[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34184] trunk/blender/source/blenderplayer /bad_level_call_stubs/stubs.c: stubs.c updates provided by Kupoman.

Mitchell Stokes mogurijin at gmail.com
Sun Jan 9 03:43:26 CET 2011


Revision: 34184
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=34184
Author:   moguri
Date:     2011-01-09 02:43:26 +0000 (Sun, 09 Jan 2011)
Log Message:
-----------
stubs.c updates provided by Kupoman.

Modified Paths:
--------------
    trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c

Modified: trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
===================================================================
--- trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c	2011-01-09 01:17:56 UTC (rev 34183)
+++ trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c	2011-01-09 02:43:26 UTC (rev 34184)
@@ -263,6 +263,11 @@
 void ED_object_constraint_update(struct Object *ob){}
 struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, char *name){return (struct bDeformGroup *) NULL;}
 void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode){}
+void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum){}
+void ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum){}
+void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup){}
+void ED_vgroup_object_is_edit_mode(struct Object *ob){}
+
 void ED_sequencer_update_view(struct bContext *C, int view){}
 float ED_rollBoneToVector(struct EditBone *bone, float new_up_axis[3]){return 0.0f;}
 void ED_space_image_size(struct SpaceImage *sima, int *width, int *height){}
@@ -379,10 +384,12 @@
 struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, EnumPropertyItem *items){return (struct wmKeyMap *) NULL;}
 
 /* intern/decimation */
+#if 1
 int LOD_FreeDecimationData(struct LOD_Decimation_Info *info){return 0;}
 int LOD_CollapseEdge(struct LOD_Decimation_Info *info){return 0;}
 int LOD_PreprocessMesh(struct LOD_Decimation_Info *info){return 0;}
 int LOD_LoadMesh(struct LOD_Decimation_Info *info){return 0;}
+#endif
 
 /* smoke */
 void LzmaCompress(void) { return; }
@@ -428,6 +435,7 @@
 char blender_path[] = "";
 
 /* CSG */
+#if 1
 struct CSG_BooleanOperation * CSG_NewBooleanFunction( void ){return (struct CSG_BooleanOperation *) NULL;}
 void CSG_FreeBooleanOperation(struct CSG_BooleanOperation *operation){return;}
 void CSG_FreeFaceDescriptor(struct CSG_FaceIteratorDescriptor * f_descriptor){return;}
@@ -448,4 +456,5 @@
 	CSG_VertexIteratorDescriptor	obBVertices)
 	{ return 0;}
 
+#endif
 #endif // WITH_GAMEENGINE




More information about the Bf-blender-cvs mailing list