[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42573] trunk/blender/source/blender: fix [#29579] Redo brolken when jobs are running

Campbell Barton ideasman42 at gmail.com
Sun Dec 11 20:23:07 CET 2011


Revision: 42573
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=42573
Author:   campbellbarton
Date:     2011-12-11 19:23:02 +0000 (Sun, 11 Dec 2011)
Log Message:
-----------
fix [#29579] Redo brolken when jobs are running

changes
* undo now checks screen jobs only, was checking all jobs before so a material preview could make an undo fail.
  now this is only limiteds for render/fluid bake/bake.

* the redo UI is now disabled when screen operators run.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_clip/clip_toolbar.c
    trunk/blender/source/blender/editors/space_view3d/view3d_toolbar.c
    trunk/blender/source/blender/editors/util/undo.c
    trunk/blender/source/blender/windowmanager/WM_api.h
    trunk/blender/source/blender/windowmanager/intern/wm_operators.c

Modified: trunk/blender/source/blender/editors/space_clip/clip_toolbar.c
===================================================================
--- trunk/blender/source/blender/editors/space_clip/clip_toolbar.c	2011-12-11 17:10:46 UTC (rev 42572)
+++ trunk/blender/source/blender/editors/space_clip/clip_toolbar.c	2011-12-11 19:23:02 UTC (rev 42573)
@@ -212,6 +212,7 @@
 	}
 }
 
+/* TODO de-duplicate redo panel functions - campbell */
 static void clip_panel_operator_redo(const bContext *C, Panel *pa)
 {
 	wmOperator *op= WM_operator_last_redo(C);
@@ -224,7 +225,7 @@
 
 	block= uiLayoutGetBlock(pa->layout);
 
-	if(ED_undo_valid(C, op->type->name)==0)
+	if (!WM_operator_check_ui_enabled(C, op->type->name))
 		uiLayoutSetEnabled(pa->layout, 0);
 
 	/* note, blockfunc is a default but->func, use Handle func to allow button callbacks too */

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_toolbar.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_toolbar.c	2011-12-11 17:10:46 UTC (rev 42572)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_toolbar.c	2011-12-11 19:23:02 UTC (rev 42573)
@@ -96,6 +96,7 @@
 	}
 }
 
+/* TODO de-duplicate redo panel functions - campbell */
 static void view3d_panel_operator_redo(const bContext *C, Panel *pa)
 {
 	wmOperator *op= WM_operator_last_redo(C);
@@ -108,7 +109,7 @@
 	
 	block= uiLayoutGetBlock(pa->layout);
 	
-	if(ED_undo_valid(C, op->type->name)==0)
+	if (!WM_operator_check_ui_enabled(C, op->type->name))
 		uiLayoutSetEnabled(pa->layout, 0);
 
 	/* note, blockfunc is a default but->func, use Handle func to allow button callbacks too */

Modified: trunk/blender/source/blender/editors/util/undo.c
===================================================================
--- trunk/blender/source/blender/editors/util/undo.c	2011-12-11 17:10:46 UTC (rev 42572)
+++ trunk/blender/source/blender/editors/util/undo.c	2011-12-11 19:23:02 UTC (rev 42573)
@@ -126,8 +126,8 @@
 	ScrArea *sa= CTX_wm_area(C);
 
 	/* undo during jobs are running can easily lead to freeing data using by jobs,
-	    or they can just lead to freezing job in some other cases */
-	if(WM_jobs_has_running(CTX_wm_manager(C))) {
+	 * or they can just lead to freezing job in some other cases */
+	if (WM_jobs_test(CTX_wm_manager(C), CTX_data_scene(C))) {
 		return OPERATOR_CANCELLED;
 	}
 
@@ -341,13 +341,24 @@
 	int ret= 0;
 
 	if(op) {
+		wmWindowManager *wm= CTX_wm_manager(C);
+		struct Scene *scene= CTX_data_scene(C);
+
 		ARegion *ar= CTX_wm_region(C);
 		ARegion *ar1= BKE_area_find_region_type(CTX_wm_area(C), RGN_TYPE_WINDOW);
 
 		if(ar1)
 			CTX_wm_region_set(C, ar1);
 
-		if(WM_operator_repeat_check(C, op) && WM_operator_poll(C, op->type)) {
+		if ( (WM_operator_repeat_check(C, op)) &&
+		     (WM_operator_poll(C, op->type)) &&
+		     /* note, undo/redo cant run if there are jobs active,
+		      * check for screen jobs only so jobs like material/texture/world preview
+		      * (which copy their data), wont stop redo, see [#29579]],
+		      *
+		      * note, - WM_operator_check_ui_enabled() jobs test _must_ stay in sync with this */
+		     (WM_jobs_test(wm, scene) == 0))
+		{
 			int retval;
 
 			if (G.f & G_DEBUG)

Modified: trunk/blender/source/blender/windowmanager/WM_api.h
===================================================================
--- trunk/blender/source/blender/windowmanager/WM_api.h	2011-12-11 17:10:46 UTC (rev 42572)
+++ trunk/blender/source/blender/windowmanager/WM_api.h	2011-12-11 19:23:02 UTC (rev 42573)
@@ -206,6 +206,7 @@
 void		WM_operator_properties_gesture_straightline(struct wmOperatorType *ot, int cursor);
 void		WM_operator_properties_select_all(struct wmOperatorType *ot);
 
+int         WM_operator_check_ui_enabled(const struct bContext *C, const char *idname);
 wmOperator *WM_operator_last_redo(const struct bContext *C);
 
 /* MOVE THIS SOMEWHERE ELSE */

Modified: trunk/blender/source/blender/windowmanager/intern/wm_operators.c
===================================================================
--- trunk/blender/source/blender/windowmanager/intern/wm_operators.c	2011-12-11 17:10:46 UTC (rev 42572)
+++ trunk/blender/source/blender/windowmanager/intern/wm_operators.c	2011-12-11 19:23:02 UTC (rev 42573)
@@ -907,6 +907,15 @@
 	return 1;
 }
 
+/* return FALSE, if the UI should be disabled */
+int WM_operator_check_ui_enabled(const bContext *C, const char *idname)
+{
+	wmWindowManager *wm= CTX_wm_manager(C);
+	Scene *scene= CTX_data_scene(C);
+
+	return !(ED_undo_valid(C, idname)==0 || WM_jobs_test(wm, scene));
+}
+
 wmOperator *WM_operator_last_redo(const bContext *C)
 {
 	wmWindowManager *wm= CTX_wm_manager(C);
@@ -940,7 +949,7 @@
 	uiBlockSetHandleFunc(block, ED_undo_operator_repeat_cb_evt, arg_op);
 	layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, width, UI_UNIT_Y, style);
 
-	if(ED_undo_valid(C, op->type->name)==0)
+	if (!WM_operator_check_ui_enabled(C, op->type->name))
 		uiLayoutSetEnabled(layout, 0);
 
 	if(op->type->flag & OPTYPE_MACRO) {




More information about the Bf-blender-cvs mailing list