[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [39470] branches/soc-2011-pepper/source: BGE Animations: Increasing the max layer count to 8 as per a user request.

Mitchell Stokes mogurijin at gmail.com
Tue Aug 16 21:59:09 CEST 2011


Revision: 39470
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39470
Author:   moguri
Date:     2011-08-16 19:59:08 +0000 (Tue, 16 Aug 2011)
Log Message:
-----------
BGE Animations: Increasing the max layer count to 8 as per a user request. Also, layer checks were checking for values between 0 and MAX_ACTION_LAYERS when they should have been checking for values between 0 and MAX_ACTION_LAYERS - 1.

Modified Paths:
--------------
    branches/soc-2011-pepper/source/blender/makesrna/intern/rna_actuator.c
    branches/soc-2011-pepper/source/gameengine/Ketsji/BL_ActionManager.h
    branches/soc-2011-pepper/source/gameengine/Ketsji/KX_GameObject.cpp

Modified: branches/soc-2011-pepper/source/blender/makesrna/intern/rna_actuator.c
===================================================================
--- branches/soc-2011-pepper/source/blender/makesrna/intern/rna_actuator.c	2011-08-16 19:24:25 UTC (rev 39469)
+++ branches/soc-2011-pepper/source/blender/makesrna/intern/rna_actuator.c	2011-08-16 19:59:08 UTC (rev 39470)
@@ -627,7 +627,7 @@
 	RNA_def_property_update(prop, NC_LOGIC, NULL);
 
 	prop= RNA_def_property(srna, "layer", PROP_INT, PROP_NONE);
-	RNA_def_property_range(prop, 0, 4); /* This should match BL_ActionManager::MAX_ACTION_LAYERS */
+	RNA_def_property_range(prop, 0, 7); /* This should match BL_ActionManager::MAX_ACTION_LAYERS - 1 */
 	RNA_def_property_ui_text(prop, "Layer", "The animation layer to play the action on");
 	RNA_def_property_update(prop, NC_LOGIC, NULL);
 

Modified: branches/soc-2011-pepper/source/gameengine/Ketsji/BL_ActionManager.h
===================================================================
--- branches/soc-2011-pepper/source/gameengine/Ketsji/BL_ActionManager.h	2011-08-16 19:24:25 UTC (rev 39469)
+++ branches/soc-2011-pepper/source/gameengine/Ketsji/BL_ActionManager.h	2011-08-16 19:59:08 UTC (rev 39470)
@@ -31,7 +31,7 @@
 
 #include "BL_Action.h"
 
-#define MAX_ACTION_LAYERS 4
+#define MAX_ACTION_LAYERS 8
 
 /**
  * BL_ActionManager is responsible for handling a KX_GameObject's actions.

Modified: branches/soc-2011-pepper/source/gameengine/Ketsji/KX_GameObject.cpp
===================================================================
--- branches/soc-2011-pepper/source/gameengine/Ketsji/KX_GameObject.cpp	2011-08-16 19:24:25 UTC (rev 39469)
+++ branches/soc-2011-pepper/source/gameengine/Ketsji/KX_GameObject.cpp	2011-08-16 19:59:08 UTC (rev 39470)
@@ -3055,7 +3055,7 @@
 
 static void layer_check(short &layer, const char *method_name)
 {
-	if (layer < 0 || layer > MAX_ACTION_LAYERS)
+	if (layer < 0 || layer >= MAX_ACTION_LAYERS)
 	{
 		printf("KX_GameObject.%s(): given layer (%d) is out of range (0 - %d), setting to 0.\n", method_name, layer, MAX_ACTION_LAYERS-1);
 		layer = 0;




More information about the Bf-blender-cvs mailing list