[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [37211] branches/soc-2011-onion/source/ blender/blenlib/intern/pbvh.c: unused variables in bli/pbvh.c
Jason Wilkins
Jason.A.Wilkins at gmail.com
Sun Jun 5 16:33:15 CEST 2011
Revision: 37211
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=37211
Author: jwilkins
Date: 2011-06-05 14:33:15 +0000 (Sun, 05 Jun 2011)
Log Message:
-----------
unused variables in bli/pbvh.c
I'm confused why this conflict only appeared when merging onion into salad but not when merging trunk into onion.
Modified Paths:
--------------
branches/soc-2011-onion/source/blender/blenlib/intern/pbvh.c
Modified: branches/soc-2011-onion/source/blender/blenlib/intern/pbvh.c
===================================================================
--- branches/soc-2011-onion/source/blender/blenlib/intern/pbvh.c 2011-06-05 14:00:06 UTC (rev 37210)
+++ branches/soc-2011-onion/source/blender/blenlib/intern/pbvh.c 2011-06-05 14:33:15 UTC (rev 37211)
@@ -179,17 +179,17 @@
static int pbvh_planes_contain_AABB(float bb_min[3], float bb_max[3], float (*planes)[4])
{
int i, axis;
- float vmin[3], vmax[3];
+ float vmin[3]/*, vmax[3]*/;
for(i = 0; i < 4; ++i) {
for(axis = 0; axis < 3; ++axis) {
if(planes[i][axis] > 0) {
vmin[axis] = bb_min[axis];
- vmax[axis] = bb_max[axis];
+ /*vmax[axis] = bb_max[axis];*/ /*UNUSED*/
}
else {
vmin[axis] = bb_max[axis];
- vmax[axis] = bb_min[axis];
+ /*vmax[axis] = bb_min[axis];*/ /*UNUSED*/
}
}
@@ -812,7 +812,7 @@
node= iter->stack[iter->stacksize].node;
/* on a mesh with no faces this can happen
- * can remove this check if we know meshes have at least 1 face */
+ * can remove this check if we know meshes have at least 1 face */
if(node==NULL) return NULL;
if(iter->scb && !iter->scb(node, iter->search_data)) continue; /* don't traverse, outside of search zone */
@@ -1128,19 +1128,19 @@
if(node->flag & PBVH_UpdateVertBuffers) {
if(bvh->grids) {
GPU_update_grid_vert_buffers(node->draw_buffers,
- bvh->grids,
- node->prim_indices,
- node->totprim,
- bvh->gridsize,
+ bvh->grids,
+ node->prim_indices,
+ node->totprim,
+ bvh->gridsize,
bvh->gridkey,
- smooth);
+ smooth);
}
else {
GPU_update_mesh_vert_buffers(node->draw_buffers,
- bvh->verts,
- node->vert_indices,
- node->uniq_verts +
- node->face_verts);
+ bvh->verts,
+ node->vert_indices,
+ node->uniq_verts +
+ node->face_verts);
}
node->flag &= ~PBVH_UpdateVertBuffers;
@@ -1155,14 +1155,14 @@
bvh->gridsize,
bvh->gridkey,
bvh->vdata);
- }
+ }
else {
GPU_update_mesh_color_buffers(node->draw_buffers,
bvh->vdata,
node->vert_indices,
node->uniq_verts +
node->face_verts);
- }
+}
node->flag &= ~PBVH_UpdateColorBuffers;
}
@@ -1461,7 +1461,7 @@
float dist;
if ((isect_ray_tri_epsilon_v3(ray_start, ray_normal, t0, t1, t2, &dist, NULL, 0.1f) && dist < *fdist) ||
- (t3 && isect_ray_tri_epsilon_v3(ray_start, ray_normal, t0, t2, t3, &dist, NULL, 0.1f) && dist < *fdist))
+ (t3 && isect_ray_tri_epsilon_v3(ray_start, ray_normal, t0, t2, t3, &dist, NULL, 0.1f) && dist < *fdist))
{
*fdist = dist;
return 1;
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