[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34743] trunk/blender/source/blender/ editors/sculpt_paint/sculpt_undo.c: Update mesh normals when undoing sculpt stroke to prevent shading

Sergey Sharybin g.ulairi at gmail.com
Wed Feb 9 16:38:49 CET 2011


Revision: 34743
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=34743
Author:   nazgul
Date:     2011-02-09 15:38:49 +0000 (Wed, 09 Feb 2011)
Log Message:
-----------
Update mesh normals when undoing sculpt stroke to prevent shading
artifacts in some cases (enter edit mode/disabling modifiers after undo)

Modified Paths:
--------------
    trunk/blender/source/blender/editors/sculpt_paint/sculpt_undo.c

Modified: trunk/blender/source/blender/editors/sculpt_paint/sculpt_undo.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/sculpt_undo.c	2011-02-09 15:32:39 UTC (rev 34742)
+++ trunk/blender/source/blender/editors/sculpt_paint/sculpt_undo.c	2011-02-09 15:38:49 UTC (rev 34743)
@@ -49,6 +49,7 @@
 #include "BKE_multires.h"
 #include "BKE_paint.h"
 #include "BKE_key.h"
+#include "BKE_mesh.h"
 
 #include "WM_api.h"
 #include "WM_types.h"
@@ -184,6 +185,9 @@
 		tag_update= ((Mesh*)ob->data)->id.us > 1;
 
 		if(ss->modifiers_active) {
+			Mesh *me= ob->data;
+			mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+
 			sculpt_free_deformMats(ss);
 			tag_update|= 1;
 		}




More information about the Bf-blender-cvs mailing list