[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35662] trunk/blender/source/gameengine/ Converter/KX_BlenderSceneConverter.cpp: BGE Dynamic Loading: Fixing a particularly nasty leak that occurred if LibLoad() errored.

Mitchell Stokes mogurijin at gmail.com
Mon Mar 21 10:32:54 CET 2011


Revision: 35662
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35662
Author:   moguri
Date:     2011-03-21 09:32:54 +0000 (Mon, 21 Mar 2011)
Log Message:
-----------
BGE Dynamic Loading: Fixing a particularly nasty leak that occurred if LibLoad() errored.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2011-03-21 09:29:28 UTC (rev 35661)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2011-03-21 09:32:54 UTC (rev 35662)
@@ -962,12 +962,14 @@
 	/* only scene and mesh supported right now */
 	if(idcode!=ID_SCE && idcode!=ID_ME &&idcode!=ID_AC) {
 		snprintf(err_local, sizeof(err_local), "invalid ID type given \"%s\"\n", group);
+		BLO_blendhandle_close(bpy_openlib);
 		return false;
 	}
 	
 	if(GetMainDynamicPath(path)) {
 		snprintf(err_local, sizeof(err_local), "blend file already open \"%s\"\n", path);
 		*err_str= err_local;
+		BLO_blendhandle_close(bpy_openlib);
 		return false;
 	}
 




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