[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34922] trunk/blender: pep8 cleanup and remove unused vars/imports

Campbell Barton ideasman42 at gmail.com
Thu Feb 17 05:35:45 CET 2011


Revision: 34922
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=34922
Author:   campbellbarton
Date:     2011-02-17 04:35:41 +0000 (Thu, 17 Feb 2011)
Log Message:
-----------
pep8 cleanup and remove unused vars/imports

Modified Paths:
--------------
    trunk/blender/build_files/cmake/cmake_consistency_check.py
    trunk/blender/build_files/cmake/cmake_qtcreator_project.py
    trunk/blender/release/datafiles/ctodata.py
    trunk/blender/release/scripts/modules/bpy/utils.py
    trunk/blender/release/scripts/modules/sys_info.py
    trunk/blender/release/scripts/op/object.py
    trunk/blender/release/scripts/ui/properties_data_armature.py
    trunk/blender/release/scripts/ui/properties_data_mesh.py
    trunk/blender/release/scripts/ui/properties_material.py
    trunk/blender/release/scripts/ui/properties_object.py
    trunk/blender/release/scripts/ui/properties_particle.py
    trunk/blender/release/scripts/ui/properties_render.py
    trunk/blender/release/scripts/ui/space_console.py
    trunk/blender/release/scripts/ui/space_info.py
    trunk/blender/release/scripts/ui/space_logic.py
    trunk/blender/release/scripts/ui/space_sequencer.py
    trunk/blender/release/scripts/ui/space_userpref.py
    trunk/blender/release/scripts/ui/space_userpref_keymap.py
    trunk/blender/release/scripts/ui/space_view3d.py
    trunk/blender/release/scripts/ui/space_view3d_toolbar.py

Modified: trunk/blender/build_files/cmake/cmake_consistency_check.py
===================================================================
--- trunk/blender/build_files/cmake/cmake_consistency_check.py	2011-02-17 01:24:52 UTC (rev 34921)
+++ trunk/blender/build_files/cmake/cmake_consistency_check.py	2011-02-17 04:35:41 UTC (rev 34922)
@@ -34,7 +34,7 @@
     "/ik_glut_test/"
 
 import os
-from os.path import join, dirname, normpath, abspath
+from os.path import join, dirname, normpath, abspath, splitext
 
 base = join(os.path.dirname(__file__), "..", "..")
 base = normpath(base)
@@ -45,10 +45,7 @@
 global_h = set()
 global_c = set()
 
-import os
-from os.path import  splitext
 
-
 def source_list(path, filename_check=None):
     for dirpath, dirnames, filenames in os.walk(path):
 

Modified: trunk/blender/build_files/cmake/cmake_qtcreator_project.py
===================================================================
--- trunk/blender/build_files/cmake/cmake_qtcreator_project.py	2011-02-17 01:24:52 UTC (rev 34921)
+++ trunk/blender/build_files/cmake/cmake_qtcreator_project.py	2011-02-17 04:35:41 UTC (rev 34922)
@@ -45,11 +45,6 @@
 
 
 # extension checking
-def is_c_header(filename):
-    ext = splitext(filename)[1]
-    return (ext in (".h", ".hpp", ".hxx"))
-
-
 def is_cmake(filename):
     ext = splitext(filename)[1]
     return (ext == ".cmake") or (filename == "CMakeLists.txt")

Modified: trunk/blender/release/datafiles/ctodata.py
===================================================================
--- trunk/blender/release/datafiles/ctodata.py	2011-02-17 01:24:52 UTC (rev 34921)
+++ trunk/blender/release/datafiles/ctodata.py	2011-02-17 04:35:41 UTC (rev 34922)
@@ -28,7 +28,6 @@
 # <pep8 compliant>
 
 import sys
-import os
 
 if len(sys.argv) < 2:
     sys.stdout.write("Usage: ctodata <c_file>\n")

Modified: trunk/blender/release/scripts/modules/bpy/utils.py
===================================================================
--- trunk/blender/release/scripts/modules/bpy/utils.py	2011-02-17 01:24:52 UTC (rev 34921)
+++ trunk/blender/release/scripts/modules/bpy/utils.py	2011-02-17 04:35:41 UTC (rev 34922)
@@ -74,9 +74,6 @@
     :return: all loaded modules.
     :rtype: list
     """
-    import traceback
-    import time
-
     modules = []
 
     for mod_name, mod_path in _bpy.path.module_names(path):

Modified: trunk/blender/release/scripts/modules/sys_info.py
===================================================================
--- trunk/blender/release/scripts/modules/sys_info.py	2011-02-17 01:24:52 UTC (rev 34921)
+++ trunk/blender/release/scripts/modules/sys_info.py	2011-02-17 04:35:41 UTC (rev 34922)
@@ -50,8 +50,6 @@
 
 def write_sysinfo(op):
     output_filename = "system-info.txt"
-    warnings = 0
-    notices = 0
 
     if output_filename in bpy.data.texts.keys():
         output = bpy.data.texts[output_filename]

Modified: trunk/blender/release/scripts/op/object.py
===================================================================
--- trunk/blender/release/scripts/op/object.py	2011-02-17 01:24:52 UTC (rev 34921)
+++ trunk/blender/release/scripts/op/object.py	2011-02-17 04:35:41 UTC (rev 34922)
@@ -476,7 +476,6 @@
 
     def _main(self, context):
         from mathutils import Vector
-        from math import sqrt
 
         SCALE_FAC = 0.01
         offset = 0.5 * SCALE_FAC

Modified: trunk/blender/release/scripts/ui/properties_data_armature.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_armature.py	2011-02-17 01:24:52 UTC (rev 34921)
+++ trunk/blender/release/scripts/ui/properties_data_armature.py	2011-02-17 04:35:41 UTC (rev 34922)
@@ -157,42 +157,42 @@
 class DATA_PT_pose_library(ArmatureButtonsPanel, bpy.types.Panel):
     bl_label = "Pose Library"
     bl_options = {'DEFAULT_CLOSED'}
-    
+
     @classmethod
     def poll(cls, context):
         return (context.object and context.object.type == 'ARMATURE' and context.object.pose)
-        
+
     def draw(self, context):
         layout = self.layout
-        
+
         ob = context.object
         poselib = ob.pose_library
-        
+
         row = layout.row()
         row.template_ID(ob, "pose_library", new="poselib.new", unlink="poselib.unlink")
-        
+
         if poselib:
             activePoseIndex = poselib.pose_markers.active_index
             if poselib.pose_markers.active:
                 activePoseName = poselib.pose_markers.active.name
             else:
                 activePoseName = ""
-            
+
             row = layout.row()
             row.template_list(poselib, "pose_markers", poselib.pose_markers, "active_index", rows=5)
-            
+
             col = row.column(align=True)
             col.active = (poselib.library is None)
-            
-            # invoke should still be used for 'add', as it is needed to allow 
+
+            # invoke should still be used for 'add', as it is needed to allow
             # add/replace options to be used properly
             col.operator("poselib.pose_add", icon='ZOOMIN', text="")
-            
-            col.operator_context = 'EXEC_DEFAULT' # exec not invoke, so that menu doesn't need showing
+
+            col.operator_context = 'EXEC_DEFAULT'  # exec not invoke, so that menu doesn't need showing
             col.operator("poselib.pose_remove", icon='ZOOMOUT', text="").pose = activePoseName
 
             col.operator("poselib.apply_pose", icon='ZOOM_SELECTED', text="").pose_index = activePoseIndex
-            
+
             row = layout.row()
             row.operator("poselib.action_sanitise")
 

Modified: trunk/blender/release/scripts/ui/properties_data_mesh.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_mesh.py	2011-02-17 01:24:52 UTC (rev 34921)
+++ trunk/blender/release/scripts/ui/properties_data_mesh.py	2011-02-17 04:35:41 UTC (rev 34922)
@@ -283,7 +283,6 @@
     @classmethod
     def poll(cls, context):
         ob = context.active_object
-        rd = context.scene.render
 
         return (context.mode == 'EDIT_MESH') and ob and ob.type == 'MESH'
 

Modified: trunk/blender/release/scripts/ui/properties_material.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_material.py	2011-02-17 01:24:52 UTC (rev 34921)
+++ trunk/blender/release/scripts/ui/properties_material.py	2011-02-17 04:35:41 UTC (rev 34922)
@@ -126,7 +126,7 @@
         elif mat:
             split.template_ID(space, "pin_id")
             split.separator()
-        
+
         if mat:
             layout.prop(mat, "type", expand=True)
             if mat.use_nodes:
@@ -150,46 +150,46 @@
     bl_label = "Render Pipeline Options"
     bl_options = {'DEFAULT_CLOSED'}
     COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
-    
+
     @classmethod
     def poll(cls, context):
         mat = context.material
         engine = context.scene.render.engine
         return mat and (mat.type in ('SURFACE', 'WIRE', 'VOLUME')) and (engine in cls.COMPAT_ENGINES)
-    
+
     def draw(self, context):
         layout = self. layout
-        
+
         mat = context.material
         #split = layout.split()
-        mat_type =  mat.type in ('SURFACE', 'WIRE')
-        
+        mat_type = mat.type in ('SURFACE', 'WIRE')
+
         row = layout.row()
         row.active = mat_type
         row.prop(mat, "use_transparency")
         sub = row.column()
         sub.prop(mat, "offset_z")
         sub.active = mat_type and mat.use_transparency and mat.transparency_method == 'Z_TRANSPARENCY'
-        
+
         row = layout.row()
         row.active = mat.use_transparency or not mat_type
         row.prop(mat, "transparency_method", expand=True)
-        
-        layout.separator() 
-        
+
+        layout.separator()
+
         split = layout.split()
         col = split.column()
-        
-        col.prop(mat, "use_raytrace") # 
-        col.prop(mat, "use_full_oversampling") # 
+
+        col.prop(mat, "use_raytrace")
+        col.prop(mat, "use_full_oversampling")
         sub = col.column()
         sub.active = mat_type
         sub.prop(mat, "use_sky")
         sub.prop(mat, "invert_z")
-        
+
         col = split.column()
         col.active = mat_type
-        
+
         col.prop(mat, "use_cast_shadows_only", text="Cast Only")
         col.prop(mat, "shadow_cast_alpha", text="Casting Alpha")
         col.prop(mat, "use_cast_buffer_shadows")
@@ -205,7 +205,7 @@
         mat = context.material
         engine = context.scene.render.engine
         return check_material(mat) and (mat.type in ('SURFACE', 'WIRE')) and (engine in cls.COMPAT_ENGINES)
-    
+
     def draw(self, context):
         layout = self.layout
 
@@ -264,7 +264,7 @@
         mat = context.material
         engine = context.scene.render.engine
         return check_material(mat) and (mat.type in ('SURFACE', 'WIRE')) and (engine in cls.COMPAT_ENGINES)
-    
+
     def draw(self, context):
         layout = self.layout
 
@@ -321,7 +321,7 @@
         mat = context.material
         engine = context.scene.render.engine
         return check_material(mat) and (mat.type in ('SURFACE', 'WIRE')) and (engine in cls.COMPAT_ENGINES)
-    
+
     def draw(self, context):
         layout = self.layout
 
@@ -359,17 +359,17 @@
 
     def draw(self, context):
         layout = self.layout
-        
+
         base_mat = context.material
         mat = active_node_mat(context.material)
         rayt = mat.raytrace_transparency
-        
+
         split = layout.split()
 
         col = split.column()
         col.prop(mat, "alpha")
         row = col.row()
-        row.active = base_mat.use_transparency and (not mat.use_shadeless) # 
+        row.active = base_mat.use_transparency and (not mat.use_shadeless)
         row.prop(mat, "specular_alpha", text="Specular")
 
         col = split.column()
@@ -413,7 +413,7 @@
 
     def draw_header(self, context):
         raym = active_node_mat(context.material).raytrace_mirror
-        
+
         self.layout.prop(raym, "use", text="")
 
     def draw(self, context):
@@ -679,7 +679,7 @@
         mat = context.material
         engine = context.scene.render.engine
         return check_material(mat) and (mat.type in ('SURFACE', 'WIRE')) and (engine in cls.COMPAT_ENGINES)
-    
+
     def draw(self, context):
         layout = self.layout
 
@@ -717,7 +717,7 @@
         mat = context.material

@@ Diff output truncated at 10240 characters. @@



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