[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36677] trunk/blender/source/blender: view3d api edits, no functional changes.

Campbell Barton ideasman42 at gmail.com
Sat May 14 06:25:51 CEST 2011


Revision: 36677
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36677
Author:   campbellbarton
Date:     2011-05-14 04:25:47 +0000 (Sat, 14 May 2011)
Log Message:
-----------
view3d api edits, no functional changes.
rename v3d functions
* view3d_to_ob -> ED_view3d_to_object
* view3d_apply_ob -> ED_view3d_from_object
* view3d_apply_mat4 -> ED_view3d_from_m4

Changed ED_view3d_to_object() not to temp modify the view rotation and don't overwrite the objects recalc.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/include/ED_view3d.h
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
    trunk/blender/source/blender/editors/space_view3d/view3d_view.c
    trunk/blender/source/blender/makesrna/intern/rna_space.c

Modified: trunk/blender/source/blender/editors/include/ED_view3d.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_view3d.h	2011-05-13 18:32:27 UTC (rev 36676)
+++ trunk/blender/source/blender/editors/include/ED_view3d.h	2011-05-14 04:25:47 UTC (rev 36677)
@@ -109,6 +109,7 @@
 void viewline(struct ARegion *ar, struct View3D *v3d, float mval[2], float ray_start[3], float ray_end[3]);
 void viewray(struct ARegion *ar, struct View3D *v3d, float mval[2], float ray_start[3], float ray_normal[3]);
 
+void get_object_clip_range(struct Object *ob, float *lens, float *clipsta, float *clipend);
 int get_view3d_cliprange(struct View3D *v3d, struct RegionView3D *rv3d, float *clipsta, float *clipend);
 int get_view3d_viewplane(struct View3D *v3d, struct RegionView3D *rv3d, int winxi, int winyi, struct rctf *viewplane, float *clipsta, float *clipend, float *pixsize);
 int get_view3d_ortho(struct View3D *v3d, struct RegionView3D *rv3d);
@@ -187,10 +188,10 @@
 
 
 /* assigning view matrix */
-void view3d_apply_mat4(float mat[][4], float *ofs, float *quat, float *dist);
+void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist);
 
-void view3d_apply_ob(struct Object *ob, float *ofs, float *quat, float *dist, float *lens);
-void view3d_to_ob(struct RegionView3D *rv3d, struct Object *ob);
+void ED_view3d_from_object(struct Object *ob, float ofs[3], float quat[4], float *dist, float *lens);
+void ED_view3d_to_object(struct Object *ob, const float ofs[3], const float quat[4], const float dist);
 
 int view3d_is_ortho(struct View3D *v3d, struct RegionView3D *rv3d);
 

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_edit.c	2011-05-13 18:32:27 UTC (rev 36676)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_edit.c	2011-05-14 04:25:47 UTC (rev 36677)
@@ -40,6 +40,7 @@
 #include "DNA_object_types.h"
 #include "DNA_scene_types.h"
 #include "DNA_camera_types.h"
+#include "DNA_lamp_types.h"
 
 #include "MEM_guardedalloc.h"
 
@@ -790,7 +791,7 @@
 			View3D *v3d = vod->sa->spacedata.first;
 
 			if(v3d->camera) {
-				view3d_apply_ob(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
+				ED_view3d_from_object(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
 			}
 
 			if(rv3d->persp==RV3D_CAMOB) {
@@ -3448,3 +3449,62 @@
 	mul_v3_v3fl(dvec, mat[2], -rv3d->dist);
 	sub_v3_v3v3(mat[3], dvec, rv3d->ofs);
 }
+
+
+/* Gets the view trasnformation from a camera
+* currently dosnt take camzoom into account
+*
+* The dist is not modified for this function, if NULL its assimed zero
+* */
+void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist)
+{
+	/* Offset */
+	if (ofs)
+		negate_v3_v3(ofs, mat[3]);
+
+	/* Quat */
+	if (quat) {
+		float imat[4][4];
+		invert_m4_m4(imat, mat);
+		mat4_to_quat(quat, imat);
+	}
+
+	if (dist) {
+		float nmat[3][3];
+		float vec[3];
+
+		vec[0]= 0.0f;
+		vec[1]= 0.0f;
+		vec[2]= -(*dist);
+
+		copy_m3_m4(nmat, mat);
+		normalize_m3(nmat);
+
+		mul_m3_v3(nmat, vec);;
+		sub_v3_v3(ofs, vec);
+	}
+}
+
+
+/* object -> view */
+void ED_view3d_from_object(Object *ob, float ofs[3], float quat[4], float *dist, float *lens)
+{
+	ED_view3d_from_m4(ob->obmat, ofs, quat, dist);
+
+	if (lens) {
+		get_object_clip_range(ob, lens, NULL, NULL);
+	}
+}
+
+/* view -> object */
+void ED_view3d_to_object(Object *ob, const float ofs[3], const float quat[4], const float dist)
+{
+	float mat4[4][4];
+	float dvec[3]= {0.0f, 0.0f, dist};
+	float iviewquat[4]= {-quat[0], quat[1], quat[2], quat[3]};
+
+	quat_to_mat4(mat4, iviewquat);
+	mul_mat3_m4_v3(mat4, dvec);
+	sub_v3_v3v3(mat4[3], dvec, ofs);
+	object_apply_mat4(ob, mat4, TRUE, TRUE);
+}

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_view.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_view.c	2011-05-13 18:32:27 UTC (rev 36676)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_view.c	2011-05-14 04:25:47 UTC (rev 36677)
@@ -32,9 +32,9 @@
 
 
 #include "DNA_camera_types.h"
-#include "DNA_lamp_types.h"
 #include "DNA_scene_types.h"
 #include "DNA_object_types.h"
+#include "DNA_lamp_types.h"
 
 #include "MEM_guardedalloc.h"
 
@@ -105,7 +105,7 @@
 
 
 /* Gets the lens and clipping values from a camera of lamp type object */
-static void object_lens_clip_settings(Object *ob, float *lens, float *clipsta, float *clipend)
+void get_object_clip_range(Object *ob, float *lens, float *clipsta, float *clipend)
 {
 	if(ob->type==OB_LAMP ) {
 		Lamp *la = ob->data;
@@ -129,51 +129,6 @@
 	}
 }
 
-
-/* Gets the view trasnformation from a camera
-* currently dosnt take camzoom into account
-* 
-* The dist is not modified for this function, if NULL its assimed zero
-* */
-void view3d_apply_mat4(float mat[][4], float *ofs, float *quat, float *dist)
-{
-	/* Offset */
-	if (ofs)
-		negate_v3_v3(ofs, mat[3]);
-
-	/* Quat */
-	if (quat) {
-		float imat[4][4];
-		invert_m4_m4(imat, mat);
-		mat4_to_quat(quat, imat);
-	}
-
-	if (dist) {
-		float nmat[3][3];
-		float vec[3];
-
-		vec[0]= 0.0f;
-		vec[1]= 0.0f;
-		vec[2]= -(*dist);
-
-		copy_m3_m4(nmat, mat);
-		normalize_m3(nmat);
-
-		mul_m3_v3(nmat, vec);;
-		sub_v3_v3(ofs, vec);
-	}
-}
-
-void view3d_apply_ob(Object *ob, float *ofs, float *quat, float *dist, float *lens)
-{
-	view3d_apply_mat4(ob->obmat, ofs, quat, dist);
-
-	if (lens) {
-		object_lens_clip_settings(ob, lens, NULL, NULL);
-	}
-}
-
-
 /* ****************** smooth view operator ****************** */
 /* This operator is one of the 'timer refresh' ones like animation playback */
 
@@ -214,7 +169,7 @@
 	if(lens) sms.new_lens= *lens;
 
 	if (camera) {
-		view3d_apply_ob(camera, sms.new_ofs, sms.new_quat, &sms.new_dist, &sms.new_lens);
+		ED_view3d_from_object(camera, sms.new_ofs, sms.new_quat, &sms.new_dist, &sms.new_lens);
 		sms.to_camera= 1; /* restore view3d values in end */
 	}
 	
@@ -239,7 +194,7 @@
 			/* original values */
 			if (oldcamera) {
 				sms.orig_dist= rv3d->dist; // below function does weird stuff with it...
-				view3d_apply_ob(oldcamera, sms.orig_ofs, sms.orig_quat, &sms.orig_dist, &sms.orig_lens);
+				ED_view3d_from_object(oldcamera, sms.orig_ofs, sms.orig_quat, &sms.orig_dist, &sms.orig_lens);
 			}
 			else {
 				copy_v3_v3(sms.orig_ofs, rv3d->ofs);
@@ -396,29 +351,6 @@
 
 /* ****************** change view operators ****************** */
 
-void view3d_to_ob(RegionView3D *rv3d, Object *ob)
-{
-	float mat3[3][3];
-	float iviewquat[4];
-	float dvec[3]= {0.0f, 0.0f, rv3d->dist};
-
-	invert_qt_qt(iviewquat, rv3d->viewquat);
-	normalize_qt(iviewquat);
-	mul_qt_v3(iviewquat, dvec);
-
-	sub_v3_v3v3(ob->loc, dvec, rv3d->ofs);
-	rv3d->viewquat[0]= -rv3d->viewquat[0];
-
-	// quat_to_eul( ob->rot,rv3d->viewquat); // in 2.4x for xyz eulers only
-	quat_to_mat3(mat3, rv3d->viewquat);
-	object_mat3_to_rot(ob, mat3, 0);
-
-	rv3d->viewquat[0]= -rv3d->viewquat[0];
-	
-	ob->recalc= OB_RECALC_OB;
-}
-
-
 static int view3d_setcameratoview_exec(bContext *C, wmOperator *UNUSED(op))
 {
 	View3D *v3d = CTX_wm_view3d(C);
@@ -430,7 +362,7 @@
 		rv3d->lpersp= rv3d->persp;
 	}
 
-	view3d_to_ob(rv3d, v3d->camera);
+	ED_view3d_to_object(v3d->camera, rv3d->ofs, rv3d->viewquat, rv3d->dist);
 	DAG_id_tag_update(&v3d->camera->id, OB_RECALC_OB);
 	rv3d->persp = RV3D_CAMOB;
 	
@@ -1192,7 +1124,7 @@
 			rv3d->persp=RV3D_PERSP;
 			rv3d->dist= 0.0;
 			
-			view3d_apply_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens);
+			ED_view3d_from_object(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens);
 			smooth_view(NULL, NULL, NULL, NULL, NULL, orig_ofs, new_quat, &orig_dist, &orig_lens); // XXX
 			
 			rv3d->persp=RV3D_CAMOB; /* just to be polite, not needed */
@@ -1932,7 +1864,7 @@
 		copy_v3_v3(orig_ofs, rv3d->ofs);
 		rv3d->persp= RV3D_PERSP;
 		rv3d->dist= 0.0;
-		view3d_apply_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens);
+		ED_view3d_from_object(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens);
 		smooth_view(NULL, NULL, NULL, NULL, NULL, orig_ofs, new_quat, &orig_dist, &orig_lens); // XXX
 	} else {
 		if (rv3d->persp==RV3D_CAMOB) rv3d->persp= RV3D_PERSP; /* switch out of camera mode */

Modified: trunk/blender/source/blender/makesrna/intern/rna_space.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_space.c	2011-05-13 18:32:27 UTC (rev 36676)
+++ trunk/blender/source/blender/makesrna/intern/rna_space.c	2011-05-14 04:25:47 UTC (rev 36677)
@@ -426,7 +426,7 @@
 {
 	RegionView3D *rv3d= (RegionView3D *)(ptr->data);
 	negate_v3_v3(rv3d->ofs, values);
-	view3d_apply_mat4((float (*)[4])values, rv3d->ofs, rv3d->viewquat, &rv3d->dist);
+	ED_view3d_from_m4((float (*)[4])values, rv3d->ofs, rv3d->viewquat, &rv3d->dist);
 }
 
 /* Space Image Editor */




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