[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42839] trunk/blender/source: Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
Mitchell Stokes
mogurijin at gmail.com
Fri Dec 23 08:10:07 CET 2011
Revision: 42839
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=42839
Author: moguri
Date: 2011-12-23 07:10:01 +0000 (Fri, 23 Dec 2011)
Log Message:
-----------
Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
Modified Paths:
--------------
trunk/blender/source/blender/gpu/intern/gpu_codegen.c
trunk/blender/source/blender/gpu/intern/gpu_codegen.h
trunk/blender/source/blender/gpu/intern/gpu_extensions.c
trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
Modified: trunk/blender/source/blender/gpu/intern/gpu_codegen.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_codegen.c 2011-12-23 05:42:06 UTC (rev 42838)
+++ trunk/blender/source/blender/gpu/intern/gpu_codegen.c 2011-12-23 07:10:01 UTC (rev 42839)
@@ -241,8 +241,13 @@
return (GPUFunction*)BLI_ghash_lookup(FUNCTION_HASH, (void *)name);
}
-void GPU_extensions_exit(void)
+void GPU_codegen_init(void)
{
+ GPU_code_generate_glsl_lib();
+}
+
+void GPU_codegen_exit(void)
+{
extern Material defmaterial; // render module abuse...
if(defmaterial.gpumaterial.first)
@@ -253,8 +258,11 @@
FUNCTION_HASH = NULL;
}
- if(glsl_material_library)
+ if(glsl_material_library) {
MEM_freeN(glsl_material_library);
+ glsl_material_library = NULL;
+ }
+
/*if(FUNCTION_PROTOTYPES) {
MEM_freeN(FUNCTION_PROTOTYPES);
FUNCTION_PROTOTYPES = NULL;
Modified: trunk/blender/source/blender/gpu/intern/gpu_codegen.h
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_codegen.h 2011-12-23 05:42:06 UTC (rev 42838)
+++ trunk/blender/source/blender/gpu/intern/gpu_codegen.h 2011-12-23 07:10:01 UTC (rev 42839)
@@ -178,6 +178,9 @@
void GPU_pass_free(GPUPass *pass);
+void GPU_codegen_init(void);
+void GPU_codegen_exit(void);
+
/* Material calls */
const char *GPU_builtin_name(GPUBuiltin builtin);
Modified: trunk/blender/source/blender/gpu/intern/gpu_extensions.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_extensions.c 2011-12-23 05:42:06 UTC (rev 42838)
+++ trunk/blender/source/blender/gpu/intern/gpu_extensions.c 2011-12-23 07:10:01 UTC (rev 42839)
@@ -45,6 +45,7 @@
#include "GPU_draw.h"
#include "GPU_extensions.h"
+#include "gpu_codegen.h"
#include <stdlib.h>
#include <stdio.h>
@@ -85,6 +86,8 @@
/* GPU Extensions */
+static int gpu_extensions_init = 0;
+
void GPU_extensions_disable(void)
{
GG.extdisabled = 1;
@@ -96,11 +99,11 @@
const char *vendor, *renderer;
/* can't avoid calling this multiple times, see wm_window_add_ghostwindow */
- static char init= 0;
- if(init) return;
- init= 1;
+ if(gpu_extensions_init) return;
+ gpu_extensions_init= 1;
glewInit();
+ GPU_codegen_init();
/* glewIsSupported("GL_VERSION_2_0") */
@@ -112,8 +115,6 @@
if (!GLEW_ARB_vertex_shader) GG.glslsupport = 0;
if (!GLEW_ARB_fragment_shader) GG.glslsupport = 0;
- GPU_code_generate_glsl_lib();
-
glGetIntegerv(GL_RED_BITS, &r);
glGetIntegerv(GL_GREEN_BITS, &g);
glGetIntegerv(GL_BLUE_BITS, &b);
@@ -188,6 +189,12 @@
#endif
}
+void GPU_extensions_exit(void)
+{
+ gpu_extensions_init = 0;
+ GPU_codegen_exit();
+}
+
int GPU_glsl_support(void)
{
return !GG.extdisabled && GG.glslsupport;
Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp 2011-12-23 05:42:06 UTC (rev 42838)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp 2011-12-23 07:10:01 UTC (rev 42839)
@@ -789,6 +789,10 @@
void GPG_Application::exitEngine()
{
+ // We only want to kill the engine if it has been initialized
+ if (!m_engineInitialized)
+ return;
+
sound_exit();
if (m_ketsjiengine)
{
More information about the Bf-blender-cvs
mailing list