[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35814] trunk/blender: clear some c++ warnings.
Campbell Barton
ideasman42 at gmail.com
Sun Mar 27 09:56:29 CEST 2011
Revision: 35814
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35814
Author: campbellbarton
Date: 2011-03-27 07:56:29 +0000 (Sun, 27 Mar 2011)
Log Message:
-----------
clear some c++ warnings.
Modified Paths:
--------------
trunk/blender/intern/itasc/Scene.cpp
trunk/blender/source/blender/ikplugin/intern/itasc_plugin.cpp
trunk/blender/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
Modified: trunk/blender/intern/itasc/Scene.cpp
===================================================================
--- trunk/blender/intern/itasc/Scene.cpp 2011-03-27 06:56:37 UTC (rev 35813)
+++ trunk/blender/intern/itasc/Scene.cpp 2011-03-27 07:56:29 UTC (rev 35814)
@@ -292,7 +292,7 @@
return true;
}
- double maxqdot;
+ // double maxqdot; // UNUSED
e_scalar nlcoef;
SceneLock lockCallback(this);
Frame external_pose;
@@ -454,7 +454,7 @@
// We will pass the joint velocity to each object and they will recommend a maximum timestep
timesubstep = timeleft;
// get armature max joint velocity to estimate the maximum duration of integration
- maxqdot = m_qdot.cwise().abs().maxCoeff();
+ // maxqdot = m_qdot.cwise().abs().maxCoeff(); // UNUSED
double maxsubstep = nlcoef*m_maxstep;
if (maxsubstep < m_minstep)
maxsubstep = m_minstep;
Modified: trunk/blender/source/blender/ikplugin/intern/itasc_plugin.cpp
===================================================================
--- trunk/blender/source/blender/ikplugin/intern/itasc_plugin.cpp 2011-03-27 06:56:37 UTC (rev 35813)
+++ trunk/blender/source/blender/ikplugin/intern/itasc_plugin.cpp 2011-03-27 07:56:29 UTC (rev 35814)
@@ -860,13 +860,11 @@
{
IK_Channel *ikchan;
bPoseChannel *pchan;
- Bone *bone;
int a, flag, njoint;
njoint = 0;
for(a=0, ikchan = ikscene->channels; a<ikscene->numchan; ++a, ++ikchan) {
pchan= tree->pchan[a];
- bone= pchan->bone;
ikchan->pchan = pchan;
ikchan->parent = (a>0) ? tree->parent[a] : -1;
ikchan->owner = ikscene->blArmature;
Modified: trunk/blender/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp 2011-03-27 06:56:37 UTC (rev 35813)
+++ trunk/blender/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp 2011-03-27 07:56:29 UTC (rev 35814)
@@ -405,6 +405,7 @@
PyObject* args,
PyObject* kwds)
{
+ /* FIXME - physicsid is an int being cast to a pointer, should at least use PyCapsule */
int physicsid=0,physicsid2 = 0,constrainttype=0,extrainfo=0;
int len = PyTuple_Size(args);
int success = 1;
Modified: trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp 2011-03-27 06:56:37 UTC (rev 35813)
+++ trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp 2011-03-27 07:56:29 UTC (rev 35814)
@@ -1919,10 +1919,10 @@
// Copied from bpy_interface.c
static struct _inittab bge_internal_modules[]= {
- {"mathutils", BPyInit_mathutils},
- {"bgl", BPyInit_bgl},
- {"blf", BPyInit_blf},
- {"aud", AUD_initPython},
+ {(char *)"mathutils", BPyInit_mathutils},
+ {(char *)"bgl", BPyInit_bgl},
+ {(char *)"blf", BPyInit_blf},
+ {(char *)"aud", AUD_initPython},
{NULL, NULL}
};
More information about the Bf-blender-cvs
mailing list