[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36561] branches/bmesh/blender: set the property on text files to native eol.
Campbell Barton
ideasman42 at gmail.com
Mon May 9 09:48:18 CEST 2011
Revision: 36561
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36561
Author: campbellbarton
Date: 2011-05-09 07:48:16 +0000 (Mon, 09 May 2011)
Log Message:
-----------
set the property on text files to native eol.
for x in `find . -name '*.c*'`; do svn propset svn:eol-style "native" $x; done
for x in `find . -name '*.h'`; do svn propset svn:eol-style "native" $x; done
Modified Paths:
--------------
branches/bmesh/blender/intern/smoke/intern/Makefile.cygwin
branches/bmesh/blender/intern/smoke/intern/main.cpp.back
branches/bmesh/blender/source/blender/blenkernel/BKE_idcode.h
branches/bmesh/blender/source/blender/blenkernel/BKE_tessmesh.h
branches/bmesh/blender/source/blender/blenkernel/intern/editderivedbmesh.c
branches/bmesh/blender/source/blender/blenkernel/intern/modifiers_bmesh.c
branches/bmesh/blender/source/blender/bmesh/operators/join_triangles.c
branches/bmesh/blender/source/blender/bmesh/operators/primitiveops.c
branches/bmesh/blender/source/blender/editors/mesh/bmesh_select.c
branches/bmesh/blender/source/blender/editors/mesh/bmesh_selecthistory.c
branches/bmesh/blender/source/blender/editors/mesh/bmesh_tools.c
branches/bmesh/blender/source/blender/editors/mesh/bmeshutils.c
branches/bmesh/blender/source/blender/editors/mesh/editbmesh_add.c
branches/bmesh/blender/source/blender/editors/space_graph/graph_buttons.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_select.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_snap.c
Property Changed:
----------------
branches/bmesh/blender/build_files/buildbot/master.cfg
branches/bmesh/blender/doc/python_api/blender-org/static/default.css_t
branches/bmesh/blender/doc/python_api/blender-org/theme.conf
branches/bmesh/blender/intern/ghost/intern/GHOST_EventTrackpad.h
branches/bmesh/blender/intern/guardedalloc/intern/mmap_win.c
branches/bmesh/blender/intern/smoke/intern/Makefile.cygwin
branches/bmesh/blender/intern/smoke/intern/main.cpp.back
branches/bmesh/blender/source/blender/blenkernel/BKE_idcode.h
branches/bmesh/blender/source/blender/blenkernel/BKE_tessmesh.h
branches/bmesh/blender/source/blender/blenkernel/intern/editderivedbmesh.c
branches/bmesh/blender/source/blender/blenkernel/intern/idcode.c
branches/bmesh/blender/source/blender/blenkernel/intern/modifiers_bmesh.c
branches/bmesh/blender/source/blender/blenkernel/intern/seqcache.c
branches/bmesh/blender/source/blender/blenlib/BLI_smallhash.h
branches/bmesh/blender/source/blender/blenlib/BLI_sparsemap.h
branches/bmesh/blender/source/blender/bmesh/bmesh_class.h
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_newcore.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_walkers_impl.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_walkers_private.h
branches/bmesh/blender/source/blender/bmesh/operators/bevel.c
branches/bmesh/blender/source/blender/bmesh/operators/join_triangles.c
branches/bmesh/blender/source/blender/bmesh/operators/primitiveops.c
branches/bmesh/blender/source/blender/editors/include/ED_toolmode.h
branches/bmesh/blender/source/blender/editors/mesh/bmesh_select.c
branches/bmesh/blender/source/blender/editors/mesh/bmesh_selecthistory.c
branches/bmesh/blender/source/blender/editors/mesh/bmesh_tools.c
branches/bmesh/blender/source/blender/editors/mesh/bmeshutils.c
branches/bmesh/blender/source/blender/editors/mesh/editbmesh_add.c
branches/bmesh/blender/source/blender/editors/mesh/knifetool.c
branches/bmesh/blender/source/blender/editors/space_graph/graph_buttons.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_select.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_snap.c
branches/bmesh/blender/source/blender/modifiers/intern/MOD_ngoninterp.c
branches/bmesh/blender/source/blender/python/BPY_extern.h
branches/bmesh/blender/source/blender/python/generic/bgl.c
branches/bmesh/blender/source/blender/python/generic/bgl.h
branches/bmesh/blender/source/blender/python/intern/bpy_interface.c
branches/bmesh/blender/source/blender/python/intern/bpy_operator.c
branches/bmesh/blender/source/blender/python/intern/bpy_operator.h
branches/bmesh/blender/source/blender/python/intern/bpy_operator_wrap.c
branches/bmesh/blender/source/blender/python/intern/bpy_operator_wrap.h
branches/bmesh/blender/source/blender/python/intern/bpy_rna.c
branches/bmesh/blender/source/blender/python/intern/bpy_rna.h
branches/bmesh/blender/source/blender/python/intern/bpy_util.c
branches/bmesh/blender/source/blender/python/intern/bpy_util.h
branches/bmesh/blender/source/blender/python/intern/stubs.c
Property changes on: branches/bmesh/blender/build_files/buildbot/master.cfg
___________________________________________________________________
Added: svn:eol-style
+ native
Property changes on: branches/bmesh/blender/doc/python_api/blender-org/static/default.css_t
___________________________________________________________________
Added: svn:eol-style
+ native
Property changes on: branches/bmesh/blender/doc/python_api/blender-org/theme.conf
___________________________________________________________________
Added: svn:eol-style
+ native
Property changes on: branches/bmesh/blender/intern/ghost/intern/GHOST_EventTrackpad.h
___________________________________________________________________
Added: svn:eol-style
+ native
Property changes on: branches/bmesh/blender/intern/guardedalloc/intern/mmap_win.c
___________________________________________________________________
Added: svn:eol-style
+ native
Modified: branches/bmesh/blender/intern/smoke/intern/Makefile.cygwin
===================================================================
--- branches/bmesh/blender/intern/smoke/intern/Makefile.cygwin 2011-05-09 06:53:39 UTC (rev 36560)
+++ branches/bmesh/blender/intern/smoke/intern/Makefile.cygwin 2011-05-09 07:48:16 UTC (rev 36561)
@@ -1,23 +1,23 @@
-CC = g++
-LDFLAGS = -lz -lpng
-CFLAGS = -O3 -Wno-unused -c -Wall -I./ -D_WIN32
-EXECUTABLE = FLUID_3D
-
-SOURCES = main.cpp FLUID_3D.cpp FLUID_3D_SOLVERS.cpp FLUID_3D_STATIC.cpp SPHERE.cpp WTURBULENCE.cpp
-OBJECTS = $(SOURCES:.cpp=.o)
-
-all: $(SOURCES) $(EXECUTABLE)
-
-$(EXECUTABLE): $(OBJECTS)
- $(CC) $(OBJECTS) $(LDFLAGS) -o $@
-
-.cpp.o:
- $(CC) $(CFLAGS) $< -o $@
-
-SPHERE.o: SPHERE.h
-FLUID_3D.o: FLUID_3D.h FLUID_3D.cpp
-FLUID_3D_SOLVERS.o: FLUID_3D.h FLUID_3D_SOLVERS.cpp
-main.o: FLUID_3D.h FLUID_3D.cpp FLUID_3D_SOLVERS.cpp
-
-clean:
- rm -f *.o $(EXECUTABLE_LOADER) $(EXECUTABLE)
+CC = g++
+LDFLAGS = -lz -lpng
+CFLAGS = -O3 -Wno-unused -c -Wall -I./ -D_WIN32
+EXECUTABLE = FLUID_3D
+
+SOURCES = main.cpp FLUID_3D.cpp FLUID_3D_SOLVERS.cpp FLUID_3D_STATIC.cpp SPHERE.cpp WTURBULENCE.cpp
+OBJECTS = $(SOURCES:.cpp=.o)
+
+all: $(SOURCES) $(EXECUTABLE)
+
+$(EXECUTABLE): $(OBJECTS)
+ $(CC) $(OBJECTS) $(LDFLAGS) -o $@
+
+.cpp.o:
+ $(CC) $(CFLAGS) $< -o $@
+
+SPHERE.o: SPHERE.h
+FLUID_3D.o: FLUID_3D.h FLUID_3D.cpp
+FLUID_3D_SOLVERS.o: FLUID_3D.h FLUID_3D_SOLVERS.cpp
+main.o: FLUID_3D.h FLUID_3D.cpp FLUID_3D_SOLVERS.cpp
+
+clean:
+ rm -f *.o $(EXECUTABLE_LOADER) $(EXECUTABLE)
Property changes on: branches/bmesh/blender/intern/smoke/intern/Makefile.cygwin
___________________________________________________________________
Added: svn:eol-style
+ native
Modified: branches/bmesh/blender/intern/smoke/intern/main.cpp.back
===================================================================
--- branches/bmesh/blender/intern/smoke/intern/main.cpp.back 2011-05-09 06:53:39 UTC (rev 36560)
+++ branches/bmesh/blender/intern/smoke/intern/main.cpp.back 2011-05-09 07:48:16 UTC (rev 36561)
@@ -1,72 +1,72 @@
-//////////////////////////////////////////////////////////////////////
-// This file is part of Wavelet Turbulence.
-//
-// Wavelet Turbulence is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// Wavelet Turbulence is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with Wavelet Turbulence. If not, see <http://www.gnu.org/licenses/>.
-//
-// Copyright 2008 Theodore Kim and Nils Thuerey
-//
-//////////////////////////////////////////////////////////////////////
-
-#include <iostream>
-#include "FLUID_3D.h"
-
-using namespace std;
-
-//////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////
-int main(int argc, char *argv[])
-{
- cout << "=========================================================================" << endl;
- cout << " Wavelet Turbulence simulator " << endl;
- cout << "=========================================================================" << endl;
- cout << " This code is Copyright 2008 Theodore Kim and Nils Thuerey and released" << endl;
- cout << " under the GNU public license. For more information see:" << endl << endl;
- cout << " http://www.cs.cornell.edu/~tedkim/WTURB" << endl;
- cout << "=========================================================================" << endl;
-
- int xRes = 48;
- int yRes = 64;
- int zRes = 48;
- int amplify = 4;
- int totalCells = xRes * yRes * zRes;
- int amplifiedCells = totalCells * amplify * amplify * amplify;
-
- // print out memory requirements
- long long int coarseSize = sizeof(float) * totalCells * 22 +
- sizeof(unsigned char) * totalCells;
- long long int fineSize = sizeof(float) * amplifiedCells * 7 + // big grids
- sizeof(float) * totalCells * 8 + // small grids
- sizeof(float) * 128 * 128 * 128; // noise tile
- long long int totalMB = (coarseSize + fineSize) / 1048576;
- cout << " Current coarse resolution: " << xRes << " x " << yRes << " x " << zRes << endl;
- cout << " Current amplified resolution: " << xRes * amplify << " x " << yRes * amplify
- << " x " << zRes * amplify << endl;
- cout << " At least " << totalMB << " MB of RAM needed " << endl;
- cout << "=========================================================================" << endl;
- cout.flush();
-
- // create output directories
- system("mkdir original.preview");
- system("mkdir amplified.preview");
- system("mkdir pbrt");
-
- FLUID_3D fluid(xRes, yRes, zRes, amplify);
- for (int x = 0; x < 300; x++)
- {
- fluid.addSmokeColumn();
- fluid.step();
- }
-
- return EXIT_SUCCESS;
-}
+//////////////////////////////////////////////////////////////////////
+// This file is part of Wavelet Turbulence.
+//
+// Wavelet Turbulence is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// Wavelet Turbulence is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with Wavelet Turbulence. If not, see <http://www.gnu.org/licenses/>.
+//
+// Copyright 2008 Theodore Kim and Nils Thuerey
+//
+//////////////////////////////////////////////////////////////////////
+
+#include <iostream>
+#include "FLUID_3D.h"
+
+using namespace std;
+
+//////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+int main(int argc, char *argv[])
+{
+ cout << "=========================================================================" << endl;
+ cout << " Wavelet Turbulence simulator " << endl;
+ cout << "=========================================================================" << endl;
+ cout << " This code is Copyright 2008 Theodore Kim and Nils Thuerey and released" << endl;
+ cout << " under the GNU public license. For more information see:" << endl << endl;
+ cout << " http://www.cs.cornell.edu/~tedkim/WTURB" << endl;
+ cout << "=========================================================================" << endl;
+
+ int xRes = 48;
+ int yRes = 64;
+ int zRes = 48;
+ int amplify = 4;
+ int totalCells = xRes * yRes * zRes;
+ int amplifiedCells = totalCells * amplify * amplify * amplify;
+
+ // print out memory requirements
+ long long int coarseSize = sizeof(float) * totalCells * 22 +
+ sizeof(unsigned char) * totalCells;
+ long long int fineSize = sizeof(float) * amplifiedCells * 7 + // big grids
+ sizeof(float) * totalCells * 8 + // small grids
+ sizeof(float) * 128 * 128 * 128; // noise tile
+ long long int totalMB = (coarseSize + fineSize) / 1048576;
+ cout << " Current coarse resolution: " << xRes << " x " << yRes << " x " << zRes << endl;
+ cout << " Current amplified resolution: " << xRes * amplify << " x " << yRes * amplify
+ << " x " << zRes * amplify << endl;
+ cout << " At least " << totalMB << " MB of RAM needed " << endl;
+ cout << "=========================================================================" << endl;
+ cout.flush();
+
+ // create output directories
+ system("mkdir original.preview");
+ system("mkdir amplified.preview");
+ system("mkdir pbrt");
+
+ FLUID_3D fluid(xRes, yRes, zRes, amplify);
+ for (int x = 0; x < 300; x++)
+ {
+ fluid.addSmokeColumn();
+ fluid.step();
+ }
+
+ return EXIT_SUCCESS;
+}
Property changes on: branches/bmesh/blender/intern/smoke/intern/main.cpp.back
___________________________________________________________________
Added: svn:eol-style
+ native
Modified: branches/bmesh/blender/source/blender/blenkernel/BKE_idcode.h
===================================================================
--- branches/bmesh/blender/source/blender/blenkernel/BKE_idcode.h 2011-05-09 06:53:39 UTC (rev 36560)
+++ branches/bmesh/blender/source/blender/blenkernel/BKE_idcode.h 2011-05-09 07:48:16 UTC (rev 36561)
@@ -1,87 +1,87 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
@@ Diff output truncated at 10240 characters. @@
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