[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [38177] branches/soc-2011-cucumber/source/ gameengine/Ketsji: Updated the transform property on KX_GameObject so that it is now read/ write, and added the corresponding set method.
Daniel Stokes
kupomail at gmail.com
Thu Jul 7 07:24:13 CEST 2011
Revision: 38177
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38177
Author: kupoman
Date: 2011-07-07 05:24:12 +0000 (Thu, 07 Jul 2011)
Log Message:
-----------
Updated the transform property on KX_GameObject so that it is now read/write, and added the corresponding set method.
Also simplified the get method by calling GetOpenGLMatrix instead of making the matrix myself.
Modified Paths:
--------------
branches/soc-2011-cucumber/source/gameengine/Ketsji/KX_GameObject.cpp
branches/soc-2011-cucumber/source/gameengine/Ketsji/KX_GameObject.h
Modified: branches/soc-2011-cucumber/source/gameengine/Ketsji/KX_GameObject.cpp
===================================================================
--- branches/soc-2011-cucumber/source/gameengine/Ketsji/KX_GameObject.cpp 2011-07-07 05:17:36 UTC (rev 38176)
+++ branches/soc-2011-cucumber/source/gameengine/Ketsji/KX_GameObject.cpp 2011-07-07 05:24:12 UTC (rev 38177)
@@ -1556,7 +1556,7 @@
KX_PYATTRIBUTE_RW_FUNCTION("worldPosition", KX_GameObject, pyattr_get_worldPosition, pyattr_set_worldPosition),
KX_PYATTRIBUTE_RW_FUNCTION("localScale", KX_GameObject, pyattr_get_localScaling, pyattr_set_localScaling),
KX_PYATTRIBUTE_RW_FUNCTION("worldScale", KX_GameObject, pyattr_get_worldScaling, pyattr_set_worldScaling),
- KX_PYATTRIBUTE_RO_FUNCTION("transform", KX_GameObject, pyattr_get_transform),
+ KX_PYATTRIBUTE_RW_FUNCTION("transform", KX_GameObject, pyattr_get_transform, pyattr_set_transform),
KX_PYATTRIBUTE_RW_FUNCTION("linearVelocity", KX_GameObject, pyattr_get_localLinearVelocity, pyattr_set_worldLinearVelocity),
KX_PYATTRIBUTE_RW_FUNCTION("localLinearVelocity", KX_GameObject, pyattr_get_localLinearVelocity, pyattr_set_localLinearVelocity),
KX_PYATTRIBUTE_RW_FUNCTION("worldLinearVelocity", KX_GameObject, pyattr_get_worldLinearVelocity, pyattr_set_worldLinearVelocity),
@@ -2085,19 +2085,37 @@
PyObject* KX_GameObject::pyattr_get_transform(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
- MT_Matrix4x4 *transform = new MT_Matrix4x4();
-
- MT_Vector3 translation = self->NodeGetWorldPosition();
- MT_Matrix3x3 rotation = self->NodeGetWorldOrientation();
- MT_Vector3 scale = self->NodeGetWorldScaling();
- transform->setValue(
- rotation[0][0]*scale[0], rotation[1][0], rotation[2][0], translation[0],
- rotation[0][1], rotation[1][1]*scale[1], rotation[2][1], translation[1],
- rotation[0][2], rotation[1][2], rotation[2][2]*scale[2], translation[2],
- 0, 0, 0, 1);
+ return PyObjectFrom(MT_Matrix4x4(self->GetOpenGLMatrix()));
+}
- return PyObjectFrom(*transform);
+int KX_GameObject::pyattr_set_transform(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
+ MT_Matrix4x4 transform;
+ if (!PyMatTo(value, transform))
+ return PY_SET_ATTR_FAIL;
+
+ // Decompose translation
+ MT_Point3 translation = MT_Point3();
+ translation.setValue(transform[0][3], transform[1][3], transform[2][3]);
+ self->NodeSetWorldPosition(translation);
+
+ // Decompose scale
+ MT_Vector3 x = MT_Vector3(transform[0][0], transform[1][0], transform[2][0]);
+ MT_Vector3 y = MT_Vector3(transform[0][1], transform[1][1], transform[2][1]);
+ MT_Vector3 z = MT_Vector3(transform[0][2], transform[1][2], transform[2][2]);
+
+ MT_Vector3 scale = MT_Vector3(x.length(), y.length(), z.length());
+ self->NodeSetWorldScale(scale);
+
+ // Decompose rotation
+ MT_Matrix3x3 scale_mat = MT_Matrix3x3(scale[0], 0, 0, 0, scale[1], 0, 0, 0, scale[2]).inverse();
+ MT_Matrix3x3 rot = MT_Matrix3x3(x[0], y[0], z[0], x[1], y[1], z[1], x[2], y[2], z[2]);
+ rot = rot * scale_mat;
+ self->NodeSetGlobalOrientation(rot);
+
+ return PY_SET_ATTR_SUCCESS;
}
PyObject* KX_GameObject::pyattr_get_worldLinearVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
Modified: branches/soc-2011-cucumber/source/gameengine/Ketsji/KX_GameObject.h
===================================================================
--- branches/soc-2011-cucumber/source/gameengine/Ketsji/KX_GameObject.h 2011-07-07 05:17:36 UTC (rev 38176)
+++ branches/soc-2011-cucumber/source/gameengine/Ketsji/KX_GameObject.h 2011-07-07 05:24:12 UTC (rev 38177)
@@ -886,6 +886,7 @@
static PyObject* pyattr_get_localScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_localScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject* pyattr_get_transform(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static int pyattr_set_transform(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject* pyattr_get_worldLinearVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_worldLinearVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject* pyattr_get_localLinearVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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