[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34234] trunk/lib/tests: Further update on regression files, thanks Dan McGrath!
Ton Roosendaal
ton at blender.org
Mon Jan 10 19:31:16 CET 2011
Revision: 34234
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=34234
Author: ton
Date: 2011-01-10 18:31:15 +0000 (Mon, 10 Jan 2011)
Log Message:
-----------
Further update on regression files, thanks Dan McGrath!
Modified Paths:
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trunk/lib/tests/animation/driver-object-eyes.blend
trunk/lib/tests/compositing/zmask_compo.blend
trunk/lib/tests/gameengine_bullet_softbody/AnisoTest2.blend
trunk/lib/tests/gameengine_bullet_softbody/add_softbody.blend
trunk/lib/tests/gameengine_bullet_softbody/do_fh_bullet.blend
trunk/lib/tests/gameengine_bullet_softbody/gamesoftbody.blend
trunk/lib/tests/gameengine_bullet_softbody/gimpact.blend
trunk/lib/tests/gameengine_bullet_softbody/suzanne_cloth.blend
trunk/lib/tests/gameengine_bullet_softbody/torus_complex.blend
trunk/lib/tests/gameengine_logic/actuators/property_string.blend
trunk/lib/tests/gameengine_logic/controllers/expression.blend
trunk/lib/tests/gameengine_logic/sensors/near_property.blend
trunk/lib/tests/gameengine_physics/2Dexample.blend
trunk/lib/tests/gameengine_physics/arch_pressure_simulation.blend
trunk/lib/tests/gameengine_physics/constraintsTutorial.blend
trunk/lib/tests/gameengine_physics/genericConstraintSpringLimitMotor.blend
trunk/lib/tests/gameengine_physics/vaults.blend
trunk/lib/tests/materials/nodelib.blend
trunk/lib/tests/physics/fluidsim.blend
trunk/lib/tests/rendering/displace.blend
trunk/lib/tests/rendering/irregular_shadow_transp.blend
Modified: trunk/lib/tests/animation/driver-object-eyes.blend
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Modified: trunk/lib/tests/compositing/zmask_compo.blend
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Modified: trunk/lib/tests/gameengine_bullet_softbody/AnisoTest2.blend
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Modified: trunk/lib/tests/gameengine_bullet_softbody/add_softbody.blend
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Modified: trunk/lib/tests/gameengine_bullet_softbody/do_fh_bullet.blend
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Modified: trunk/lib/tests/gameengine_bullet_softbody/gamesoftbody.blend
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Modified: trunk/lib/tests/gameengine_bullet_softbody/gimpact.blend
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Modified: trunk/lib/tests/gameengine_bullet_softbody/suzanne_cloth.blend
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Modified: trunk/lib/tests/gameengine_bullet_softbody/torus_complex.blend
===================================================================
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Modified: trunk/lib/tests/gameengine_logic/actuators/property_string.blend
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(Binary files differ)
Modified: trunk/lib/tests/gameengine_logic/controllers/expression.blend
===================================================================
(Binary files differ)
Modified: trunk/lib/tests/gameengine_logic/sensors/near_property.blend
===================================================================
(Binary files differ)
Modified: trunk/lib/tests/gameengine_physics/2Dexample.blend
===================================================================
(Binary files differ)
Modified: trunk/lib/tests/gameengine_physics/arch_pressure_simulation.blend
===================================================================
(Binary files differ)
Modified: trunk/lib/tests/gameengine_physics/constraintsTutorial.blend
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(Binary files differ)
Modified: trunk/lib/tests/gameengine_physics/genericConstraintSpringLimitMotor.blend
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Modified: trunk/lib/tests/gameengine_physics/vaults.blend
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Modified: trunk/lib/tests/materials/nodelib.blend
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Modified: trunk/lib/tests/physics/fluidsim.blend
===================================================================
(Binary files differ)
Modified: trunk/lib/tests/rendering/displace.blend
===================================================================
(Binary files differ)
Modified: trunk/lib/tests/rendering/irregular_shadow_transp.blend
===================================================================
(Binary files differ)
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