[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35063] trunk/blender: doxygen: entries for blenderroutines, converter, expressions, gamelogic, gameplayer , ketsji

Nathan Letwory nathan at letworyinteractive.com
Tue Feb 22 11:33:14 CET 2011


Revision: 35063
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35063
Author:   jesterking
Date:     2011-02-22 10:33:14 +0000 (Tue, 22 Feb 2011)
Log Message:
-----------
doxygen: entries for blenderroutines, converter, expressions, gamelogic, gameplayer, ketsji

Modified Paths:
--------------
    trunk/blender/doc/Doxyfile
    trunk/blender/doc/doxygen.main
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderGL.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
    trunk/blender/source/gameengine/Converter/BL_ActionActuator.h
    trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.h
    trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h
    trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.h
    trunk/blender/source/gameengine/Converter/BL_ArmatureObject.h
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h
    trunk/blender/source/gameengine/Converter/BL_DeformableGameObject.h
    trunk/blender/source/gameengine/Converter/BL_MeshDeformer.h
    trunk/blender/source/gameengine/Converter/BL_ModifierDeformer.h
    trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.h
    trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.h
    trunk/blender/source/gameengine/Converter/BL_SkinDeformer.h
    trunk/blender/source/gameengine/Converter/BlenderWorldInfo.h
    trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
    trunk/blender/source/gameengine/Converter/KX_ConvertActuators.h
    trunk/blender/source/gameengine/Converter/KX_ConvertControllers.h
    trunk/blender/source/gameengine/Converter/KX_ConvertProperties.h
    trunk/blender/source/gameengine/Converter/KX_ConvertSensors.h
    trunk/blender/source/gameengine/Converter/KX_IpoConvert.h
    trunk/blender/source/gameengine/Converter/KX_SoftBodyDeformer.h
    trunk/blender/source/gameengine/Expressions/BoolValue.h
    trunk/blender/source/gameengine/Expressions/ConstExpr.h
    trunk/blender/source/gameengine/Expressions/EXP_C-Api.h
    trunk/blender/source/gameengine/Expressions/EmptyValue.h
    trunk/blender/source/gameengine/Expressions/ErrorValue.h
    trunk/blender/source/gameengine/Expressions/Expression.h
    trunk/blender/source/gameengine/Expressions/FloatValue.h
    trunk/blender/source/gameengine/Expressions/IdentifierExpr.h
    trunk/blender/source/gameengine/Expressions/IfExpr.h
    trunk/blender/source/gameengine/Expressions/InputParser.h
    trunk/blender/source/gameengine/Expressions/IntValue.h
    trunk/blender/source/gameengine/Expressions/KX_HashedPtr.h
    trunk/blender/source/gameengine/Expressions/KX_Python.h
    trunk/blender/source/gameengine/Expressions/ListValue.h
    trunk/blender/source/gameengine/Expressions/Operator1Expr.h
    trunk/blender/source/gameengine/Expressions/Operator2Expr.h
    trunk/blender/source/gameengine/Expressions/PyObjectPlus.h
    trunk/blender/source/gameengine/Expressions/StringValue.h
    trunk/blender/source/gameengine/Expressions/Value.h
    trunk/blender/source/gameengine/Expressions/VectorValue.h
    trunk/blender/source/gameengine/Expressions/VoidValue.h
    trunk/blender/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
    trunk/blender/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
    trunk/blender/source/gameengine/GameLogic/Joystick/SCA_JoystickPrivate.h
    trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.h
    trunk/blender/source/gameengine/GameLogic/SCA_ANDController.h
    trunk/blender/source/gameengine/GameLogic/SCA_ActuatorEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_ActuatorSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_AlwaysSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_BasicEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_DelaySensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_EventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_ExpressionController.h
    trunk/blender/source/gameengine/GameLogic/SCA_IActuator.h
    trunk/blender/source/gameengine/GameLogic/SCA_IController.h
    trunk/blender/source/gameengine/GameLogic/SCA_IInputDevice.h
    trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.h
    trunk/blender/source/gameengine/GameLogic/SCA_IObject.h
    trunk/blender/source/gameengine/GameLogic/SCA_IScene.h
    trunk/blender/source/gameengine/GameLogic/SCA_ISensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_JoystickManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_KeyboardManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_KeyboardSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_LogicManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_MouseManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_MouseSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_NANDController.h
    trunk/blender/source/gameengine/GameLogic/SCA_NORController.h
    trunk/blender/source/gameengine/GameLogic/SCA_ORController.h
    trunk/blender/source/gameengine/GameLogic/SCA_PropertyActuator.h
    trunk/blender/source/gameengine/GameLogic/SCA_PropertyEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_PropertySensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_PythonController.h
    trunk/blender/source/gameengine/GameLogic/SCA_PythonKeyboard.h
    trunk/blender/source/gameengine/GameLogic/SCA_PythonMouse.h
    trunk/blender/source/gameengine/GameLogic/SCA_RandomActuator.h
    trunk/blender/source/gameengine/GameLogic/SCA_RandomEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
    trunk/blender/source/gameengine/GameLogic/SCA_RandomSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_TimeEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_XNORController.h
    trunk/blender/source/gameengine/GameLogic/SCA_XORController.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_Canvas.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_Engine.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_RawImage.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_System.h
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.h
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_System.h
    trunk/blender/source/gameengine/Ketsji/BL_BlenderShader.h
    trunk/blender/source/gameengine/Ketsji/BL_Material.h
    trunk/blender/source/gameengine/Ketsji/BL_Shader.h
    trunk/blender/source/gameengine/Ketsji/BL_Texture.h
    trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
    trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
    trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
    trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
    trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_ArmatureSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_BlenderMaterial.h
    trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.h
    trunk/blender/source/gameengine/Ketsji/KX_Camera.h
    trunk/blender/source/gameengine/Ketsji/KX_CameraActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_CameraIpoSGController.h
    trunk/blender/source/gameengine/Ketsji/KX_ClientObjectInfo.h
    trunk/blender/source/gameengine/Ketsji/KX_ConstraintActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.h
    trunk/blender/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
    trunk/blender/source/gameengine/Ketsji/KX_Dome.h
    trunk/blender/source/gameengine/Ketsji/KX_EmptyObject.h
    trunk/blender/source/gameengine/Ketsji/KX_FontObject.h
    trunk/blender/source/gameengine/Ketsji/KX_GameActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_GameObject.h
    trunk/blender/source/gameengine/Ketsji/KX_IInterpolator.h
    trunk/blender/source/gameengine/Ketsji/KX_IPOTransform.h
    trunk/blender/source/gameengine/Ketsji/KX_IPO_SGController.h
    trunk/blender/source/gameengine/Ketsji/KX_IPhysicsController.h
    trunk/blender/source/gameengine/Ketsji/KX_IScalarInterpolator.h
    trunk/blender/source/gameengine/Ketsji/KX_ISceneConverter.h
    trunk/blender/source/gameengine/Ketsji/KX_ISystem.h
    trunk/blender/source/gameengine/Ketsji/KX_IpoActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
    trunk/blender/source/gameengine/Ketsji/KX_Light.h
    trunk/blender/source/gameengine/Ketsji/KX_LightIpoSGController.h
    trunk/blender/source/gameengine/Ketsji/KX_MaterialIpoController.h
    trunk/blender/source/gameengine/Ketsji/KX_MeshProxy.h
    trunk/blender/source/gameengine/Ketsji/KX_MotionState.h
    trunk/blender/source/gameengine/Ketsji/KX_MouseFocusSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_NearSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
    trunk/blender/source/gameengine/Ketsji/KX_ObjectActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_OrientationInterpolator.h
    trunk/blender/source/gameengine/Ketsji/KX_ParentActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h
    trunk/blender/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
    trunk/blender/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
    trunk/blender/source/gameengine/Ketsji/KX_PolyProxy.h
    trunk/blender/source/gameengine/Ketsji/KX_PolygonMaterial.h
    trunk/blender/source/gameengine/Ketsji/KX_PositionInterpolator.h
    trunk/blender/source/gameengine/Ketsji/KX_PyConstraintBinding.h
    trunk/blender/source/gameengine/Ketsji/KX_PyMath.h
    trunk/blender/source/gameengine/Ketsji/KX_PythonInit.h
    trunk/blender/source/gameengine/Ketsji/KX_PythonInitTypes.h
    trunk/blender/source/gameengine/Ketsji/KX_PythonSeq.h
    trunk/blender/source/gameengine/Ketsji/KX_RadarSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_RayCast.h
    trunk/blender/source/gameengine/Ketsji/KX_RayEventManager.h
    trunk/blender/source/gameengine/Ketsji/KX_RaySensor.h
    trunk/blender/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h
    trunk/blender/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
    trunk/blender/source/gameengine/Ketsji/KX_ScalarInterpolator.h
    trunk/blender/source/gameengine/Ketsji/KX_ScalingInterpolator.h
    trunk/blender/source/gameengine/Ketsji/KX_Scene.h
    trunk/blender/source/gameengine/Ketsji/KX_SceneActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_SoundActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_StateActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
    trunk/blender/source/gameengine/Ketsji/KX_TimeLogger.h
    trunk/blender/source/gameengine/Ketsji/KX_TouchEventManager.h
    trunk/blender/source/gameengine/Ketsji/KX_TouchSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_TrackToActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_VehicleWrapper.h
    trunk/blender/source/gameengine/Ketsji/KX_VertexProxy.h
    trunk/blender/source/gameengine/Ketsji/KX_VisibilityActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_WorldInfo.h
    trunk/blender/source/gameengine/Ketsji/KX_WorldIpoController.h

Modified: trunk/blender/doc/Doxyfile
===================================================================
--- trunk/blender/doc/Doxyfile	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/doc/Doxyfile	2011-02-22 10:33:14 UTC (rev 35063)
@@ -631,7 +631,13 @@
                          ../source/blender/modifiers \
                          ../source/blender/gpu \
                          ../source/blender/avi \
-                         ../intern/guardedalloc
+                         ../intern/guardedalloc \
+                         ../source/gameengine/BlenderRoutines \
+                         ../source/gameengine/Converter \
+                         ../source/gameengine/Expressions \
+                         ../source/gameengine/GameLogic \
+                         ../source/gameengine/GamePlayer \
+                         ../source/gameengine/Ketsji
 
 # This tag can be used to specify the character encoding of the source files 
 # that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is 

Modified: trunk/blender/doc/doxygen.main
===================================================================
--- trunk/blender/doc/doxygen.main	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/doc/doxygen.main	2011-02-22 10:33:14 UTC (rev 35063)
@@ -47,7 +47,29 @@
  *  \ingroup scripts
  */
 
-/** \defgroup gameengine Game Engine */
+/** \defgroup bge Game Engine */
+/** \defgroup gamelogic Game Logic
+ *  \ingroup bge
+ */
+/** \defgroup bgeconv Converter
+ *  \ingroup bge
+ */
+/** \defgroup blroutines Blender Routines
+ *  \ingroup bge
+ */
+/** \defgroup expressions Expressions
+ *  \ingroup bge
+ */
+/** \defgroup player Game Player
+ *  \ingroup bge
+ */
+/** \defgroup ketsji Ketsji
+ *  \ingroup bge
+ *  \todo check all headers and code files for proper licenses
+ */
+/** \defgroup ketsjinet Ketsji Network
+ *  \ingroup ketsji
+ */
 
 /** \defgroup audaspace Audaspace
  *  \ingroup intern undoc

Modified: trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -26,6 +26,11 @@
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file KX_BlenderCanvas.h
+ *  \ingroup blroutines
+ */
+
 #ifndef __KX_BLENDERCANVAS
 #define __KX_BLENDERCANVAS
 

Modified: trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderGL.h
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderGL.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderGL.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -26,6 +26,11 @@
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file KX_BlenderGL.h
+ *  \ingroup blroutines
+ */
+
 #ifndef __BLENDERGL
 #define __BLENDERGL
 

Modified: trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -26,6 +26,11 @@
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file KX_BlenderInputDevice.h
+ *  \ingroup blroutines
+ */
+
 #ifndef __KX_BLENDERINPUTDEVICE
 #define __KX_BLENDERINPUTDEVICE
 

Modified: trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -26,6 +26,11 @@
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file KX_BlenderKeyboardDevice.h
+ *  \ingroup blroutines
+ */
+
 #ifndef __KX_BLENDERKEYBOARDDEVICE
 #define __KX_BLENDERKEYBOARDDEVICE
 

Modified: trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -26,6 +26,11 @@
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file KX_BlenderMouseDevice.h
+ *  \ingroup blroutines
+ */
+
 #ifndef __KX_BLENDERMOUSEDEVICE
 #define __KX_BLENDERMOUSEDEVICE
 

Modified: trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -27,6 +27,10 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file KX_BlenderRenderTools.h
+ *  \ingroup blroutines
+ */
+
 #ifndef __KX_BLENDERRENDERTOOLS
 #define __KX_BLENDERRENDERTOOLS
 

Modified: trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -26,12 +26,15 @@
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file KX_BlenderSystem.h
+ *  \ingroup blroutines
+ *  \brief Blender System embedding. Needed when gameengine runs embedded within Blender.
+ */
+
 #ifndef __KX_BLENDERSYSTEM
 #define __KX_BLENDERSYSTEM
 
-/**
- * Blender System embedding. Needed when gameengine runs embedded within Blender.
- */
 #include "KX_ISystem.h"
 
 #ifdef WITH_CXX_GUARDEDALLOC
@@ -47,8 +50,6 @@
 	virtual ~KX_BlenderSystem() {};
 	virtual double GetTimeInSeconds();
 
-
-
 #ifdef WITH_CXX_GUARDEDALLOC
 public:
 	void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderSystem"); }

Modified: trunk/blender/source/gameengine/Converter/BL_ActionActuator.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ActionActuator.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/Converter/BL_ActionActuator.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -27,6 +27,10 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file BL_ActionActuator.h
+ *  \ingroup bgeconv
+ */
+
 #ifndef BL_ACTIONACTUATOR
 #define BL_ACTIONACTUATOR
 

Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -26,6 +26,11 @@
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file BL_ArmatureActuator.h
+ *  \ingroup bgeconv
+ */
+
 #ifndef BL_ARMATUREACTUATOR
 #define BL_ARMATUREACTUATOR
 

Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -26,6 +26,11 @@
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file BL_ActionChannel.h
+ *  \ingroup bgeconv
+ */
+
 #ifndef __BL_ARMATURECHANNEL
 #define __BL_ARMATURECHANNEL
 

Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -26,6 +26,11 @@
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file BL_ArmatureConstraint.h
+ *  \ingroup bgeconv
+ */
+
 #ifndef __BL_ARMATURECONSTRAINT
 #define __BL_ARMATURECONSTRAINT
 

Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureObject.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ArmatureObject.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/Converter/BL_ArmatureObject.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -27,6 +27,10 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file BL_ArmatureObject.h
+ *  \ingroup bgeconv
+ */
+
 #ifndef BL_ARMATUREOBJECT
 #define BL_ARMATUREOBJECT
 

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h	2011-02-22 10:27:32 UTC (rev 35062)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h	2011-02-22 10:33:14 UTC (rev 35063)
@@ -1,4 +1,4 @@
-/**
+/*
  * $Id$
  *
  * ***** BEGIN GPL LICENSE BLOCK *****
@@ -26,6 +26,11 @@
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file BL_BlenderDataConversion.h
+ *  \ingroup bgeconv
+ */
+
 #ifndef __BLENDER_CONVERT

@@ Diff output truncated at 10240 characters. @@



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