[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [38858] branches/soc-2011-pepper/source/ gameengine/Ketsji/BL_ActionManager.cpp: BGE Animations: This should solve the issue with NULL not being defined in BL_ActionManager .cpp

Mitchell Stokes mogurijin at gmail.com
Sat Jul 30 19:27:54 CEST 2011


Revision: 38858
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38858
Author:   moguri
Date:     2011-07-30 17:27:54 +0000 (Sat, 30 Jul 2011)
Log Message:
-----------
BGE Animations: This should solve the issue with NULL not being defined in BL_ActionManager.cpp

Modified Paths:
--------------
    branches/soc-2011-pepper/source/gameengine/Ketsji/BL_ActionManager.cpp

Modified: branches/soc-2011-pepper/source/gameengine/Ketsji/BL_ActionManager.cpp
===================================================================
--- branches/soc-2011-pepper/source/gameengine/Ketsji/BL_ActionManager.cpp	2011-07-30 17:14:07 UTC (rev 38857)
+++ branches/soc-2011-pepper/source/gameengine/Ketsji/BL_ActionManager.cpp	2011-07-30 17:27:54 UTC (rev 38858)
@@ -60,7 +60,7 @@
 	if (m_layers[layer])
 		return m_layers[layer]->GetAction();
 	
-	return NULL;
+	return 0;
 }
 
 bool BL_ActionManager::PlayAction(const char* name,




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