[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35167] trunk/blender/source/gameengine/ Converter: doxygen: gameengine/Converter tagged.
Nathan Letwory
nathan at letworyinteractive.com
Fri Feb 25 14:30:42 CET 2011
Revision: 35167
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35167
Author: jesterking
Date: 2011-02-25 13:30:41 +0000 (Fri, 25 Feb 2011)
Log Message:
-----------
doxygen: gameengine/Converter tagged.
Modified Paths:
--------------
trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.cpp
trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp
trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h
trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.cpp
trunk/blender/source/gameengine/Converter/BL_ArmatureObject.cpp
trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
trunk/blender/source/gameengine/Converter/BL_DeformableGameObject.cpp
trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp
trunk/blender/source/gameengine/Converter/BL_ModifierDeformer.cpp
trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp
trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp
trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp
trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp
trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp
trunk/blender/source/gameengine/Converter/KX_ConvertProperties.cpp
trunk/blender/source/gameengine/Converter/KX_ConvertSensors.cpp
trunk/blender/source/gameengine/Converter/KX_IpoConvert.cpp
trunk/blender/source/gameengine/Converter/KX_SoftBodyDeformer.cpp
Modified: trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ActionActuator.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "SCA_LogicManager.h"
#include "BL_ActionActuator.h"
#include "BL_ArmatureObject.h"
Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ArmatureActuator.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "DNA_action_types.h"
#include "DNA_constraint_types.h"
#include "DNA_actuator_types.h"
Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ArmatureChannel.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "DNA_armature_types.h"
#include "BL_ArmatureChannel.h"
#include "BL_ArmatureObject.h"
Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h 2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,7 +27,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file BL_ActionChannel.h
+/** \file BL_ArmatureChannel.h
* \ingroup bgeconv
*/
Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ArmatureConstraint.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "DNA_constraint_types.h"
#include "DNA_action_types.h"
#include "BL_ArmatureConstraint.h"
Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureObject.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureObject.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureObject.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ArmatureObject.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "BL_ArmatureObject.h"
#include "BL_ActionActuator.h"
#include "KX_BlenderSceneConverter.h"
Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -28,6 +28,11 @@
* Convert blender data to ketsji
*/
+/** \file gameengine/Converter/BL_BlenderDataConversion.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786)
#endif
Modified: trunk/blender/source/gameengine/Converter/BL_DeformableGameObject.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_DeformableGameObject.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_DeformableGameObject.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_DeformableGameObject.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "BL_DeformableGameObject.h"
#include "BL_ShapeDeformer.h"
#include "BL_ShapeActionActuator.h"
Modified: trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -28,6 +28,11 @@
* Simple deformation controller that restores a mesh to its rest position
*/
+/** \file gameengine/Converter/BL_MeshDeformer.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
// This warning tells us about truncation of __long__ stl-generated names.
// It can occasionally cause DevStudio to have internal compiler warnings.
Modified: trunk/blender/source/gameengine/Converter/BL_ModifierDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ModifierDeformer.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ModifierDeformer.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ModifierDeformer.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786)
#endif //WIN32
Modified: trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ShapeActionActuator.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined (__sgi)
#include <math.h>
#else
Modified: trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ShapeDeformer.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786)
#endif //WIN32
Modified: trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_SkinDeformer.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786)
#endif //WIN32
Modified: trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BlenderWorldInfo.cpp
+ * \ingroup bgeconv
+ */
+
+
#include <stdio.h> // printf()
#include "BlenderWorldInfo.h"
Modified: trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/KX_BlenderScalarInterpolator.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "KX_BlenderScalarInterpolator.h"
#include <cstring>
Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/KX_BlenderSceneConverter.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif
Modified: trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp 2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp 2011-02-25 13:30:41 UTC (rev 35167)
@@ -28,6 +28,11 @@
* Convert Blender actuators for use in the GameEngine
*/
+/** \file gameengine/Converter/KX_ConvertActuators.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786)
#endif //WIN32
Modified: trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp
===================================================================
@@ Diff output truncated at 10240 characters. @@
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