[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35169] trunk/blender/source/gameengine/ GameLogic: doxygen: gameengine/GameLogic tagged.
Nathan Letwory
nathan at letworyinteractive.com
Fri Feb 25 14:32:12 CET 2011
Revision: 35169
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35169
Author: jesterking
Date: 2011-02-25 13:32:11 +0000 (Fri, 25 Feb 2011)
Log Message:
-----------
doxygen: gameengine/GameLogic tagged.
Modified Paths:
--------------
trunk/blender/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
trunk/blender/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
trunk/blender/source/gameengine/GameLogic/SCA_ANDController.cpp
trunk/blender/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp
trunk/blender/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
trunk/blender/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp
trunk/blender/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
trunk/blender/source/gameengine/GameLogic/SCA_BasicEventManager.cpp
trunk/blender/source/gameengine/GameLogic/SCA_DelaySensor.cpp
trunk/blender/source/gameengine/GameLogic/SCA_EventManager.cpp
trunk/blender/source/gameengine/GameLogic/SCA_ExpressionController.cpp
trunk/blender/source/gameengine/GameLogic/SCA_IActuator.cpp
trunk/blender/source/gameengine/GameLogic/SCA_IController.cpp
trunk/blender/source/gameengine/GameLogic/SCA_IInputDevice.cpp
trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
trunk/blender/source/gameengine/GameLogic/SCA_IObject.cpp
trunk/blender/source/gameengine/GameLogic/SCA_IScene.cpp
trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp
trunk/blender/source/gameengine/GameLogic/SCA_JoystickManager.cpp
trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
trunk/blender/source/gameengine/GameLogic/SCA_KeyboardManager.cpp
trunk/blender/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
trunk/blender/source/gameengine/GameLogic/SCA_LogicManager.cpp
trunk/blender/source/gameengine/GameLogic/SCA_MouseManager.cpp
trunk/blender/source/gameengine/GameLogic/SCA_MouseSensor.cpp
trunk/blender/source/gameengine/GameLogic/SCA_NANDController.cpp
trunk/blender/source/gameengine/GameLogic/SCA_NORController.cpp
trunk/blender/source/gameengine/GameLogic/SCA_ORController.cpp
trunk/blender/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
trunk/blender/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp
trunk/blender/source/gameengine/GameLogic/SCA_PropertySensor.cpp
trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
trunk/blender/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp
trunk/blender/source/gameengine/GameLogic/SCA_PythonMouse.cpp
trunk/blender/source/gameengine/GameLogic/SCA_RandomActuator.cpp
trunk/blender/source/gameengine/GameLogic/SCA_RandomEventManager.cpp
trunk/blender/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp
trunk/blender/source/gameengine/GameLogic/SCA_RandomSensor.cpp
trunk/blender/source/gameengine/GameLogic/SCA_TimeEventManager.cpp
trunk/blender/source/gameengine/GameLogic/SCA_XNORController.cpp
trunk/blender/source/gameengine/GameLogic/SCA_XORController.cpp
Modified: trunk/blender/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -24,6 +24,11 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
+
+/** \file gameengine/GameLogic/Joystick/SCA_Joystick.cpp
+ * \ingroup gamelogic
+ */
+
#ifndef DISABLE_SDL
#include <SDL.h>
#endif
Modified: trunk/blender/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -24,6 +24,11 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
+
+/** \file gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
+ * \ingroup gamelogic
+ */
+
#ifndef DISABLE_SDL
#include <SDL.h>
#endif
Modified: trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -23,6 +23,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_2DFilterActuator.cpp
+ * \ingroup gamelogic
+ */
+
+
#include <stddef.h>
#include "SCA_IActuator.h"
Modified: trunk/blender/source/gameengine/GameLogic/SCA_ANDController.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ANDController.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ANDController.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_ANDController.cpp
+ * \ingroup gamelogic
+ */
+
+
#include "SCA_ANDController.h"
#include "SCA_ISensor.h"
#include "SCA_LogicManager.h"
Modified: trunk/blender/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_ActuatorEventManager.cpp
+ * \ingroup gamelogic
+ */
+
+
#include "SCA_ISensor.h"
#include "SCA_ActuatorEventManager.h"
#include "SCA_ActuatorSensor.h"
Modified: trunk/blender/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_ActuatorSensor.cpp
+ * \ingroup gamelogic
+ */
+
+
#include <stddef.h>
#include <iostream>
Modified: trunk/blender/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -30,6 +30,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_AlwaysEventManager.cpp
+ * \ingroup gamelogic
+ */
+
+
#include "SCA_AlwaysEventManager.h"
#include "SCA_LogicManager.h"
#include <vector>
Modified: trunk/blender/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_AlwaysSensor.cpp
+ * \ingroup gamelogic
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
// This warning tells us about truncation of __long__ stl-generated names.
// It can occasionally cause DevStudio to have internal compiler warnings.
Modified: trunk/blender/source/gameengine/GameLogic/SCA_BasicEventManager.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_BasicEventManager.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_BasicEventManager.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -30,6 +30,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_BasicEventManager.cpp
+ * \ingroup gamelogic
+ */
+
+
#include "SCA_BasicEventManager.h"
#include "SCA_LogicManager.h"
#include <vector>
Modified: trunk/blender/source/gameengine/GameLogic/SCA_DelaySensor.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_DelaySensor.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_DelaySensor.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_DelaySensor.cpp
+ * \ingroup gamelogic
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
// This warning tells us about truncation of __long__ stl-generated names.
// It can occasionally cause DevStudio to have internal compiler warnings.
Modified: trunk/blender/source/gameengine/GameLogic/SCA_EventManager.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_EventManager.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_EventManager.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_EventManager.cpp
+ * \ingroup gamelogic
+ */
+
+
#include <assert.h>
#include "SCA_EventManager.h"
#include "SCA_ISensor.h"
Modified: trunk/blender/source/gameengine/GameLogic/SCA_ExpressionController.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ExpressionController.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ExpressionController.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_ExpressionController.cpp
+ * \ingroup gamelogic
+ */
+
+
#include "SCA_ExpressionController.h"
#include "SCA_ISensor.h"
#include "SCA_LogicManager.h"
Modified: trunk/blender/source/gameengine/GameLogic/SCA_IActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_IActuator.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_IActuator.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_IActuator.cpp
+ * \ingroup gamelogic
+ */
+
+
#include "SCA_IActuator.h"
#include <stdio.h>
Modified: trunk/blender/source/gameengine/GameLogic/SCA_IController.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_IController.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_IController.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_IController.cpp
+ * \ingroup gamelogic
+ */
+
+
#include <stddef.h>
#include "SCA_IController.h"
Modified: trunk/blender/source/gameengine/GameLogic/SCA_IInputDevice.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_IInputDevice.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_IInputDevice.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_IInputDevice.cpp
+ * \ingroup gamelogic
+ */
+
+
#include <assert.h>
#include "SCA_IInputDevice.h"
Modified: trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_ILogicBrick.cpp
+ * \ingroup gamelogic
+ */
+
+
#include <stddef.h>
#include "SCA_ILogicBrick.h"
Modified: trunk/blender/source/gameengine/GameLogic/SCA_IObject.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_IObject.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_IObject.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -25,6 +25,11 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
+
+/** \file gameengine/GameLogic/SCA_IObject.cpp
+ * \ingroup gamelogic
+ */
+
#include <iostream>
#include <algorithm>
Modified: trunk/blender/source/gameengine/GameLogic/SCA_IScene.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_IScene.cpp 2011-02-25 13:31:23 UTC (rev 35168)
+++ trunk/blender/source/gameengine/GameLogic/SCA_IScene.cpp 2011-02-25 13:32:11 UTC (rev 35169)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GameLogic/SCA_IScene.cpp
+ * \ingroup gamelogic
+ */
+
+
#include "SCA_IScene.h"
#include "Value.h"
@@ Diff output truncated at 10240 characters. @@
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