[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [37063] branches/soc-2011-pepper/source/ blender/collada/AnimationExporter.cpp: Setting svn props on collada code

Joshua Leung aligorith at gmail.com
Wed Jun 1 08:05:08 CEST 2011


Revision: 37063
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=37063
Author:   aligorith
Date:     2011-06-01 06:05:08 +0000 (Wed, 01 Jun 2011)
Log Message:
-----------
Setting svn props on collada code

Modified Paths:
--------------
    branches/soc-2011-pepper/source/blender/collada/AnimationExporter.cpp

Property Changed:
----------------
    branches/soc-2011-pepper/source/blender/collada/AnimationExporter.cpp

Modified: branches/soc-2011-pepper/source/blender/collada/AnimationExporter.cpp
===================================================================
--- branches/soc-2011-pepper/source/blender/collada/AnimationExporter.cpp	2011-06-01 05:48:37 UTC (rev 37062)
+++ branches/soc-2011-pepper/source/blender/collada/AnimationExporter.cpp	2011-06-01 06:05:08 UTC (rev 37063)
@@ -1,108 +1,108 @@
-/*
- * $Id: DocumentExporter.cpp 36898 2011-05-25 17:14:31Z phabtar $
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include "GeometryExporter.h"
-#include "AnimationExporter.h"
-
-template<class Functor>
-void forEachObjectInScene(Scene *sce, Functor &f)
-{
-	Base *base= (Base*) sce->base.first;
-	while(base) {
-		Object *ob = base->object;
-			
-		f(ob);
-
-		base= base->next;
-	}
-}
-
-void AnimationExporter::exportAnimations(Scene *sce)
-	{
-		if(hasAnimations(sce)) {
-			this->scene = sce;
-
-			openLibrary();
-
-			forEachObjectInScene(sce, *this);
-
-			closeLibrary();
-		}
-	}
-
-	// called for each exported object
-	void AnimationExporter::operator() (Object *ob) 
-	{
-		if (!ob->adt || !ob->adt->action) return;  //this is already checked in hasAnimations()
-		
-		FCurve *fcu = (FCurve*)ob->adt->action->curves.first;
-		
-		if (ob->type == OB_ARMATURE) {
-			if (!ob->data) return;
-
-			bArmature *arm = (bArmature*)ob->data;
-			for (Bone *bone = (Bone*)arm->bonebase.first; bone; bone = bone->next)
-				write_bone_animation(ob, bone);
-		}
-		else {
-			while (fcu) {
-				// TODO "rotation_quaternion" is also possible for objects (although euler is default)
-				if ((!strcmp(fcu->rna_path, "location") || !strcmp(fcu->rna_path, "scale")) ||
-					(!strcmp(fcu->rna_path, "rotation_euler") && ob->rotmode == ROT_MODE_EUL))
-					dae_animation(fcu, id_name(ob));
-
-				fcu = fcu->next;
-			}
-		}
-	}
-
-	void AnimationExporter::dae_animation(FCurve *fcu, std::string ob_name)
-	{
-		const char *axis_names[] = {"X", "Y", "Z"};
-		const char *axis_name = NULL;
-		char anim_id[200];
-		bool has_tangents = false;
-		
-		if (fcu->array_index < 3)
-			axis_name = axis_names[fcu->array_index];
-
-		BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
-					 fcu->rna_path, axis_names[fcu->array_index]);
-
-		// check rna_path is one of: rotation, scale, location
-
-		openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
-
-		// create input source
-		std::string input_id = create_source_from_fcurve(COLLADASW::InputSemantic::INPUT, fcu, anim_id, axis_name);
-
-		// create output source
-		std::string output_id = create_source_from_fcurve(COLLADASW::InputSemantic::OUTPUT, fcu, anim_id, axis_name);
-
-		// create interpolations source
-		std::string interpolation_id = create_interpolation_source(fcu, anim_id, axis_name, &has_tangents);
-
+/*
+ * $Id: DocumentExporter.cpp 36898 2011-05-25 17:14:31Z phabtar $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "GeometryExporter.h"
+#include "AnimationExporter.h"
+
+template<class Functor>
+void forEachObjectInScene(Scene *sce, Functor &f)
+{
+	Base *base= (Base*) sce->base.first;
+	while(base) {
+		Object *ob = base->object;
+			
+		f(ob);
+
+		base= base->next;
+	}
+}
+
+void AnimationExporter::exportAnimations(Scene *sce)
+	{
+		if(hasAnimations(sce)) {
+			this->scene = sce;
+
+			openLibrary();
+
+			forEachObjectInScene(sce, *this);
+
+			closeLibrary();
+		}
+	}
+
+	// called for each exported object
+	void AnimationExporter::operator() (Object *ob) 
+	{
+		if (!ob->adt || !ob->adt->action) return;  //this is already checked in hasAnimations()
+		
+		FCurve *fcu = (FCurve*)ob->adt->action->curves.first;
+		
+		if (ob->type == OB_ARMATURE) {
+			if (!ob->data) return;
+
+			bArmature *arm = (bArmature*)ob->data;
+			for (Bone *bone = (Bone*)arm->bonebase.first; bone; bone = bone->next)
+				write_bone_animation(ob, bone);
+		}
+		else {
+			while (fcu) {
+				// TODO "rotation_quaternion" is also possible for objects (although euler is default)
+				if ((!strcmp(fcu->rna_path, "location") || !strcmp(fcu->rna_path, "scale")) ||
+					(!strcmp(fcu->rna_path, "rotation_euler") && ob->rotmode == ROT_MODE_EUL))
+					dae_animation(fcu, id_name(ob));
+
+				fcu = fcu->next;
+			}
+		}
+	}
+
+	void AnimationExporter::dae_animation(FCurve *fcu, std::string ob_name)
+	{
+		const char *axis_names[] = {"X", "Y", "Z"};
+		const char *axis_name = NULL;
+		char anim_id[200];
+		bool has_tangents = false;
+		
+		if (fcu->array_index < 3)
+			axis_name = axis_names[fcu->array_index];
+
+		BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
+					 fcu->rna_path, axis_names[fcu->array_index]);
+
+		// check rna_path is one of: rotation, scale, location
+
+		openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
+
+		// create input source
+		std::string input_id = create_source_from_fcurve(COLLADASW::InputSemantic::INPUT, fcu, anim_id, axis_name);
+
+		// create output source
+		std::string output_id = create_source_from_fcurve(COLLADASW::InputSemantic::OUTPUT, fcu, anim_id, axis_name);
+
+		// create interpolations source
+		std::string interpolation_id = create_interpolation_source(fcu, anim_id, axis_name, &has_tangents);
+
 		// handle tangents (if required)
 		std::string intangent_id;
 		std::string outtangent_id;
@@ -114,296 +114,296 @@
 			// create out_tangent source
 			outtangent_id = create_source_from_fcurve(COLLADASW::InputSemantic::OUT_TANGENT, fcu, anim_id, axis_name);
 		}
-
-
-		std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
-		COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
-		std::string empty;
-		sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
-		sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
-
-		// this input is required
-		sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
-
+
+
+		std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
+		COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
+		std::string empty;
+		sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
+		sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
+
+		// this input is required
+		sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
+
 		if (has_tangents) {
 			sampler.addInput(COLLADASW::InputSemantic::IN_TANGENT, COLLADABU::URI(empty, intangent_id));
 			sampler.addInput(COLLADASW::InputSemantic::OUT_TANGENT, COLLADABU::URI(empty, outtangent_id));
 		}
-
-		addSampler(sampler);
-
-		std::string target = translate_id(ob_name)
-			+ "/" + get_transform_sid(fcu->rna_path, -1, axis_name, true);
-		addChannel(COLLADABU::URI(empty, sampler_id), target);
-
-		closeAnimation();
-	}
-
-	void AnimationExporter::write_bone_animation(Object *ob_arm, Bone *bone)
-	{
-		if (!ob_arm->adt)
-			return;
-        
-		//write bone animations for 3 transform types
-		//i=0 --> rotations
-		//i=1 --> scale
-		//i=2 --> location
-		for (int i = 0; i < 3; i++)
-			sample_and_write_bone_animation(ob_arm, bone, i);
-        
-		for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next)
-			write_bone_animation(ob_arm, child);
-	}
-
-	void AnimationExporter::sample_and_write_bone_animation(Object *ob_arm, Bone *bone, int transform_type)
-	{
-		bArmature *arm = (bArmature*)ob_arm->data;
-		int flag = arm->flag;
-		std::vector<float> fra;
-		char prefix[256];
-
-		BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone->name);
-
-		bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name);
-		if (!pchan)
-			return;
-        //Fill frame array with key frame values framed at @param:transform_type
-		switch (transform_type) {
-		case 0:
-			find_rotation_frames(ob_arm, fra, prefix, pchan->rotmode);
-			break;
-		case 1:
-			find_frames(ob_arm, fra, prefix, "scale");
-			break;
-		case 2:
-			find_frames(ob_arm, fra, prefix, "location");
-			break;
-		default:
-			return;
-		}
-
-		// exit rest position
-		if (flag & ARM_RESTPOS) {
-			arm->flag &= ~ARM_RESTPOS;
-			where_is_pose(scene, ob_arm);
-		}
-        //v array will hold all values which will be exported. 
-		if (fra.size()) {
-			float *values = (float*)MEM_callocN(sizeof(float) * 3 * fra.size(), "temp. anim frames");
-			sample_animation(values, fra, transform_type, bone, ob_arm, pchan);
-
-			if (transform_type == 0) {
-				// write x, y, z curves separately if it is rotation
-				float *axisValues = (float*)MEM_callocN(sizeof(float) * fra.size(), "temp. anim frames");   
-			
-				for (int i = 0; i < 3; i++) {
-					for (unsigned int j = 0; j < fra.size(); j++)

@@ Diff output truncated at 10240 characters. @@



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