[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34504] trunk/blender/source/blender/ editors/interface/view2d.c: After test, offset is better to be 0.001f ( test in windows nvidia)

Ton Roosendaal ton at blender.org
Wed Jan 26 13:48:22 CET 2011


Revision: 34504
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=34504
Author:   ton
Date:     2011-01-26 12:48:22 +0000 (Wed, 26 Jan 2011)
Log Message:
-----------
After test, offset is better to be 0.001f (test in windows nvidia)

Modified Paths:
--------------
    trunk/blender/source/blender/editors/interface/view2d.c

Modified: trunk/blender/source/blender/editors/interface/view2d.c
===================================================================
--- trunk/blender/source/blender/editors/interface/view2d.c	2011-01-26 12:44:09 UTC (rev 34503)
+++ trunk/blender/source/blender/editors/interface/view2d.c	2011-01-26 12:48:22 UTC (rev 34504)
@@ -991,12 +991,12 @@
 	
 	/* XXX ton: this flag set by outliner, for icons */
 	if(v2d->flag & V2D_PIXELOFS_X) {
-		curmasked.xmin= floor(curmasked.xmin) + 0.375f;
-		curmasked.xmax= floor(curmasked.xmax) + 0.375f;
+		curmasked.xmin= floor(curmasked.xmin) + 0.001f;
+		curmasked.xmax= floor(curmasked.xmax) + 0.001f;
 	}
 	if(v2d->flag & V2D_PIXELOFS_Y) {
-		curmasked.ymin= floor(curmasked.ymin) + 0.375f;
-		curmasked.ymax= floor(curmasked.ymax) + 0.375f;
+		curmasked.ymin= floor(curmasked.ymin) + 0.001f;
+		curmasked.ymax= floor(curmasked.ymax) + 0.001f;
 	}
 	
 	/* set matrix on all appropriate axes */




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