[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35172] trunk/blender/source/gameengine/ Network: doxygen: gameengine/Network tagged.

Nathan Letwory nathan at letworyinteractive.com
Fri Feb 25 14:36:49 CET 2011


Revision: 35172
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35172
Author:   jesterking
Date:     2011-02-25 13:36:49 +0000 (Fri, 25 Feb 2011)
Log Message:
-----------
doxygen: gameengine/Network tagged.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp
    trunk/blender/source/gameengine/Network/NG_NetworkMessage.cpp
    trunk/blender/source/gameengine/Network/NG_NetworkObject.cpp
    trunk/blender/source/gameengine/Network/NG_NetworkScene.cpp

Modified: trunk/blender/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp
===================================================================
--- trunk/blender/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp	2011-02-25 13:35:59 UTC (rev 35171)
+++ trunk/blender/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp	2011-02-25 13:36:49 UTC (rev 35172)
@@ -28,6 +28,11 @@
  * LoopbackNetworkDeviceInterface derived from NG_NetworkDeviceInterface
  */
 
+/** \file gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp
+ *  \ingroup bgenetlb
+ */
+
+
 #include "NG_LoopBackNetworkDeviceInterface.h"
 #include "NG_NetworkMessage.h"
 

Modified: trunk/blender/source/gameengine/Network/NG_NetworkMessage.cpp
===================================================================
--- trunk/blender/source/gameengine/Network/NG_NetworkMessage.cpp	2011-02-25 13:35:59 UTC (rev 35171)
+++ trunk/blender/source/gameengine/Network/NG_NetworkMessage.cpp	2011-02-25 13:36:49 UTC (rev 35172)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
  * generic Network Message implementation
  */
+
+/** \file gameengine/Network/NG_NetworkMessage.cpp
+ *  \ingroup bgenet
+ */
+
 #include "NG_NetworkMessage.h"
 #include <assert.h>
 

Modified: trunk/blender/source/gameengine/Network/NG_NetworkObject.cpp
===================================================================
--- trunk/blender/source/gameengine/Network/NG_NetworkObject.cpp	2011-02-25 13:35:59 UTC (rev 35171)
+++ trunk/blender/source/gameengine/Network/NG_NetworkObject.cpp	2011-02-25 13:36:49 UTC (rev 35172)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
  * NetworkGame_NetworkObject generic Network Object implementation
  */
+
+/** \file gameengine/Network/NG_NetworkObject.cpp
+ *  \ingroup bgenet
+ */
+
 #include "NG_NetworkObject.h"
 
 NG_NetworkObject::NG_NetworkObject()

Modified: trunk/blender/source/gameengine/Network/NG_NetworkScene.cpp
===================================================================
--- trunk/blender/source/gameengine/Network/NG_NetworkScene.cpp	2011-02-25 13:35:59 UTC (rev 35171)
+++ trunk/blender/source/gameengine/Network/NG_NetworkScene.cpp	2011-02-25 13:36:49 UTC (rev 35172)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
  * NetworkSceneManagement generic implementation
  */
+
+/** \file gameengine/Network/NG_NetworkScene.cpp
+ *  \ingroup bgenet
+ */
+
 #include <stdio.h>
 #include <MT_assert.h>
 #include <algorithm>




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