[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35175] trunk/blender/source/gameengine/ SceneGraph: doxygen: gameengine/SceneGraph tagged.
Nathan Letwory
nathan at letworyinteractive.com
Fri Feb 25 14:39:04 CET 2011
Revision: 35175
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35175
Author: jesterking
Date: 2011-02-25 13:39:04 +0000 (Fri, 25 Feb 2011)
Log Message:
-----------
doxygen: gameengine/SceneGraph tagged.
Modified Paths:
--------------
trunk/blender/source/gameengine/SceneGraph/SG_BBox.cpp
trunk/blender/source/gameengine/SceneGraph/SG_Controller.cpp
trunk/blender/source/gameengine/SceneGraph/SG_IObject.cpp
trunk/blender/source/gameengine/SceneGraph/SG_Node.cpp
trunk/blender/source/gameengine/SceneGraph/SG_ParentRelation.h
trunk/blender/source/gameengine/SceneGraph/SG_Spatial.cpp
trunk/blender/source/gameengine/SceneGraph/SG_Tree.cpp
Modified: trunk/blender/source/gameengine/SceneGraph/SG_BBox.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_BBox.cpp 2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_BBox.cpp 2011-02-25 13:39:04 UTC (rev 35175)
@@ -28,6 +28,11 @@
* Bounding Box
*/
+/** \file gameengine/SceneGraph/SG_BBox.cpp
+ * \ingroup bgesg
+ */
+
+
#include <math.h>
#include "SG_BBox.h"
Modified: trunk/blender/source/gameengine/SceneGraph/SG_Controller.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_Controller.cpp 2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_Controller.cpp 2011-02-25 13:39:04 UTC (rev 35175)
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/SceneGraph/SG_Controller.cpp
+ * \ingroup bgesg
+ */
+
+
#include "SG_Controller.h"
void
Modified: trunk/blender/source/gameengine/SceneGraph/SG_IObject.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_IObject.cpp 2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_IObject.cpp 2011-02-25 13:39:04 UTC (rev 35175)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/SceneGraph/SG_IObject.cpp
+ * \ingroup bgesg
+ */
+
+
#include "SG_IObject.h"
#include "SG_Controller.h"
Modified: trunk/blender/source/gameengine/SceneGraph/SG_Node.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_Node.cpp 2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_Node.cpp 2011-02-25 13:39:04 UTC (rev 35175)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/SceneGraph/SG_Node.cpp
+ * \ingroup bgesg
+ */
+
+
#include "SG_Node.h"
#include "SG_ParentRelation.h"
#include <algorithm>
Modified: trunk/blender/source/gameengine/SceneGraph/SG_ParentRelation.h
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_ParentRelation.h 2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_ParentRelation.h 2011-02-25 13:39:04 UTC (rev 35175)
@@ -32,7 +32,7 @@
* \ingroup bgesg
* @page SG_ParentRelationPage SG_ParentRelation
- * @section
+ * @section SG_ParentRelationSection SG_ParentRelation
*
* This is an abstract interface class to the Scene Graph library.
* It allows you to specify how child nodes react to parent nodes.
Modified: trunk/blender/source/gameengine/SceneGraph/SG_Spatial.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_Spatial.cpp 2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_Spatial.cpp 2011-02-25 13:39:04 UTC (rev 35175)
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/SceneGraph/SG_Spatial.cpp
+ * \ingroup bgesg
+ */
+
+
#include "SG_Node.h"
#include "SG_Spatial.h"
#include "SG_Controller.h"
Modified: trunk/blender/source/gameengine/SceneGraph/SG_Tree.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_Tree.cpp 2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_Tree.cpp 2011-02-25 13:39:04 UTC (rev 35175)
@@ -28,6 +28,11 @@
* Bounding Box
*/
+/** \file gameengine/SceneGraph/SG_Tree.cpp
+ * \ingroup bgesg
+ */
+
+
#include <math.h>
#include "SG_BBox.h"
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