[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35760] trunk/blender/source/gameengine/ Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp: BGE player was using un-initialized variables for initializing the canvas color .

Campbell Barton ideasman42 at gmail.com
Fri Mar 25 01:23:02 CET 2011


Revision: 35760
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35760
Author:   campbellbarton
Date:     2011-03-25 00:23:02 +0000 (Fri, 25 Mar 2011)
Log Message:
-----------
BGE player was using un-initialized variables for initializing the canvas color.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp	2011-03-24 23:34:43 UTC (rev 35759)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp	2011-03-25 00:23:02 UTC (rev 35760)
@@ -124,16 +124,16 @@
 	glFrontFace(GL_CCW);
 	m_last_frontface = true;
 
+	m_redback = 0.4375;
+	m_greenback = 0.4375;
+	m_blueback = 0.4375;
+	m_alphaback = 0.0;
+
 	glClearColor(m_redback,m_greenback,m_blueback,m_alphaback);
 	glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
 	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 
 
-	m_redback = 0.4375;
-	m_greenback = 0.4375;
-	m_blueback = 0.4375;
-	m_alphaback = 0.0;
-
 	glShadeModel(GL_SMOOTH);
 
 	return true;




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