[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [39707] branches/particles-2010: svn merge -r36657:39477 https://svn.blender.org/svnroot/bf-blender/trunk/ blender

Lukas Toenne lukas.toenne at googlemail.com
Fri Aug 26 10:13:11 CEST 2011


Revision: 39707
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39707
Author:   lukastoenne
Date:     2011-08-26 08:13:08 +0000 (Fri, 26 Aug 2011)
Log Message:
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svn merge -r36657:39477 https://svn.blender.org/svnroot/bf-blender/trunk/blender

Revision Links:
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    http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36657

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    branches/particles-2010/source/blender/python/generic/mathutils_geometry.h
    branches/particles-2010/source/blender/python/mathutils/CMakeLists.txt
    branches/particles-2010/source/blender/python/mathutils/mathutils.c
    branches/particles-2010/source/blender/python/mathutils/mathutils.h
    branches/particles-2010/source/blender/python/mathutils/mathutils_Color.c
    branches/particles-2010/source/blender/python/mathutils/mathutils_Color.h
    branches/particles-2010/source/blender/python/mathutils/mathutils_Euler.c
    branches/particles-2010/source/blender/python/mathutils/mathutils_Euler.h
    branches/particles-2010/source/blender/python/mathutils/mathutils_Matrix.c
    branches/particles-2010/source/blender/python/mathutils/mathutils_Matrix.h
    branches/particles-2010/source/blender/python/mathutils/mathutils_Quaternion.c
    branches/particles-2010/source/blender/python/mathutils/mathutils_Quaternion.h
    branches/particles-2010/source/blender/python/mathutils/mathutils_Vector.c
    branches/particles-2010/source/blender/python/mathutils/mathutils_Vector.h
    branches/particles-2010/source/blender/python/mathutils/mathutils_geometry.c
    branches/particles-2010/source/blender/python/mathutils/mathutils_geometry.h

Property Changed:
----------------
    branches/particles-2010/
    branches/particles-2010/build_files/cmake/cmake_consistency_check.py
    branches/particles-2010/build_files/cmake/cmake_qtcreator_project.py
    branches/particles-2010/source/blender/editors/space_outliner/
    branches/particles-2010/source/blender/editors/uvedit/uvedit_buttons.c
    branches/particles-2010/source/gameengine/GamePlayer/xembed/CMakeLists.txt
    branches/particles-2010/source/gameengine/VideoTexture/CMakeLists.txt


Property changes on: branches/particles-2010
___________________________________________________________________
Modified: svn:mergeinfo
   - /trunk/blender:33741-36657
   + /trunk/blender:33741-39477

Modified: branches/particles-2010/CMakeLists.txt
===================================================================
--- branches/particles-2010/CMakeLists.txt	2011-08-26 06:22:12 UTC (rev 39706)
+++ branches/particles-2010/CMakeLists.txt	2011-08-26 08:13:08 UTC (rev 39707)
@@ -49,39 +49,32 @@
 
 cmake_minimum_required(VERSION 2.8)
 
+if(NOT EXECUTABLE_OUTPUT_PATH)
+	set(FIRST_RUN "TRUE")
+endif()
+
 # this starts out unset
-set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/build_files/cmake/Modules/")
+list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/build_files/cmake/Modules")
 
+# avoid having empty buildtype
+set(CMAKE_BUILD_TYPE_INIT "Release")
+
 # quiet output for Makefiles, 'make -s' helps too
 # set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
 
-# ignore system set flag, use our own
-# must be before project(...)
-# if the user wants to add their own its ok after first run.
-if(DEFINED CMAKE_C_STANDARD_LIBRARIES)
-	set(_reset_standard_libraries OFF)
-else()
-	set(_reset_standard_libraries ON)
-endif()
+#-----------------------------------------------------------------------------
+# Load some macros.
+include(build_files/cmake/macros.cmake)
 
 
-project(Blender)
+#-----------------------------------------------------------------------------
+# Initialize project.
 
+blender_project_hack_pre()
 
-if (_reset_standard_libraries)
-	# Must come after project(...)
-	#
-	# MINGW workaround for -ladvapi32 being included which surprisingly causes
-	# string formatting of floats, eg: printf("%.*f", 3, value). to crash blender
-	# with a meaningless stack trace. by overriding this flag we ensure we only
-	# have libs we define and that cmake & scons builds match.
-	set(CMAKE_C_STANDARD_LIBRARIES "" CACHE STRING "" FORCE)
-	set(CMAKE_CXX_STANDARD_LIBRARIES "" CACHE STRING "" FORCE)
-	mark_as_advanced(CMAKE_C_STANDARD_LIBRARIES)
-	mark_as_advanced(CMAKE_CXX_STANDARD_LIBRARIES)
-endif()
-unset(_reset_standard_libraries)
+project(Blender)
 
+blender_project_hack_post()
 
 enable_testing()
 
@@ -92,21 +85,20 @@
 set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib CACHE INTERNAL "" FORCE )
 
 #-----------------------------------------------------------------------------
-# Load some macros.
-include(build_files/cmake/macros.cmake)
-
-#-----------------------------------------------------------------------------
 # Set default config options
 
 get_blender_version()
 
 # Blender internal features
+option(WITH_BLENDER "Build blender (disable to build only the blender player)" ON)
+mark_as_advanced(WITH_BLENDER)
+
 option(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
 
 option(WITH_PYTHON        "Enable Embedded Python API  (only disable for development)" ON)
 option(WITH_PYTHON_SECURITY "Disables execution of scripts within blend files by default (recommend to leave off)" OFF)
 mark_as_advanced(WITH_PYTHON)  # dont want people disabling this unless they really know what they are doing.
-mark_as_advanced(WITH_PYTHON_SECURITY)  # some distrobutions see this as a security issue, rather then have them patch it, make a build option.
+mark_as_advanced(WITH_PYTHON_SECURITY)  # some distrobutions see this as a security issue, rather than have them patch it, make a build option.
 
 option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid data to prevent crash on access (at the expense of some effeciency, only enable for development)." OFF)
 option(WITH_PYTHON_MODULE "Enable building as a python module (experemental, only enable for development)" OFF)
@@ -116,6 +108,22 @@
 option(WITH_BULLET        "Enable Bullet (Physics Engine)" ON)
 option(WITH_GAMEENGINE    "Enable Game Engine" ON)
 option(WITH_PLAYER        "Build Player" OFF)
+
+# GHOST Windowing Library Options
+option(WITH_GHOST_DEBUG   "Enable debugging output for the GHOST library" OFF)
+mark_as_advanced(WITH_GHOST_DEBUG)
+
+option(WITH_GHOST_SDL    "Enable building blender against SDL for windowing rather then the native APIs" OFF)
+mark_as_advanced(WITH_GHOST_SDL)
+
+# Misc...
+option(WITH_HEADLESS      "Build without graphical support (renderfarm, server mode only)" OFF)
+mark_as_advanced(WITH_HEADLESS)
+
+option(WITH_AUDASPACE    "Build with blenders audio library (only disable if you know what you're doing!)" ON)
+mark_as_advanced(WITH_AUDASPACE)
+
+
 # (unix defaults to OpenMP On)
 if(UNIX AND NOT APPLE)
 	option(WITH_OPENMP        "Enable OpenMP (has to be supported by the compiler)" ON)
@@ -133,6 +141,7 @@
 
 # Modifiers
 option(WITH_MOD_FLUID        	"Enable Elbeem Modifier (Fluid Simulation)" ON)
+option(WITH_MOD_SMOKE        	"Enable Smoke Modifier (Smoke Simulation)" ON)
 option(WITH_MOD_DECIMATE       	"Enable Decimate Modifier" ON)
 option(WITH_MOD_BOOLEAN        	"Enable Boolean Modifier" ON)
 option(WITH_MOD_CLOTH_ELTOPO   	"Enable Experemental cloth solver" OFF)
@@ -146,9 +155,10 @@
 option(WITH_IMAGE_CINEON        "Enable CINEON and DPX Image Support" ON)
 option(WITH_IMAGE_HDR           "Enable HDR Image Support" ON)
 option(WITH_IMAGE_REDCODE       "Enable RedCode Image Support" OFF)
+option(WITH_IMAGE_FRAMESERVER   "Enable image FrameServer Support for rendering" ON)
 
 # Audio/Video format support
-option(WITH_CODEC_FFMPEG        "Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu)" OFF)
+option(WITH_CODEC_FFMPEG        "Enable FFMPeg Support (http://ffmpeg.org)" OFF)
 option(WITH_CODEC_SNDFILE       "Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)" OFF)
 if(APPLE OR (WIN32 AND NOT UNIX))
 	option(WITH_CODEC_QUICKTIME     "Enable Quicktime Support" OFF)
@@ -169,6 +179,7 @@
 option(WITH_LZMA          "Enable best LZMA compression, (used for pointcache)" ON)
 
 # Misc
+option(WITH_INPUT_NDOF "Enable NDOF input devices (SpaceNavigator and friends)" ON)
 option(WITH_RAYOPTIMIZATION	"Enable use of SIMD (SSE) optimizations for the raytracer" ON) 
 if(UNIX AND NOT APPLE)
 	option(WITH_INSTALL_PORTABLE "Install redistributeable runtime, otherwise install into CMAKE_INSTALL_PREFIX" ON)
@@ -202,17 +213,25 @@
 	option(WITH_LIBS10.5  "Use 10.5 libs (needed for 64bit builds)" OFF)
 endif()
 
-# only for developers who want to make this functional
-# option(WITH_LCMS          "Enable color correction with lcms" OFF)
+#-----------------------------------------------------------------------------
+# Check for conflicting/unsupported configurations
 
+if(NOT WITH_BLENDER AND NOT WITH_PLAYER)
+	message(FATAL_ERROR "At least one of WITH_BLENDER or WITH_PLAYER must be enabled, nothing to do!")
+endif()
+
 if(NOT WITH_GAMEENGINE AND WITH_PLAYER)
 	message(FATAL_ERROR "WITH_PLAYER requires WITH_GAMEENGINE")
 endif()
 
-if(NOT WITH_SAMPLERATE AND (WITH_OPENAL OR WITH_SDL OR WITH_JACK))
-	message(FATAL_ERROR "WITH_OPENAL/WITH_SDL/WITH_JACK require WITH_SAMPLERATE")
+if(NOT WITH_AUDASPACE AND (WITH_OPENAL OR WITH_SDL OR WITH_JACK))
+	message(FATAL_ERROR "WITH_OPENAL/WITH_SDL/WITH_JACK/WITH_CODEC_FFMPEG require WITH_AUDASPACE")
 endif()
 
+if(NOT WITH_SDL AND WITH_GHOST_SDL)
+	message(FATAL_ERROR "WITH_GHOST_SDL requires WITH_SDL to be ON")
+endif()
+
 if(NOT WITH_IMAGE_OPENJPEG AND WITH_IMAGE_REDCODE)
 	message(FATAL_ERROR "WITH_IMAGE_REDCODE requires WITH_IMAGE_OPENJPEG")
 endif()
@@ -226,9 +245,17 @@
 	message(FATAL_ERROR "WITH_PYTHON_MODULE requires WITH_PYTHON_INSTALL to be OFF")
 endif()
 
-# remove old vars
-unset(WITH_INSTALL CACHE)
+if(WITH_CODEC_QUICKTIME AND MINGW)
+	message(FATAL_ERROR "MINGW requires WITH_CODEC_QUICKTIME to be OFF "
+						"because it is currently unsupported, remove this "
+						"line if youre a developer who wants to add support.")
+endif()
 
+# may as well build python module without a UI
+if(WITH_PYTHON_MODULE)
+	set(WITH_HEADLESS ON)
+endif()
+
 TEST_SSE_SUPPORT()
 
 #-----------------------------------------------------------------------------
@@ -237,11 +264,27 @@
 # linux only, not cached
 set(WITH_BINRELOC OFF)
 
+# MAXOSX only, set to avoid uninitialized 
+set(EXETYPE)
+
+# C/C++ flags
+set(PLATFORM_CFLAGS)
+
 # these are added to later on.
-set(C_WARNINGS "")
-set(CXX_WARNINGS "")
+set(C_WARNINGS)
+set(CXX_WARNINGS)
 
+# libraries to link the binary with passed to target_link_libraries()
+# known as LLIBS to scons
+set(PLATFORM_LINKLIBS)
 
+# Added to linker flags in setup_liblinks
+# - CMAKE_EXE_LINKER_FLAGS
+# - CMAKE_EXE_LINKER_FLAGS_DEBUG
+set(PLATFORM_LINKFLAGS)
+set(PLATFORM_LINKFLAGS_DEBUG)
+
+
 # disabled for now, not supported
 # option(WITH_WEBPLUGIN     "Enable Web Plugin (Unix only)" OFF)
 
@@ -249,13 +292,12 @@
 # On Unix: 
 #   cmake ../blender \
 #         -D PYTHON_VERSION=3.2 \
-#         -D PYTHON_INCLUDE_DIRS=/opt/py32/include/python3.2d \
-#         -D PYTHON_LIBPATH=/opt/py32/lib \
-#         -D PYTHON_LIBRARY=python3.2d
+#         -D PYTHON_INCLUDE_DIR=/opt/py32/include/python3.2d \
+#         -D PYTHON_LIBRARY=/opt/py32/lib/libpython3.2d.so
 #
 # On Macs: 
 #   cmake ../blender \
-#         -D PYTHON_INCLUDE_DIRS=/System/Library/Frameworks/Python.framework/Versions/3.2/include/python3.2 \
+#         -D PYTHON_INCLUDE_DIR=/System/Library/Frameworks/Python.framework/Versions/3.2/include/python3.2 \
 #         -D PYTHON_LIBPATH=/System/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2/config \
 #         -G Xcode
 #
@@ -271,65 +313,48 @@
 		set(CMAKE_LIBRARY_PATH "/usr/lib/x86_64-linux-gnu;${CMAKE_LIBRARY_PATH}")
 	endif()
 
-	if(WITH_OPENAL)
-		find_package(OpenAL)
-		if(NOT OPENAL_FOUND)
-			set(WITH_OPENAL OFF)
-		endif()
-	endif()
+	find_package(JPEG REQUIRED)
+	find_package(PNG REQUIRED)
+	find_package(ZLIB REQUIRED)
+	find_package(Freetype REQUIRED)
 
-	if(WITH_JACK)
-		set(JACK /usr)
-		set(JACK_INC ${JACK}/include/jack)
-		set(JACK_LIB jack)
-		set(JACK_LIBPATH ${JACK}/lib)
-	endif()
+	if(WITH_PYTHON)
+		# No way to set py32. remove for now.
+		# find_package(PythonLibs)
 
-	if(WITH_CODEC_SNDFILE)
-		set(SNDFILE /usr)
-		set(SNDFILE_INC ${SNDFILE}/include)
-		set(SNDFILE_LIB sndfile)
-		set(SNDFILE_LIBPATH ${SNDFILE}/lib)
+		# Use our own instead, since wothout py is such a rare case,
+		# require this package
+		find_package(PythonLibsUnix REQUIRED)
 	endif()
 
-	if(WITH_INTERNATIONAL)
-		find_library(INTL_LIBRARY
-			NAMES intl
-			PATHS
-			/sw/lib
-		)
 
-		find_library(ICONV_LIBRARY
-			NAMES iconv
-			PATHS
-			/sw/lib
-		)

@@ Diff output truncated at 10240 characters. @@



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