[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [37969] trunk/blender/source/blender: minor edits, no functional change.

Campbell Barton ideasman42 at gmail.com
Thu Jun 30 03:40:24 CEST 2011


Revision: 37969
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=37969
Author:   campbellbarton
Date:     2011-06-30 01:40:20 +0000 (Thu, 30 Jun 2011)
Log Message:
-----------
minor edits, no functional change.

Modified Paths:
--------------
    trunk/blender/source/blender/modifiers/intern/MOD_displace.c
    trunk/blender/source/blender/render/extern/include/RE_pipeline.h
    trunk/blender/source/blender/render/intern/source/convertblender.c

Modified: trunk/blender/source/blender/modifiers/intern/MOD_displace.c
===================================================================
--- trunk/blender/source/blender/modifiers/intern/MOD_displace.c	2011-06-30 01:30:35 UTC (rev 37968)
+++ trunk/blender/source/blender/modifiers/intern/MOD_displace.c	2011-06-30 01:40:20 UTC (rev 37969)
@@ -172,6 +172,7 @@
 	MDeformVert *dvert = NULL;
 	int defgrp_index;
 	float (*tex_co)[3];
+	float weight= 1.0f; /* init value unused but some compilers may complain */
 
 	if(!dmd->texture) return;
 	if(dmd->strength == 0.0f) return;
@@ -189,17 +190,10 @@
 	for(i = 0; i < numVerts; ++i) {
 		TexResult texres;
 		float delta = 0, strength = dmd->strength;
-		MDeformWeight *def_weight = NULL;
 
 		if(dvert) {
-			int j;
-			for(j = 0; j < dvert[i].totweight; ++j) {
-				if(dvert[i].dw[j].def_nr == defgrp_index) {
-					def_weight = &dvert[i].dw[j];
-					break;
-				}
-			}
-			if(!def_weight || def_weight->weight==0.0f) continue;
+			weight= defvert_find_weight(dvert + i, defgrp_index);
+			if(weight == 0.0f) continue;
 		}
 
 		texres.nor = NULL;
@@ -207,7 +201,7 @@
 
 		delta = texres.tin - dmd->midlevel;
 
-		if(def_weight) strength *= def_weight->weight;
+		if(dvert) strength *= weight;
 
 		delta *= strength;
 		CLAMP(delta, -10000, 10000);

Modified: trunk/blender/source/blender/render/extern/include/RE_pipeline.h
===================================================================
--- trunk/blender/source/blender/render/extern/include/RE_pipeline.h	2011-06-30 01:30:35 UTC (rev 37968)
+++ trunk/blender/source/blender/render/extern/include/RE_pipeline.h	2011-06-30 01:40:20 UTC (rev 37969)
@@ -266,7 +266,7 @@
 #define RE_BAKE_ALPHA				11
 #define RE_BAKE_EMIT				12
 
-void RE_Database_Baking(struct Render *re, struct Main *bmain, struct Scene *scene, unsigned int lay, int type, struct Object *actob);
+void RE_Database_Baking(struct Render *re, struct Main *bmain, struct Scene *scene, unsigned int lay, const int type, struct Object *actob);
 
 void RE_DataBase_GetView(struct Render *re, float mat[][4]);
 void RE_GetCameraWindow(struct Render *re, struct Object *camera, int frame, float mat[][4]);

Modified: trunk/blender/source/blender/render/intern/source/convertblender.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/convertblender.c	2011-06-30 01:30:35 UTC (rev 37968)
+++ trunk/blender/source/blender/render/intern/source/convertblender.c	2011-06-30 01:40:20 UTC (rev 37969)
@@ -5680,13 +5680,14 @@
    RE_BAKE_DISPLACEMENT:for baking, no lamps, only selected objects
    RE_BAKE_SHADOW: for baking, only shadows, but all objects
 */
-void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay, int type, Object *actob)
+void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay, const int type, Object *actob)
 {
 	Object *camera;
 	float mat[4][4];
 	float amb[3];
-	int onlyselected, nolamps;
-	
+	const short onlyselected= !ELEM3(type, RE_BAKE_LIGHT, RE_BAKE_ALL, RE_BAKE_SHADOW);
+	const short nolamps= ELEM3(type, RE_BAKE_NORMALS, RE_BAKE_TEXTURE, RE_BAKE_DISPLACEMENT);
+
 	re->main= bmain;
 	re->scene= scene;
 	re->lay= lay;
@@ -5755,9 +5756,6 @@
 	set_node_shader_lamp_loop(shade_material_loop);
 	
 	/* MAKE RENDER DATA */
-	nolamps= !ELEM3(type, RE_BAKE_LIGHT, RE_BAKE_ALL, RE_BAKE_SHADOW);
-	onlyselected= ELEM3(type, RE_BAKE_NORMALS, RE_BAKE_TEXTURE, RE_BAKE_DISPLACEMENT);
-
 	database_init_objects(re, lay, nolamps, onlyselected, actob, 0);
 
 	set_material_lightgroups(re);




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