[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [38630] branches/soc-2011-pepper: 3D Audio GSoC:

Joerg Mueller nexyon at gmail.com
Sat Jul 23 17:59:10 CEST 2011


Revision: 38630
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38630
Author:   nexyon
Date:     2011-07-23 15:59:10 +0000 (Sat, 23 Jul 2011)
Log Message:
-----------
3D Audio GSoC:
* Reviewed and improved the linear resampler. Now it should work pretty good also for special cases that caused errors previously.
* Fixed a crash in the GE when a sound actuator doesn't have a sound assigned.
* Corrected the OpenAL device's threading code. This is a bugfix for #27913, thanks to Juha M?\195?\164ki-Kanto for helping to resolve this.

Modified Paths:
--------------
    branches/soc-2011-pepper/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp
    branches/soc-2011-pepper/intern/audaspace/OpenAL/AUD_OpenALDevice.h
    branches/soc-2011-pepper/intern/audaspace/intern/AUD_LinearResampleReader.cpp
    branches/soc-2011-pepper/source/gameengine/Ketsji/KX_SoundActuator.cpp

Modified: branches/soc-2011-pepper/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp
===================================================================
--- branches/soc-2011-pepper/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp	2011-07-23 15:36:51 UTC (rev 38629)
+++ branches/soc-2011-pepper/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp	2011-07-23 15:59:10 UTC (rev 38630)
@@ -775,12 +775,15 @@
 	return NULL;
 }
 
-void AUD_OpenALDevice::start()
+void AUD_OpenALDevice::start(bool join)
 {
 	lock();
 
 	if(!m_playing)
 	{
+		if(join)
+			pthread_join(m_thread, NULL);
+
 		pthread_attr_t attr;
 		pthread_attr_init(&attr);
 		pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
@@ -943,8 +946,8 @@
 		// stop thread
 		if(m_playingSounds.empty() || (cerr != ALC_NO_ERROR))
 		{
+			m_playing = false;
 			unlock();
-			m_playing = false;
 			pthread_exit(NULL);
 		}
 
@@ -1023,6 +1026,8 @@
 	pthread_mutex_init(&m_mutex, &attr);
 
 	pthread_mutexattr_destroy(&attr);
+
+	start(false);
 }
 
 AUD_OpenALDevice::~AUD_OpenALDevice()
@@ -1048,13 +1053,8 @@
 	alcProcessContext(m_context);
 
 	// wait for the thread to stop
-	if(m_playing)
-	{
-		unlock();
-		pthread_join(m_thread, NULL);
-	}
-	else
-		unlock();
+	unlock();
+	pthread_join(m_thread, NULL);
 
 	//delete m_bufferedFactories;
 

Modified: branches/soc-2011-pepper/intern/audaspace/OpenAL/AUD_OpenALDevice.h
===================================================================
--- branches/soc-2011-pepper/intern/audaspace/OpenAL/AUD_OpenALDevice.h	2011-07-23 15:36:51 UTC (rev 38629)
+++ branches/soc-2011-pepper/intern/audaspace/OpenAL/AUD_OpenALDevice.h	2011-07-23 15:59:10 UTC (rev 38630)
@@ -207,7 +207,7 @@
 	/**
 	 * Starts the streaming thread.
 	 */
-	void start();
+	void start(bool join = true);
 
 	/**
 	 * Gets the format according to the specs.

Modified: branches/soc-2011-pepper/intern/audaspace/intern/AUD_LinearResampleReader.cpp
===================================================================
--- branches/soc-2011-pepper/intern/audaspace/intern/AUD_LinearResampleReader.cpp	2011-07-23 15:36:51 UTC (rev 38629)
+++ branches/soc-2011-pepper/intern/audaspace/intern/AUD_LinearResampleReader.cpp	2011-07-23 15:59:10 UTC (rev 38630)
@@ -63,7 +63,7 @@
 
 int AUD_LinearResampleReader::getPosition() const
 {
-	return floor((m_reader->getPosition() + (m_cache_ok ? m_cache_pos - 2 : 0))
+	return floor((m_reader->getPosition() + (m_cache_ok ? m_cache_pos - 1 : 0))
 				 * m_rate / m_reader->getSpecs().rate);
 }
 
@@ -76,6 +76,9 @@
 
 void AUD_LinearResampleReader::read(int& length, bool& eos, sample_t* buffer)
 {
+	if(length == 0)
+		return;
+
 	AUD_Specs specs = m_reader->getSpecs();
 
 	int samplesize = AUD_SAMPLE_SIZE(specs);
@@ -85,13 +88,6 @@
 	sample_t low, high;
 	eos = false;
 
-	if(factor == 1 && (!m_cache_ok || m_cache_pos == 0))
-	{
-		// can read directly!
-		m_reader->read(length, eos, buffer);
-		return;
-	}
-
 	// check for channels changed
 
 	if(specs.channels != m_channels)
@@ -101,47 +97,65 @@
 		m_cache_ok = false;
 	}
 
+	if(factor == 1 && (!m_cache_ok || m_cache_pos == 1))
+	{
+		// can read directly!
+		m_reader->read(length, eos, buffer);
+
+		if(length > 0)
+		{
+			memcpy(m_cache.getBuffer() + m_channels, buffer + m_channels * (length - 1), samplesize);
+			m_cache_pos = 1;
+			m_cache_ok = true;
+		}
+
+		return;
+	}
+
 	int len;
 	sample_t* buf;
 
 	if(m_cache_ok)
 	{
-		int need = ceil(length / factor - (1 - m_cache_pos));
+		int need = ceil(length / factor + m_cache_pos) - 1;
 
 		len = need;
 
-		m_buffer.assureSize((len + 3) * samplesize);
+		m_buffer.assureSize((len + 2) * samplesize);
 		buf = m_buffer.getBuffer();
 
 		memcpy(buf, m_cache.getBuffer(), 2 * samplesize);
 		m_reader->read(len, eos, buf + 2 * m_channels);
 
 		if(len < need)
-			length = floor((len + (1 - m_cache_pos)) * factor);
+			length = floor((len + 1 - m_cache_pos) * factor);
 	}
 	else
 	{
-		int need = ceil(length / factor) + 1;
+		m_cache_pos = 1 - 1 / factor;
 
+		int need = ceil(length / factor + m_cache_pos);
+
 		len = need;
 
 		m_buffer.assureSize((len + 1) * samplesize);
 		buf = m_buffer.getBuffer();
 
-		m_reader->read(len, eos, buf);
+		memset(buf, 0, samplesize);
+		m_reader->read(len, eos, buf + m_channels);
 
+		if(len == 0)
+		{
+			length = 0;
+			return;
+		}
+
 		if(len < need)
 		{
-			if(eos)
-			{
-				length = floor(len * factor);
-				memset(buf + len * m_channels, 0, samplesize);
-			}
-			else
-				length = ceil((len - 1) * factor);
+			length = floor((len - m_cache_pos) * factor);
 		}
+
 		m_cache_ok = true;
-		m_cache_pos = 0;
 	}
 
 	for(int channel = 0; channel < m_channels; channel++)
@@ -159,7 +173,7 @@
 
 	if(floor(spos) == spos)
 	{
-		memcpy(m_cache.getBuffer(), buf + int(floor(spos - 1)) * m_channels, 2 * samplesize);
+		memcpy(m_cache.getBuffer() + m_channels, buf + int(floor(spos)) * m_channels, samplesize);
 		m_cache_pos = 1;
 	}
 	else

Modified: branches/soc-2011-pepper/source/gameengine/Ketsji/KX_SoundActuator.cpp
===================================================================
--- branches/soc-2011-pepper/source/gameengine/Ketsji/KX_SoundActuator.cpp	2011-07-23 15:36:51 UTC (rev 38629)
+++ branches/soc-2011-pepper/source/gameengine/Ketsji/KX_SoundActuator.cpp	2011-07-23 15:59:10 UTC (rev 38630)
@@ -57,7 +57,10 @@
 								   KX_SOUNDACT_TYPE type)//,
 								   : SCA_IActuator(gameobj, KX_ACT_SOUND)
 {
-	m_sound = AUD_copy(sound);
+	if(sound)
+		m_sound = AUD_copy(sound);
+	else
+		m_sound = NULL;
 	m_volume = volume;
 	m_pitch = pitch;
 	m_is3d = is3d;
@@ -73,7 +76,8 @@
 {
 	if(m_handle)
 		AUD_stop(m_handle);
-	AUD_unload(m_sound);
+	if(m_sound)
+		AUD_unload(m_sound);
 }
 
 void KX_SoundActuator::play()
@@ -421,7 +425,10 @@
 PyObject* KX_SoundActuator::pyattr_get_sound(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
 {
 	KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
-	return AUD_getPythonFactory(actuator->m_sound);
+	if(actuator->m_sound)
+		return AUD_getPythonFactory(actuator->m_sound);
+	else
+		Py_RETURN_NONE;
 }
 
 int KX_SoundActuator::pyattr_set_3d_property(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
@@ -535,7 +542,8 @@
 	AUD_Sound* snd = AUD_getPythonSound(sound);
 	if(snd)
 	{
-		AUD_unload(actuator->m_sound);
+		if(actuator->m_sound)
+			AUD_unload(actuator->m_sound);
 		actuator->m_sound = snd;
 		return PY_SET_ATTR_SUCCESS;
 	}




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