[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35175] trunk/blender/source/gameengine/ SceneGraph: doxygen: gameengine/SceneGraph tagged.

Nathan Letwory nathan at letworyinteractive.com
Fri Feb 25 14:39:04 CET 2011


Revision: 35175
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35175
Author:   jesterking
Date:     2011-02-25 13:39:04 +0000 (Fri, 25 Feb 2011)
Log Message:
-----------
doxygen: gameengine/SceneGraph tagged.

Modified Paths:
--------------
    trunk/blender/source/gameengine/SceneGraph/SG_BBox.cpp
    trunk/blender/source/gameengine/SceneGraph/SG_Controller.cpp
    trunk/blender/source/gameengine/SceneGraph/SG_IObject.cpp
    trunk/blender/source/gameengine/SceneGraph/SG_Node.cpp
    trunk/blender/source/gameengine/SceneGraph/SG_ParentRelation.h
    trunk/blender/source/gameengine/SceneGraph/SG_Spatial.cpp
    trunk/blender/source/gameengine/SceneGraph/SG_Tree.cpp

Modified: trunk/blender/source/gameengine/SceneGraph/SG_BBox.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_BBox.cpp	2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_BBox.cpp	2011-02-25 13:39:04 UTC (rev 35175)
@@ -28,6 +28,11 @@
  * Bounding Box
  */
 
+/** \file gameengine/SceneGraph/SG_BBox.cpp
+ *  \ingroup bgesg
+ */
+
+
 #include <math.h>
  
  #include "SG_BBox.h"

Modified: trunk/blender/source/gameengine/SceneGraph/SG_Controller.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_Controller.cpp	2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_Controller.cpp	2011-02-25 13:39:04 UTC (rev 35175)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/SceneGraph/SG_Controller.cpp
+ *  \ingroup bgesg
+ */
+
+
 #include "SG_Controller.h"
 
 	void 

Modified: trunk/blender/source/gameengine/SceneGraph/SG_IObject.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_IObject.cpp	2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_IObject.cpp	2011-02-25 13:39:04 UTC (rev 35175)
@@ -26,6 +26,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/SceneGraph/SG_IObject.cpp
+ *  \ingroup bgesg
+ */
+
+
 #include "SG_IObject.h"
 #include "SG_Controller.h"
 

Modified: trunk/blender/source/gameengine/SceneGraph/SG_Node.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_Node.cpp	2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_Node.cpp	2011-02-25 13:39:04 UTC (rev 35175)
@@ -26,6 +26,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/SceneGraph/SG_Node.cpp
+ *  \ingroup bgesg
+ */
+
+
 #include "SG_Node.h"
 #include "SG_ParentRelation.h"
 #include <algorithm>

Modified: trunk/blender/source/gameengine/SceneGraph/SG_ParentRelation.h
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_ParentRelation.h	2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_ParentRelation.h	2011-02-25 13:39:04 UTC (rev 35175)
@@ -32,7 +32,7 @@
  *  \ingroup bgesg
  * @page SG_ParentRelationPage SG_ParentRelation   
 
- * @section 
+ * @section SG_ParentRelationSection SG_ParentRelation
  * 
  * This is an abstract interface class to the Scene Graph library. 
  * It allows you to specify how child nodes react to parent nodes.

Modified: trunk/blender/source/gameengine/SceneGraph/SG_Spatial.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_Spatial.cpp	2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_Spatial.cpp	2011-02-25 13:39:04 UTC (rev 35175)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/SceneGraph/SG_Spatial.cpp
+ *  \ingroup bgesg
+ */
+
+
 #include "SG_Node.h"
 #include "SG_Spatial.h"
 #include "SG_Controller.h"

Modified: trunk/blender/source/gameengine/SceneGraph/SG_Tree.cpp
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_Tree.cpp	2011-02-25 13:38:24 UTC (rev 35174)
+++ trunk/blender/source/gameengine/SceneGraph/SG_Tree.cpp	2011-02-25 13:39:04 UTC (rev 35175)
@@ -28,6 +28,11 @@
  * Bounding Box
  */
 
+/** \file gameengine/SceneGraph/SG_Tree.cpp
+ *  \ingroup bgesg
+ */
+
+
 #include <math.h>
  
 #include "SG_BBox.h"




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