[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35203] trunk/blender/release/scripts/ui: clean whitespace

Campbell Barton ideasman42 at gmail.com
Sat Feb 26 17:27:58 CET 2011


Revision: 35203
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35203
Author:   campbellbarton
Date:     2011-02-26 16:27:58 +0000 (Sat, 26 Feb 2011)
Log Message:
-----------
clean whitespace

Modified Paths:
--------------
    trunk/blender/release/scripts/ui/properties_data_lamp.py
    trunk/blender/release/scripts/ui/properties_data_modifier.py
    trunk/blender/release/scripts/ui/properties_material.py
    trunk/blender/release/scripts/ui/properties_texture.py

Modified: trunk/blender/release/scripts/ui/properties_data_lamp.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_lamp.py	2011-02-26 16:13:14 UTC (rev 35202)
+++ trunk/blender/release/scripts/ui/properties_data_lamp.py	2011-02-26 16:27:58 UTC (rev 35203)
@@ -314,7 +314,7 @@
 
     def draw(self, context):
         layout = self.layout
-        
+
         lamp = context.lamp
 
         col = layout.column()

Modified: trunk/blender/release/scripts/ui/properties_data_modifier.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_modifier.py	2011-02-26 16:13:14 UTC (rev 35202)
+++ trunk/blender/release/scripts/ui/properties_data_modifier.py	2011-02-26 16:27:58 UTC (rev 35203)
@@ -58,9 +58,9 @@
         col.label(text="Bind To:")
         col.prop(md, "use_vertex_groups", text="Vertex Groups")
         col.prop(md, "use_bone_envelopes", text="Bone Envelopes")
-        
+
         layout.separator()
-        
+
         row = layout.row()
         row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
         sub = row.row()
@@ -329,7 +329,7 @@
 
     def MESH_DEFORM(self, layout, ob, md):
         split = layout.split()
-        
+
         col = split.column()
         sub = col.column()
         sub.label(text="Object:")

Modified: trunk/blender/release/scripts/ui/properties_material.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_material.py	2011-02-26 16:13:14 UTC (rev 35202)
+++ trunk/blender/release/scripts/ui/properties_material.py	2011-02-26 16:27:58 UTC (rev 35203)
@@ -252,7 +252,7 @@
             row = layout.row()
             row.prop(mat, "diffuse_ramp_input", text="Input")
             row.prop(mat, "diffuse_ramp_blend", text="Blend")
-            
+
             layout.prop(mat, "diffuse_ramp_factor", text="Factor")
 
 
@@ -817,7 +817,7 @@
         layout = self.layout
 
         vol = context.material.volume  # dont use node material
-        
+
         row = layout.row()
         row.prop(vol, "density")
         row.prop(vol, "density_scale")

Modified: trunk/blender/release/scripts/ui/properties_texture.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_texture.py	2011-02-26 16:13:14 UTC (rev 35202)
+++ trunk/blender/release/scripts/ui/properties_texture.py	2011-02-26 16:27:58 UTC (rev 35203)
@@ -1012,7 +1012,6 @@
         if isinstance(idblock, bpy.types.Material):
             layout.label(text="Bump Mapping:")
 
-            
             # only show bump settings if activated but not for normalmap images
             row = layout.row()
             row.active = tex.use_map_normal and not (tex.texture.type == 'IMAGE' and tex.texture.use_normal_map)
@@ -1022,8 +1021,8 @@
             sub = row.row()
             sub.active = tex.bump_method in ('BUMP_DEFAULT', 'BUMP_BEST_QUALITY')
             sub.prop(tex, "bump_objectspace", text="Space")
-            
 
+
 class TEXTURE_PT_custom_props(TextureButtonsPanel, PropertyPanel, bpy.types.Panel):
     COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
     _context_path = "texture"




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