[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35760] trunk/blender/source/gameengine/ Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp: BGE player was using un-initialized variables for initializing the canvas color .
Campbell Barton
ideasman42 at gmail.com
Fri Mar 25 01:23:02 CET 2011
Revision: 35760
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35760
Author: campbellbarton
Date: 2011-03-25 00:23:02 +0000 (Fri, 25 Mar 2011)
Log Message:
-----------
BGE player was using un-initialized variables for initializing the canvas color.
Modified Paths:
--------------
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp 2011-03-24 23:34:43 UTC (rev 35759)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp 2011-03-25 00:23:02 UTC (rev 35760)
@@ -124,16 +124,16 @@
glFrontFace(GL_CCW);
m_last_frontface = true;
+ m_redback = 0.4375;
+ m_greenback = 0.4375;
+ m_blueback = 0.4375;
+ m_alphaback = 0.0;
+
glClearColor(m_redback,m_greenback,m_blueback,m_alphaback);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- m_redback = 0.4375;
- m_greenback = 0.4375;
- m_blueback = 0.4375;
- m_alphaback = 0.0;
-
glShadeModel(GL_SMOOTH);
return true;
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