[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [38844] branches/soc-2011-pepper/source/ blender/editors/space_graph/graph_draw.c: Bugfix: When only one handle was selected in Graph Editor, the line of
Joshua Leung
aligorith at gmail.com
Sat Jul 30 07:04:54 CEST 2011
Revision: 38844
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38844
Author: aligorith
Date: 2011-07-30 05:04:49 +0000 (Sat, 30 Jul 2011)
Log Message:
-----------
Bugfix: When only one handle was selected in Graph Editor, the line of
the other handle were not drawn
This only happened when the "only on selected keyframes" option was
enabled
Modified Paths:
--------------
branches/soc-2011-pepper/source/blender/editors/space_graph/graph_draw.c
Modified: branches/soc-2011-pepper/source/blender/editors/space_graph/graph_draw.c
===================================================================
--- branches/soc-2011-pepper/source/blender/editors/space_graph/graph_draw.c 2011-07-30 04:36:40 UTC (rev 38843)
+++ branches/soc-2011-pepper/source/blender/editors/space_graph/graph_draw.c 2011-07-30 05:04:49 UTC (rev 38844)
@@ -356,10 +356,6 @@
float *fp;
unsigned char col[4];
- /* if only selected keyframes have handles shown, skip the first round */
- if ((sel == 0) && (sipo->flag & SIPO_SELVHANDLESONLY))
- continue;
-
for (b= 0; b < fcu->totvert; b++, prevbezt=bezt, bezt++) {
/* if only selected keyframes can get their handles shown,
* check that keyframe is selected
@@ -372,7 +368,7 @@
/* draw handle with appropriate set of colors if selection is ok */
if ((bezt->f2 & SELECT)==sel) {
fp= bezt->vec[0];
-
+
/* only draw first handle if previous segment had handles */
if ( (!prevbezt && (bezt->ipo==BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo==BEZT_IPO_BEZ)) )
{
@@ -382,14 +378,14 @@
glVertex2fv(fp); glVertex2fv(fp+3);
}
-
+
/* only draw second handle if this segment is bezier */
if (bezt->ipo == BEZT_IPO_BEZ)
{
UI_GetThemeColor3ubv(basecol + bezt->h2, col);
col[3]= drawFCurveFade(fcu) * 255;
glColor4ubv((GLubyte *)col);
-
+
glVertex2fv(fp+3); glVertex2fv(fp+6);
}
}
@@ -402,7 +398,7 @@
UI_GetThemeColor3ubv(basecol + bezt->h1, col);
col[3]= drawFCurveFade(fcu) * 255;
glColor4ubv((GLubyte *)col);
-
+
glVertex2fv(fp); glVertex2fv(fp+3);
}
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