[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36464] trunk/blender/source/blender/ blenkernel/intern/DerivedMesh.c: fix [#27271] Going into sculpt mode causes crash
Campbell Barton
ideasman42 at gmail.com
Tue May 3 17:01:56 CEST 2011
Revision: 36464
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36464
Author: campbellbarton
Date: 2011-05-03 15:01:55 +0000 (Tue, 03 May 2011)
Log Message:
-----------
fix [#27271] Going into sculpt mode causes crash
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
Modified: trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c 2011-05-03 13:12:47 UTC (rev 36463)
+++ trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c 2011-05-03 15:01:55 UTC (rev 36464)
@@ -1815,7 +1815,7 @@
* to avoid giving bogus normals to the next modifier see: [#23673] */
if(isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
/* XXX, this covers bug #23673, but we may need normal calc for other types */
- if(dm->type == DM_TYPE_CDDM) {
+ if(dm && dm->type == DM_TYPE_CDDM) {
CDDM_apply_vert_coords(dm, deformedVerts);
CDDM_calc_normals(dm);
}
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