[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [38073] branches/soc-2011-pepper/release/ scripts/modules/retarget.py: Fixed some issues with stride bone and original empty creation and parenting .
Benjy Cook
benjycook at hotmail.com
Sun Jul 3 23:23:42 CEST 2011
Revision: 38073
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38073
Author: benjycook
Date: 2011-07-03 21:23:41 +0000 (Sun, 03 Jul 2011)
Log Message:
-----------
Fixed some issues with stride bone and original empty creation and parenting. Now there is no longer a constraint cycle issue when using IK constraints
Modified Paths:
--------------
branches/soc-2011-pepper/release/scripts/modules/retarget.py
Modified: branches/soc-2011-pepper/release/scripts/modules/retarget.py
===================================================================
--- branches/soc-2011-pepper/release/scripts/modules/retarget.py 2011-07-03 19:15:46 UTC (rev 38072)
+++ branches/soc-2011-pepper/release/scripts/modules/retarget.py 2011-07-03 21:23:41 UTC (rev 38073)
@@ -200,6 +200,8 @@
for t in range(s_frame, e_frame):
scene.frame_set(t)
end_bone = end_bones[root]
+ end_bone.location = Vector((0,0,0))
+ end_bone.keyframe_insert("location")
bakeTransform(end_bone)
#recieves the performer feet bones as a variable
@@ -207,7 +209,7 @@
# (they don't move, despite root moving) somewhere in the animation.
-def copyTranslation(performer_obj, enduser_obj, perfFeet, bonemap, bonemapr, root, s_frame, e_frame, scene):
+def copyTranslation(performer_obj, enduser_obj, perfFeet, bonemap, bonemapr, root, s_frame, e_frame, scene, enduser_obj_mat):
endFeet = [bonemap[perfBone] for perfBone in perfFeet]
perfRoot = bonemapr[root][0]
locDictKeys = perfFeet + endFeet + [perfRoot]
@@ -270,10 +272,12 @@
if linearAvg:
avg = sum(linearAvg) / len(linearAvg)
+ scene.frame_set(s_frame)
+ initialPos = (tailLoc(perf_bones[perfRoot]) / avg)
for t in range(s_frame, e_frame):
scene.frame_set(t)
newTranslation = (tailLoc(perf_bones[perfRoot]) / avg)
- stride_bone.location = newTranslation * enduser_obj.matrix_world
+ stride_bone.location = (newTranslation - initialPos) * enduser_obj_mat
stride_bone.keyframe_insert("location")
return stride_bone
@@ -341,7 +345,7 @@
for pose_bone in pose_bones:
if pose_bone.name + "Org" in bpy.data.objects:
empty = bpy.data.objects[pose_bone.name + "Org"]
- empty.parent = enduser_obj
+ empty.parent = stride_bone
performer_obj.matrix_world = perf_obj_mat
enduser_obj.matrix_world = enduser_obj_mat
@@ -364,7 +368,7 @@
turnOffIK(enduser_obj)
inter_obj, inter_arm = createIntermediate(performer_obj, enduser_obj, bonemap, bonemapr, root, s_frame, e_frame, scene)
retargetEnduser(inter_obj, enduser_obj, root, s_frame, e_frame, scene)
- stride_bone = copyTranslation(performer_obj, enduser_obj, ["RightFoot", "LeftFoot"], bonemap, bonemapr, root, s_frame, e_frame, scene)
+ stride_bone = copyTranslation(performer_obj, enduser_obj, ["RightFoot", "LeftFoot"], bonemap, bonemapr, root, s_frame, e_frame, scene,enduser_obj_mat)
IKRetarget(bonemap, bonemapr, performer_obj, enduser_obj, s_frame, e_frame, scene)
restoreObjMat(performer_obj, enduser_obj, perf_obj_mat, enduser_obj_mat, stride_bone)
bpy.ops.object.mode_set(mode='OBJECT')
@@ -372,4 +376,4 @@
bpy.ops.object.delete()
if __name__ == "__main__":
- totalRetarget()
+ totalRetarget()
\ No newline at end of file
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