[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35167] trunk/blender/source/gameengine/ Converter: doxygen: gameengine/Converter tagged.

Nathan Letwory nathan at letworyinteractive.com
Fri Feb 25 14:30:42 CET 2011


Revision: 35167
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35167
Author:   jesterking
Date:     2011-02-25 13:30:41 +0000 (Fri, 25 Feb 2011)
Log Message:
-----------
doxygen: gameengine/Converter tagged.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
    trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.cpp
    trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp
    trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h
    trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.cpp
    trunk/blender/source/gameengine/Converter/BL_ArmatureObject.cpp
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    trunk/blender/source/gameengine/Converter/BL_DeformableGameObject.cpp
    trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp
    trunk/blender/source/gameengine/Converter/BL_ModifierDeformer.cpp
    trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp
    trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp
    trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp
    trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp
    trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
    trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
    trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp
    trunk/blender/source/gameengine/Converter/KX_ConvertProperties.cpp
    trunk/blender/source/gameengine/Converter/KX_ConvertSensors.cpp
    trunk/blender/source/gameengine/Converter/KX_IpoConvert.cpp
    trunk/blender/source/gameengine/Converter/KX_SoftBodyDeformer.cpp

Modified: trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
 */
 
+/** \file gameengine/Converter/BL_ActionActuator.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #include "SCA_LogicManager.h"
 #include "BL_ActionActuator.h"
 #include "BL_ArmatureObject.h"

Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Converter/BL_ArmatureActuator.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #include "DNA_action_types.h"
 #include "DNA_constraint_types.h"
 #include "DNA_actuator_types.h"

Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -26,6 +26,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Converter/BL_ArmatureChannel.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #include "DNA_armature_types.h"
 #include "BL_ArmatureChannel.h"
 #include "BL_ArmatureObject.h"

Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h	2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,7 +27,7 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
-/** \file BL_ActionChannel.h
+/** \file BL_ArmatureChannel.h
  *  \ingroup bgeconv
  */
 

Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -26,6 +26,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Converter/BL_ArmatureConstraint.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #include "DNA_constraint_types.h"
 #include "DNA_action_types.h"
 #include "BL_ArmatureConstraint.h"

Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureObject.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureObject.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureObject.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Converter/BL_ArmatureObject.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #include "BL_ArmatureObject.h"
 #include "BL_ActionActuator.h"
 #include "KX_BlenderSceneConverter.h"

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -28,6 +28,11 @@
  * Convert blender data to ketsji
  */
 
+/** \file gameengine/Converter/BL_BlenderDataConversion.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 #pragma warning (disable : 4786)
 #endif

Modified: trunk/blender/source/gameengine/Converter/BL_DeformableGameObject.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_DeformableGameObject.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_DeformableGameObject.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Converter/BL_DeformableGameObject.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #include "BL_DeformableGameObject.h"
 #include "BL_ShapeDeformer.h"
 #include "BL_ShapeActionActuator.h"

Modified: trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -28,6 +28,11 @@
  * Simple deformation controller that restores a mesh to its rest position
  */
 
+/** \file gameengine/Converter/BL_MeshDeformer.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 // This warning tells us about truncation of __long__ stl-generated names.
 // It can occasionally cause DevStudio to have internal compiler warnings.

Modified: trunk/blender/source/gameengine/Converter/BL_ModifierDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ModifierDeformer.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ModifierDeformer.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Converter/BL_ModifierDeformer.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 #pragma warning (disable : 4786)
 #endif //WIN32

Modified: trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
 */
 
+/** \file gameengine/Converter/BL_ShapeActionActuator.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #if defined (__sgi)
 #include <math.h>
 #else

Modified: trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Converter/BL_ShapeDeformer.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 #pragma warning (disable : 4786)
 #endif //WIN32

Modified: trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -27,6 +27,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Converter/BL_SkinDeformer.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 #pragma warning (disable : 4786)
 #endif //WIN32

Modified: trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -26,6 +26,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Converter/BlenderWorldInfo.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #include <stdio.h>  // printf()
 
 #include "BlenderWorldInfo.h"

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -26,6 +26,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Converter/KX_BlenderScalarInterpolator.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #include "KX_BlenderScalarInterpolator.h"
 
 #include <cstring>

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -26,6 +26,11 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Converter/KX_BlenderSceneConverter.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 #pragma warning (disable:4786) // suppress stl-MSVC debug info warning
 #endif

Modified: trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp	2011-02-25 13:29:48 UTC (rev 35166)
+++ trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp	2011-02-25 13:30:41 UTC (rev 35167)
@@ -28,6 +28,11 @@
 * Convert Blender actuators for use in the GameEngine
 */
 
+/** \file gameengine/Converter/KX_ConvertActuators.cpp
+ *  \ingroup bgeconv
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 #pragma warning (disable : 4786) 
 #endif //WIN32

Modified: trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp
===================================================================

@@ Diff output truncated at 10240 characters. @@



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