[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36675] trunk/blender/source/blender/ editors: rename setcameratoview3d to view3d_to_ob & add to ED_view3d. h so others can use.
Campbell Barton
ideasman42 at gmail.com
Fri May 13 20:05:31 CEST 2011
Revision: 36675
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36675
Author: campbellbarton
Date: 2011-05-13 18:05:30 +0000 (Fri, 13 May 2011)
Log Message:
-----------
rename setcameratoview3d to view3d_to_ob & add to ED_view3d.h so others can use.
Modified Paths:
--------------
trunk/blender/source/blender/editors/include/ED_view3d.h
trunk/blender/source/blender/editors/space_view3d/view3d_view.c
Modified: trunk/blender/source/blender/editors/include/ED_view3d.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_view3d.h 2011-05-13 16:57:50 UTC (rev 36674)
+++ trunk/blender/source/blender/editors/include/ED_view3d.h 2011-05-13 18:05:30 UTC (rev 36675)
@@ -188,8 +188,12 @@
/* assigning view matrix */
void view3d_apply_mat4(float mat[][4], float *ofs, float *quat, float *dist);
+
void view3d_apply_ob(struct Object *ob, float *ofs, float *quat, float *dist, float *lens);
+void view3d_to_ob(struct RegionView3D *rv3d, struct Object *ob);
+
int view3d_is_ortho(struct View3D *v3d, struct RegionView3D *rv3d);
+
#endif /* ED_VIEW3D_H */
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_view.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_view.c 2011-05-13 16:57:50 UTC (rev 36674)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_view.c 2011-05-13 18:05:30 UTC (rev 36675)
@@ -396,7 +396,7 @@
/* ****************** change view operators ****************** */
-static void setcameratoview3d(RegionView3D *rv3d, Object *ob)
+void view3d_to_ob(RegionView3D *rv3d, Object *ob)
{
float dvec[3];
float mat3[3][3];
@@ -426,7 +426,7 @@
rv3d->lpersp= rv3d->persp;
}
- setcameratoview3d(rv3d, v3d->camera);
+ view3d_to_ob(rv3d, v3d->camera);
DAG_id_tag_update(&v3d->camera->id, OB_RECALC_OB);
rv3d->persp = RV3D_CAMOB;
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