[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [37925] branches/soc-2011-pepper/source/ blender/collada: Set Edit bone roll on Armature Import.

Sukhitha Jayathilake pr.jayathilake at gmail.com
Tue Jun 28 21:30:00 CEST 2011


Revision: 37925
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=37925
Author:   phabtar
Date:     2011-06-28 19:30:00 +0000 (Tue, 28 Jun 2011)
Log Message:
-----------
Set Edit bone roll on Armature Import.
+ Light->Color Sid for testing.

Modified Paths:
--------------
    branches/soc-2011-pepper/source/blender/collada/AnimationImporter.cpp
    branches/soc-2011-pepper/source/blender/collada/ArmatureExporter.cpp
    branches/soc-2011-pepper/source/blender/collada/ArmatureImporter.cpp
    branches/soc-2011-pepper/source/blender/collada/CameraExporter.cpp
    branches/soc-2011-pepper/source/blender/collada/LightExporter.cpp

Modified: branches/soc-2011-pepper/source/blender/collada/AnimationImporter.cpp
===================================================================
--- branches/soc-2011-pepper/source/blender/collada/AnimationImporter.cpp	2011-06-28 19:19:28 UTC (rev 37924)
+++ branches/soc-2011-pepper/source/blender/collada/AnimationImporter.cpp	2011-06-28 19:30:00 UTC (rev 37925)
@@ -776,36 +776,7 @@
 				ob->rotmode = ROT_MODE_EUL;
 			}
 		}
-  //     	if (is_joint) 
-		//{   
-		//	float mat[4][4];
-		//	float obmat[4][4];
-
-		//	// object-space
-		//	get_node_mat(obmat, node, NULL, NULL);
-  //          bPoseChannel *chan = get_pose_channel(ob->pose, bone_name);
-		//	
-		//	bArmature * arm = (bArmature *) ob->data;
-		//	
-		//	Bone *cur = get_named_bone( arm , bone_name );
-
-		//	if (cur->parent){
-		//		COLLADAFW::Node * parent = armature_importer->joint_parent_map.find(node->getUniqueId());
-		//		float[4][4] parent_mat;
-		//		get_node_mat ( parent_mat, parent, NULL, NULL );
-  // 				mul_m4_m4m4(mat, obmat, parent_mat);
-		//		bPoseChannel *parchan = get_pose_channel(ob->pose, cur->parent->name);
-		//		if ( parchan && chan)
-		//		mul_m4_m4m4(pchan->pose_mat, mat , parchan->pose_mat);
-		//	}
-		//	else {
-		//		copy_m4_m4(mat, obmat);
-		//		 float invObmat[4][4];
-		//	   invert_m4_m4(invObmat, ob->obmat);
-		//	   if(pchan)
-		//	   mul_m4_m4m4(pchan->pose_mat, mat, invObmat);
-		//	}
-		//}
+ 
 	}
 	
 }

Modified: branches/soc-2011-pepper/source/blender/collada/ArmatureExporter.cpp
===================================================================
--- branches/soc-2011-pepper/source/blender/collada/ArmatureExporter.cpp	2011-06-28 19:19:28 UTC (rev 37924)
+++ branches/soc-2011-pepper/source/blender/collada/ArmatureExporter.cpp	2011-06-28 19:30:00 UTC (rev 37925)
@@ -351,12 +351,17 @@
 
 			bPoseChannel *pchan = get_pose_channel(pose, def->name);
 
+			float pose_mat[4][4];
 			float mat[4][4];
 			float world[4][4];
 			float inv_bind_mat[4][4];
 
+			// pose_mat is the same as pchan->pose_mat, but without the rotation
+			unit_m4(pose_mat);
+			translate_m4(pose_mat, pchan->pose_head[0], pchan->pose_head[1], pchan->pose_head[2]);
+
 			// make world-space matrix, pose_mat is armature-space
-			mul_m4_m4m4(world, pchan->pose_mat, ob_arm->obmat);
+			mul_m4_m4m4(world, pose_mat, ob_arm->obmat);
 			
 			invert_m4_m4(mat, world);
 			converter.mat4_to_dae(inv_bind_mat, mat);

Modified: branches/soc-2011-pepper/source/blender/collada/ArmatureImporter.cpp
===================================================================
--- branches/soc-2011-pepper/source/blender/collada/ArmatureImporter.cpp	2011-06-28 19:19:28 UTC (rev 37924)
+++ branches/soc-2011-pepper/source/blender/collada/ArmatureImporter.cpp	2011-06-28 19:30:00 UTC (rev 37925)
@@ -96,13 +96,17 @@
 	bPoseChannel *pchan  =  get_pose_channel(ob_arm->pose, (char*)bc_get_joint_name(node));
 
 	if (parent) bone->parent = parent;
-    
+    float ax[3];
+	float angle = NULL;
+
 	// get world-space
 	if (parent){
        	mul_m4_m4m4(mat, obmat, parent_mat);
 		bPoseChannel *parchan = get_pose_channel(ob_arm->pose, parent->name);
 		if ( parchan && pchan)
 		mul_m4_m4m4(pchan->pose_mat, mat , parchan->pose_mat);
+		mat4_to_axis_angle(ax,&angle,mat);
+		bone->roll = angle;
 	}
 	else {
 		copy_m4_m4(mat, obmat);
@@ -110,6 +114,8 @@
        invert_m4_m4(invObmat, ob_arm->obmat);
 	   if(pchan)
        mul_m4_m4m4(pchan->pose_mat, mat, invObmat);
+	   mat4_to_axis_angle(ax,&angle,mat);
+	   bone->roll = angle;
 	}
 	
 
@@ -545,7 +551,8 @@
    float obmat[4][4];
 
    bArmature * arm = (bArmature * ) ob_arm-> data ; 
-	EditBone *edbone = NULL ;
+	float ax[3];
+	float angle = NULL;
 	
 	// object-space
 	get_node_mat(obmat, root_node, NULL, NULL);
@@ -560,15 +567,18 @@
 		bPoseChannel *parchan = get_pose_channel(ob_arm->pose, parentname);
 
 		mul_m4_m4m4(pchan->pose_mat, mat , parchan->pose_mat);
+
 	}
 	else {
 		copy_m4_m4(mat, obmat);
 		 float invObmat[4][4];
        invert_m4_m4(invObmat, ob_arm->obmat);
        mul_m4_m4m4(pchan->pose_mat, mat, invObmat);
+	  
 	}
 		
-
+     mat4_to_axis_angle(ax,&angle,mat);
+	   pchan->bone->roll = angle;
 	
 
    COLLADAFW::NodePointerArray& children = root_node->getChildNodes();
@@ -632,7 +642,8 @@
 		// free memory stolen from SkinControllerData
 		skin.free();
 	}
-
+    
+	//for bones without skins
 	create_armature_bones();
 
 }

Modified: branches/soc-2011-pepper/source/blender/collada/CameraExporter.cpp
===================================================================
--- branches/soc-2011-pepper/source/blender/collada/CameraExporter.cpp	2011-06-28 19:19:28 UTC (rev 37924)
+++ branches/soc-2011-pepper/source/blender/collada/CameraExporter.cpp	2011-06-28 19:30:00 UTC (rev 37925)
@@ -73,7 +73,7 @@
 	if (cam->type == CAM_PERSP) {
 		COLLADASW::PerspectiveOptic persp(mSW);
 		persp.setXFov(lens_to_angle(cam->lens)*(180.0f/M_PI));
-		persp.setAspectRatio((float)(sce->r.xsch)/(float)(sce->r.ysch));
+		persp.setAspectRatio((float)(sce->r.xsch)/(float)(sce->r.ysch),false,cam_name);
 		persp.setZFar(cam->clipend);
 		persp.setZNear(cam->clipsta);
 		COLLADASW::Camera ccam(mSW, &persp, cam_id, cam_name);

Modified: branches/soc-2011-pepper/source/blender/collada/LightExporter.cpp
===================================================================
--- branches/soc-2011-pepper/source/blender/collada/LightExporter.cpp	2011-06-28 19:19:28 UTC (rev 37924)
+++ branches/soc-2011-pepper/source/blender/collada/LightExporter.cpp	2011-06-28 19:30:00 UTC (rev 37925)
@@ -101,7 +101,7 @@
 	// spot
 	else if (la->type == LA_SPOT) {
 		COLLADASW::SpotLight cla(mSW, la_id, la_name);
-		cla.setColor(col);
+		cla.setColor(col,false,"Color");
 		cla.setFallOffAngle(la->spotsize);
 		cla.setFallOffExponent(la->spotblend);
 		cla.setConstantAttenuation(constatt);




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