[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35833] trunk/blender/source/blender/ editors/uvedit: uvedit: floats were being implicitly promoted to doubles, adjust to use floats.

Campbell Barton ideasman42 at gmail.com
Mon Mar 28 04:09:10 CEST 2011


Revision: 35833
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35833
Author:   campbellbarton
Date:     2011-03-28 02:09:10 +0000 (Mon, 28 Mar 2011)
Log Message:
-----------
uvedit: floats were being implicitly promoted to doubles, adjust to use floats.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/uvedit/uvedit_ops.c
    trunk/blender/source/blender/editors/uvedit/uvedit_parametrizer.c
    trunk/blender/source/blender/editors/uvedit/uvedit_unwrap_ops.c

Modified: trunk/blender/source/blender/editors/uvedit/uvedit_ops.c
===================================================================
--- trunk/blender/source/blender/editors/uvedit/uvedit_ops.c	2011-03-28 00:29:45 UTC (rev 35832)
+++ trunk/blender/source/blender/editors/uvedit/uvedit_ops.c	2011-03-28 02:09:10 UTC (rev 35833)
@@ -352,12 +352,12 @@
 void uv_center(float uv[][2], float cent[2], int quad)
 {
 	if(quad) {
-		cent[0] = (uv[0][0] + uv[1][0] + uv[2][0] + uv[3][0]) / 4.0;
-		cent[1] = (uv[0][1] + uv[1][1] + uv[2][1] + uv[3][1]) / 4.0;		
+		cent[0] = (uv[0][0] + uv[1][0] + uv[2][0] + uv[3][0]) / 4.0f;
+		cent[1] = (uv[0][1] + uv[1][1] + uv[2][1] + uv[3][1]) / 4.0f;
 	}
 	else {
-		cent[0] = (uv[0][0] + uv[1][0] + uv[2][0]) / 3.0;
-		cent[1] = (uv[0][1] + uv[1][1] + uv[2][1]) / 3.0;		
+		cent[0] = (uv[0][0] + uv[1][0] + uv[2][0]) / 3.0f;
+		cent[1] = (uv[0][1] + uv[1][1] + uv[2][1]) / 3.0f;
 	}
 }
 
@@ -436,8 +436,8 @@
 	}
 	
 	if(change) {
-		cent[0]= (min[0]+max[0])/2.0;
-		cent[1]= (min[1]+max[1])/2.0;
+		cent[0]= (min[0]+max[0])/2.0f;
+		cent[1]= (min[1]+max[1])/2.0f;
 		
 		BKE_mesh_end_editmesh(obedit->data, em);
 		return 1;
@@ -578,9 +578,9 @@
 
 			for(i=0; i<nverts; i++) {
 				if(penalty && uvedit_uv_selected(scene, efa, tf, i))
-					dist= fabs(co[0]-tf->uv[i][0])+penalty[0] + fabs(co[1]-tf->uv[i][1])+penalty[1];
+					dist= fabsf(co[0]-tf->uv[i][0])+penalty[0] + fabsf(co[1]-tf->uv[i][1]) + penalty[1];
 				else
-					dist= fabs(co[0]-tf->uv[i][0]) + fabs(co[1]-tf->uv[i][1]);
+					dist= fabsf(co[0]-tf->uv[i][0]) + fabsf(co[1]-tf->uv[i][1]);
 
 				if(dist<=mindist) {
 					if(dist==mindist)
@@ -1438,7 +1438,7 @@
 	for(i=0; i<4; i++) {
 		if(hitv[i] == v) {
 			if(sticky == SI_STICKY_LOC) {
-				if(fabs(hituv[i][0]-uv[0]) < limit[0] && fabs(hituv[i][1]-uv[1]) < limit[1])
+				if(fabsf(hituv[i][0]-uv[0]) < limit[0] && fabsf(hituv[i][1]-uv[1]) < limit[1])
 					return 1;
 			}
 			else if(sticky == SI_STICKY_VERTEX)
@@ -2280,7 +2280,7 @@
 	y= (uv[1] - offset[1])*ell[1];
 
 	r2 = x*x + y*y;
-	if(r2 < 1.0) {
+	if(r2 < 1.0f) {
 		if(select)	uvedit_uv_select(scene, efa, tface, select_index);
 		else uvedit_uv_deselect(scene, efa, tface, select_index);
 	}
@@ -3124,7 +3124,7 @@
 	y= event->y - ar->winrct.ymin;
 	UI_view2d_region_to_view(&ar->v2d, x, y, &fx, &fy);
 
-	if(fx>=0.0 && fy>=0.0 && fx<1.0 && fy<1.0) {
+	if(fx >= 0.0f && fy >= 0.0f && fx < 1.0f && fy < 1.0f) {
 		fx= fx*ima->xrep;
 		fy= fy*ima->yrep;
 		

Modified: trunk/blender/source/blender/editors/uvedit/uvedit_parametrizer.c
===================================================================
--- trunk/blender/source/blender/editors/uvedit/uvedit_parametrizer.c	2011-03-28 00:29:45 UTC (rev 35832)
+++ trunk/blender/source/blender/editors/uvedit/uvedit_parametrizer.c	2011-03-28 02:09:10 UTC (rev 35833)
@@ -370,7 +370,7 @@
 {
 	*a1 = p_vec_angle(v3, v1, v2);
 	*a2 = p_vec_angle(v1, v2, v3);
-	*a3 = M_PI - *a2 - *a1;
+	*a3 = (float)M_PI - *a2 - *a1;
 }
 
 static void p_face_angles(PFace *f, float *a1, float *a2, float *a3)
@@ -786,12 +786,12 @@
 		uvp2 = ep->orig_uv;
 	}
 
-	if((fabs(uv1[0]-uvp1[0]) > limit[0]) || (fabs(uv1[1]-uvp1[1]) > limit[1])) {
+	if((fabsf(uv1[0]-uvp1[0]) > limit[0]) || (fabsf(uv1[1]-uvp1[1]) > limit[1])) {
 		e->flag |= PEDGE_SEAM;
 		ep->flag |= PEDGE_SEAM;
 		return P_TRUE;
 	}
-	if((fabs(uv2[0]-uvp2[0]) > limit[0]) || (fabs(uv2[1]-uvp2[1]) > limit[1])) {
+	if((fabsf(uv2[0]-uvp2[0]) > limit[0]) || (fabsf(uv2[1]-uvp2[1]) > limit[1])) {
 		e->flag |= PEDGE_SEAM;
 		ep->flag |= PEDGE_SEAM;
 		return P_TRUE;
@@ -2259,8 +2259,8 @@
 	for (i = 0; i < sys->ninterior; i++)
 		sys->lambdaLength[i] = 1.0;
 	
-	sys->minangle = 7.5f*M_PI/180.0f;
-	sys->maxangle = M_PI - sys->minangle;
+	sys->minangle = 7.5*M_PI/180.0;
+	sys->maxangle = (float)M_PI - sys->minangle;
 }
 
 static void p_abf_free_system(PAbfSystem *sys)
@@ -2373,7 +2373,7 @@
 
 		norm += galpha1*galpha1 + galpha2*galpha2 + galpha3*galpha3;
 
-		gtriangle = sys->alpha[e1->u.id] + sys->alpha[e2->u.id] + sys->alpha[e3->u.id] - M_PI;
+		gtriangle = sys->alpha[e1->u.id] + sys->alpha[e2->u.id] + sys->alpha[e3->u.id] - (float)M_PI;
 		sys->bTriangle[f->u.id] = -gtriangle;
 		norm += gtriangle*gtriangle;
 	}
@@ -2424,9 +2424,9 @@
 		PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
 		PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert;
 
-		wi1 = 1.0/sys->weight[e1->u.id];
-		wi2 = 1.0/sys->weight[e2->u.id];
-		wi3 = 1.0/sys->weight[e3->u.id];
+		wi1 = 1.0f/sys->weight[e1->u.id];
+		wi2 = 1.0f/sys->weight[e2->u.id];
+		wi3 = 1.0f/sys->weight[e3->u.id];
 
 		/* bstar1 = (J1*dInv*bAlpha - bTriangle) */
 		b = sys->bAlpha[e1->u.id]*wi1;
@@ -2435,7 +2435,7 @@
 		b -= sys->bTriangle[f->u.id];
 
 		/* si = J1*d*J1t */
-		si = 1.0/(wi1 + wi2 + wi3);
+		si = 1.0f/(wi1 + wi2 + wi3);
 
 		/* J1t*si*bstar1 - bAlpha */
 		beta[0] = b*si - sys->bAlpha[e1->u.id];
@@ -2457,7 +2457,7 @@
 			vid[0] = v1->u.id;
 			vid[3] = ninterior + v1->u.id;
 
-			sys->J2dt[e1->u.id][0] = j2[0][0] = 1.0*wi1;
+			sys->J2dt[e1->u.id][0] = j2[0][0] = 1.0f * wi1;
 			sys->J2dt[e2->u.id][0] = j2[1][0] = p_abf_compute_sin_product(sys, v1, e2->u.id)*wi2;
 			sys->J2dt[e3->u.id][0] = j2[2][0] = p_abf_compute_sin_product(sys, v1, e3->u.id)*wi3;
 
@@ -2478,7 +2478,7 @@
 			vid[4] = ninterior + v2->u.id;
 
 			sys->J2dt[e1->u.id][1] = j2[0][1] = p_abf_compute_sin_product(sys, v2, e1->u.id)*wi1;
-			sys->J2dt[e2->u.id][1] = j2[1][1] = 1.0*wi2;
+			sys->J2dt[e2->u.id][1] = j2[1][1] = 1.0f*wi2;
 			sys->J2dt[e3->u.id][1] = j2[2][1] = p_abf_compute_sin_product(sys, v2, e3->u.id)*wi3;
 
 			nlRightHandSideAdd(0, v2->u.id, j2[1][1]*beta[1]);
@@ -2499,7 +2499,7 @@
 
 			sys->J2dt[e1->u.id][2] = j2[0][2] = p_abf_compute_sin_product(sys, v3, e1->u.id)*wi1;
 			sys->J2dt[e2->u.id][2] = j2[1][2] = p_abf_compute_sin_product(sys, v3, e2->u.id)*wi2;
-			sys->J2dt[e3->u.id][2] = j2[2][2] = 1.0*wi3;
+			sys->J2dt[e3->u.id][2] = j2[2][2] = 1.0f * wi3;
 
 			nlRightHandSideAdd(0, v3->u.id, j2[2][2]*beta[2]);
 			nlRightHandSideAdd(0, ninterior + v3->u.id, j2[0][2]*beta[0] + j2[1][2]*beta[1]);
@@ -2599,8 +2599,8 @@
 			/* clamp */
 			e = f->edge;
 			do {
-				if (sys->alpha[e->u.id] > M_PI)
-					sys->alpha[e->u.id] = M_PI;
+				if (sys->alpha[e->u.id] > (float)M_PI)
+					sys->alpha[e->u.id] = (float)M_PI;
 				else if (sys->alpha[e->u.id] < 0.0f)
 					sys->alpha[e->u.id] = 0.0f;
 			} while (e != f->edge);
@@ -2674,9 +2674,9 @@
 		sys.alpha[e2->u.id] = sys.beta[e2->u.id] = a2;
 		sys.alpha[e3->u.id] = sys.beta[e3->u.id] = a3;
 
-		sys.weight[e1->u.id] = 2.0/(a1*a1);
-		sys.weight[e2->u.id] = 2.0/(a2*a2);
-		sys.weight[e3->u.id] = 2.0/(a3*a3);
+		sys.weight[e1->u.id] = 2.0f/(a1*a1);
+		sys.weight[e2->u.id] = 2.0f/(a2*a2);
+		sys.weight[e3->u.id] = 2.0f/(a3*a3);
 	}
 
 	for (v=chart->verts; v; v=v->nextlink) {
@@ -2689,7 +2689,7 @@
 				e = e->next->next->pair;
 			} while (e && (e != v->edge));
 
-			scale = (anglesum == 0.0f)? 0.0f: 2*M_PI/anglesum;
+			scale = (anglesum == 0.0f)? 0.0f: 2.0f*(float)M_PI/anglesum;
 
 			e = v->edge;
 			do {
@@ -3089,7 +3089,7 @@
 
 		/* angle based lscm formulation */
 		ratio = (sina3 == 0.0f)? 1.0f: sina2/sina3;
-		cosine = cos(a1)*ratio;
+		cosine = cosf(a1)*ratio;
 		sine = sina1*ratio;
 
 #if 0
@@ -3109,7 +3109,7 @@
 		nlCoefficient(2*v3->u.id+1, 1.0);
 		nlEnd(NL_ROW);
 #else
-		nlMatrixAdd(row, 2*v1->u.id,   cosine - 1.0);
+		nlMatrixAdd(row, 2*v1->u.id,   cosine - 1.0f);
 		nlMatrixAdd(row, 2*v1->u.id+1, -sine);
 		nlMatrixAdd(row, 2*v2->u.id,   -cosine);
 		nlMatrixAdd(row, 2*v2->u.id+1, sine);
@@ -3117,7 +3117,7 @@
 		row++;
 
 		nlMatrixAdd(row, 2*v1->u.id,   sine);
-		nlMatrixAdd(row, 2*v1->u.id+1, cosine - 1.0);
+		nlMatrixAdd(row, 2*v1->u.id+1, cosine - 1.0f);
 		nlMatrixAdd(row, 2*v2->u.id,   -sine);
 		nlMatrixAdd(row, 2*v2->u.id+1, -cosine);
 		nlMatrixAdd(row, 2*v3->u.id+1, 1.0);
@@ -3221,7 +3221,7 @@
 
 	T =  sqrt(0.5f*(a + c));
 	if (f->flag & PFACE_FILLED)
-		T *= 0.2;
+		T *= 0.2f;
 
 	return T;
 }
@@ -3269,9 +3269,9 @@
 
 		trusted_radius /= 2 * nedges;
 
-		random_angle = rng_getFloat(rng) * 2.0 * M_PI;
-		dir[0] = trusted_radius * cos(random_angle);
-		dir[1] = trusted_radius * sin(random_angle);
+		random_angle = rng_getFloat(rng) * 2.0f * (float)M_PI;
+		dir[0] = trusted_radius * cosf(random_angle);
+		dir[1] = trusted_radius * sinf(random_angle);
 
 		/* calculate old and new stretch */
 		low = 0;
@@ -3283,7 +3283,7 @@
 
 		/* binary search for lowest stretch position */
 		for (j = 0; j < P_STRETCH_ITER; j++) {
-			mid = 0.5 * (low + high);
+			mid = 0.5f * (low + high);
 			v->uv[0]= orig_uv[0] + mid*dir[0];
 			v->uv[1]= orig_uv[1] + mid*dir[1];
 			stretch = p_stretch_compute_vertex(v);
@@ -3437,7 +3437,7 @@
 		p2 = points[i];
 		p3 = (i == npoints-1)? points[0]: points[i+1];
 
-		angles[i] = M_PI - p_vec2_angle(p1->uv, p2->uv, p3->uv);
+		angles[i] = (float)M_PI - p_vec2_angle(p1->uv, p2->uv, p3->uv);
 
 		if (points[i]->uv[1] < miny) {
 			miny = points[i]->uv[1];
@@ -3477,7 +3477,7 @@
 	minarea = 1e10;
 	minangle = 0.0;
 
-	while (rotated <= M_PI/2) { /* INVESTIGATE: how far to rotate? */
+	while (rotated <= (float)(M_PI/2.0)) { /* INVESTIGATE: how far to rotate? */
 		/* rotate with the smallest angle */
 		mini = 0;
 		mina = 1e10;
@@ -3506,7 +3506,7 @@
 		len = len_v2v2(p1->uv, p1n->uv);
 
 		if (len > 0.0f) {
-			len = 1.0/len;
+			len = 1.0f/len;
 			v[0] = (p1n->uv[0] - p1->uv[0])*len;
 			v[1] = (p1n->uv[1] - p1->uv[1])*len;
 
@@ -3523,8 +3523,8 @@
 	}
 
 	/* try keeping rotation as small as possible */
-	if (minangle > M_PI/4)
-		minangle -= M_PI/2;
+	if (minangle > (float)(M_PI/4))
+		minangle -= (float)(M_PI/2.0);
 
 	MEM_freeN(angles);
 	MEM_freeN(points);
@@ -3586,7 +3586,7 @@
 
 		b[1] = (h[0]*c[1] - h[1]*c[0])*div;
 		b[2] = (a[0]*h[1] - a[1]*h[0])*div;
-		b[0] = 1.0 - b[1] - b[2];
+		b[0] = 1.0f - b[1] - b[2];
 	}
 }
 
@@ -3596,7 +3596,7 @@
 
 	p_barycentric_2d(t->co1, t->co2, t->co3, co, b);
 
-	if ((b[0] >= 0.0) && (b[1] >= 0.0) && (b[2] >= 0.0f)) {
+	if ((b[0] >= 0.0f) && (b[1] >= 0.0f) && (b[2] >= 0.0f)) {
 		co[0] = t->oco1[0]*b[0] + t->oco2[0]*b[1] + t->oco3[0]*b[2];
 		co[1] = t->oco1[1]*b[0] + t->oco2[1]*b[1] + t->oco3[1]*b[2];
 		return P_TRUE;
@@ -3752,10 +3752,10 @@
 	p_chart_uv_bbox(chart, minv, maxv);
 	median = p_smooth_median_edge_length(chart)*0.10f;
 
-	if (median == 0.0)
+	if (median == 0.0f)
 		return;
 
-	invmedian = 1.0/median;
+	invmedian = 1.0f/median;
 
 	/* compute edge distortion */
 	avglen2d = avglen3d = 0.0;
@@ -3874,7 +3874,7 @@
 

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list