform* pyuniform = new KX_PythonUniform(name, type_const, size);
+	return pyuniform->GetProxy();
+}
+
+PyTypeObject KX_PythonUniform::Type = {
+	PyVarObject_HEAD_INIT(NULL, 0)
+	"Uniform",
+	sizeof(PyObjectPlus_Proxy),
+	0,
+	py_base_dealloc,
+	0,
+	0,
+	0,
+	0,
+	py_base_repr,
+	0,0,0,0,0,0,0,0,0,
+	Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+	0,0,0,0,0,0,0,
+	Methods,
+	0,
+	0,
+	&PyObjectPlus::Type,
+	0,0,0,0,0,0,
+	py_uniform_new
+};
+
+PyMethodDef KX_PythonUniform::Methods[] = {
+	{NULL} //Sentinel
+};
+
+PyAttributeDef KX_PythonUniform::Attributes[] = {
+	KX_PYATTRIBUTE_STRING_RO("name", KX_PythonUniform, m_name),
+	KX_PYATTRIBUTE_SHORT_RO("type", KX_PythonUniform, m_type),
+	KX_PYATTRIBUTE_RW_FUNCTION("value", KX_PythonUniform, pyattr_get_value, pyattr_set_value),
+	{NULL}	//Sentinel
+};
+
+PyObject *KX_PythonUniform::pyattr_get_value(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+	KX_PythonUniform *self = static_cast<KX_PythonUniform*>(self_v);
+
+	if (!self->m_data)
+		Py_RETURN_NONE;
+
+	switch(self->m_type)
+	{
+		case MA_UNF_FLOAT:
+		{
+			float val = *(float*)(&self->m_data);
+			return PyFloat_FromDouble(val);
+		}
+		case MA_UNF_VEC2:
+		case MA_UNF_VEC3:
+		case MA_UNF_VEC4:
+		{
+			float* val = static_cast<float*>(self->m_data);
+			PyObject* ret = PyList_New(self->m_size);
+
+			for (int i=0; i<self->m_size; ++i)
+			{
+				PyList_SetItem(ret, i, PyFloat_FromDouble(val[i]));
+			}
+
+			return ret;
+
+		}
+		case MA_UNF_INT:
+		{
+			int val = *(int*)&self->m_data;
+			return PyLong_FromLong(val);
+		}
+		case MA_UNF_IVEC2:
+		case MA_UNF_IVEC3:
+		case MA_UNF_IVEC4:
+		{
+			int* val = static_cast<int*>(self->m_data);
+			PyObject* ret = PyList_New(self->m_size);
+
+			for (int i=0; i<self->m_size; ++i)
+			{
+				PyList_SetItem(ret, i, PyLong_FromLong(val[i]));
+			}
+
+			return ret;
+		}
+		case MA_UNF_SAMPLER2D:
+			return PyLong_FromLong(((Tex*)self->m_data)->ima->bindcode);
+		default:
+			// Should never happen
+			PyErr_SetString(PyExc_AttributeError, "invalid type for uniform, internal error");
+			return NULL;
+	}
+}
+
+int KX_PythonUniform::pyattr_set_value(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{	
+	KX_PythonUniform *self = static_cast<KX_PythonUniform*>(self_v);
+
+	switch(self->m_type)
+	{
+		case MA_UNF_FLOAT:
+		{
+			if (!PyFloat_Check(value))
+			{
+				PyErr_SetString(PyExc_ValueError, "float uniform type requires a float value");
+				return PY_SET_ATTR_FAIL;
+			}
+
+			*(float*)(&self->m_data) = PyFloat_AsDouble(value);
+			if (self->m_cu)
+				self->m_cu->data = self->m_data;
+			return PY_SET_ATTR_SUCCESS;
+		}
+		case MA_UNF_VEC2:
+		case MA_UNF_VEC3:
+		case MA_UNF_VEC4:
+		{
+			if (!PySequence_Check(value))
+			{
+				PyErr_SetString(PyExc_ValueError, "vector uniform types require a sequence of floats");
+				return PY_SET_ATTR_FAIL;
+			}
+

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list