[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34898] trunk/blender/release/scripts/ui/ properties_data_modifier.py: Added full texture idblock controls for displace and wave modifier.

Janne Karhu jhkarh at gmail.com
Wed Feb 16 11:23:28 CET 2011


Revision: 34898
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=34898
Author:   jhk
Date:     2011-02-16 10:23:27 +0000 (Wed, 16 Feb 2011)
Log Message:
-----------
Added full texture idblock controls for displace and wave modifier.

Modified Paths:
--------------
    trunk/blender/release/scripts/ui/properties_data_modifier.py

Modified: trunk/blender/release/scripts/ui/properties_data_modifier.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_modifier.py	2011-02-16 10:22:19 UTC (rev 34897)
+++ trunk/blender/release/scripts/ui/properties_data_modifier.py	2011-02-16 10:23:27 UTC (rev 34898)
@@ -214,7 +214,7 @@
 
         col = split.column()
         col.label(text="Texture:")
-        col.prop(md, "texture", text="")
+        col.template_ID(md, "texture", new="texture.new")
         col.label(text="Vertex Group:")
         col.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
 
@@ -680,7 +680,11 @@
 
         layout.prop(md, "start_position_object")
         layout.prop_search(md, "vertex_group", ob, "vertex_groups")
-        layout.prop(md, "texture")
+        split = layout.split(percentage=0.33)
+        col = split.column()
+        col.label(text="Texture")
+        col = split.column()
+        col.template_ID(md, "texture", new="texture.new")
         layout.prop(md, "texture_coords")
         if md.texture_coords == 'MAP_UV' and ob.type == 'MESH':
             layout.prop_search(md, "uv_layer", ob.data, "uv_textures")




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