[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35904] trunk/blender: includes for building with gcc 4.6 on fedora.
Campbell Barton
ideasman42 at gmail.com
Wed Mar 30 18:14:54 CEST 2011
Revision: 35904
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35904
Author: campbellbarton
Date: 2011-03-30 16:14:54 +0000 (Wed, 30 Mar 2011)
Log Message:
-----------
includes for building with gcc 4.6 on fedora.
patch from Richard Shaw
Modified Paths:
--------------
trunk/blender/extern/Eigen2/Eigen/src/Core/util/Memory.h
trunk/blender/intern/ghost/GHOST_IEvent.h
trunk/blender/intern/memutil/MEM_Allocator.h
trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp
trunk/blender/source/gameengine/Expressions/PyObjectPlus.h
Modified: trunk/blender/extern/Eigen2/Eigen/src/Core/util/Memory.h
===================================================================
--- trunk/blender/extern/Eigen2/Eigen/src/Core/util/Memory.h 2011-03-30 16:11:16 UTC (rev 35903)
+++ trunk/blender/extern/Eigen2/Eigen/src/Core/util/Memory.h 2011-03-30 16:14:54 UTC (rev 35904)
@@ -37,6 +37,8 @@
#define EIGEN_FREEBSD_MALLOC_ALREADY_ALIGNED 0
#endif
+#include <stddef.h>
+
#if defined(__APPLE__) || defined(_WIN64) || EIGEN_FREEBSD_MALLOC_ALREADY_ALIGNED
#define EIGEN_MALLOC_ALREADY_ALIGNED 1
#else
Modified: trunk/blender/intern/ghost/GHOST_IEvent.h
===================================================================
--- trunk/blender/intern/ghost/GHOST_IEvent.h 2011-03-30 16:11:16 UTC (rev 35903)
+++ trunk/blender/intern/ghost/GHOST_IEvent.h 2011-03-30 16:14:54 UTC (rev 35904)
@@ -34,6 +34,7 @@
#ifndef _GHOST_IEVENT_H_
#define _GHOST_IEVENT_H_
+#include <stddef.h>
#include "GHOST_Types.h"
class GHOST_IWindow;
Modified: trunk/blender/intern/memutil/MEM_Allocator.h
===================================================================
--- trunk/blender/intern/memutil/MEM_Allocator.h 2011-03-30 16:11:16 UTC (rev 35903)
+++ trunk/blender/intern/memutil/MEM_Allocator.h 2011-03-30 16:14:54 UTC (rev 35904)
@@ -29,6 +29,7 @@
#ifndef MEM_ALLOCATOR_H
#define MEM_ALLOCATOR_H
+#include <stddef.h>
#include "guardedalloc/MEM_guardedalloc.h"
#include "guardedalloc/MEM_sys_types.h"
Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp 2011-03-30 16:11:16 UTC (rev 35903)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp 2011-03-30 16:14:54 UTC (rev 35904)
@@ -37,6 +37,7 @@
#include "BL_ArmatureConstraint.h"
#include "BLI_math.h"
#include "BLI_string.h"
+#include <stddef.h>
#ifdef WITH_PYTHON
Modified: trunk/blender/source/gameengine/Expressions/PyObjectPlus.h
===================================================================
--- trunk/blender/source/gameengine/Expressions/PyObjectPlus.h 2011-03-30 16:11:16 UTC (rev 35903)
+++ trunk/blender/source/gameengine/Expressions/PyObjectPlus.h 2011-03-30 16:14:54 UTC (rev 35904)
@@ -45,6 +45,7 @@
#include "STR_String.h"
#include "MT_Vector3.h"
#include "SG_QList.h"
+#include <stddef.h>
/*------------------------------
* Python defines
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