[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35662] trunk/blender/source/gameengine/ Converter/KX_BlenderSceneConverter.cpp: BGE Dynamic Loading: Fixing a particularly nasty leak that occurred if LibLoad() errored.
Mitchell Stokes
mogurijin at gmail.com
Mon Mar 21 10:32:54 CET 2011
Revision: 35662
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35662
Author: moguri
Date: 2011-03-21 09:32:54 +0000 (Mon, 21 Mar 2011)
Log Message:
-----------
BGE Dynamic Loading: Fixing a particularly nasty leak that occurred if LibLoad() errored.
Modified Paths:
--------------
trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp 2011-03-21 09:29:28 UTC (rev 35661)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp 2011-03-21 09:32:54 UTC (rev 35662)
@@ -962,12 +962,14 @@
/* only scene and mesh supported right now */
if(idcode!=ID_SCE && idcode!=ID_ME &&idcode!=ID_AC) {
snprintf(err_local, sizeof(err_local), "invalid ID type given \"%s\"\n", group);
+ BLO_blendhandle_close(bpy_openlib);
return false;
}
if(GetMainDynamicPath(path)) {
snprintf(err_local, sizeof(err_local), "blend file already open \"%s\"\n", path);
*err_str= err_local;
+ BLO_blendhandle_close(bpy_openlib);
return false;
}
More information about the Bf-blender-cvs
mailing list