[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34079] trunk/blender/source/gameengine/ GamePlayer/common/GPC_RenderTools.cpp: Adding overhead drawing (frame rate, profile, debug props) capabilities back to the Blenderplayer by replacing commented out BMF_* functions with BLF_* equivalents .
Mitchell Stokes
mogurijin at gmail.com
Wed Jan 5 02:34:33 CET 2011
Revision: 34079
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=34079
Author: moguri
Date: 2011-01-05 02:34:33 +0100 (Wed, 05 Jan 2011)
Log Message:
-----------
Adding overhead drawing (frame rate, profile, debug props) capabilities back to the Blenderplayer by replacing commented out BMF_* functions with BLF_* equivalents.
Modified Paths:
--------------
trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
Modified: trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp 2011-01-05 00:37:21 UTC (rev 34078)
+++ trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp 2011-01-05 01:34:33 UTC (rev 34079)
@@ -347,13 +347,11 @@
if (mode == RAS_IRenderTools::RAS_TEXT_PADDED)
{
glColor3ub(0, 0, 0);
- glRasterPos2s(xco+1, height-yco-1);
- // XXX BMF_DrawString(m_font, s);
+ BLF_draw_default(xco+1, height-yco-1, 0.f, text, strlen(text));
}
glColor3ub(255, 255, 255);
- glRasterPos2s(xco, height-yco);
- // XXX BMF_DrawString(m_font, s);
+ BLF_draw_default(xco, height-yco, 0.f, text, strlen(text));
// Restore view settings
glMatrixMode(GL_PROJECTION);
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