[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [39211] branches/soc-2011-pepper: 3D Audio GSoC:
Joerg Mueller
nexyon at gmail.com
Tue Aug 9 16:10:33 CEST 2011
Revision: 39211
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39211
Author: nexyon
Date: 2011-08-09 14:10:32 +0000 (Tue, 09 Aug 2011)
Log Message:
-----------
3D Audio GSoC:
Improved waveform drawing in the sequencer.
* Drawing the waveform of a sequencer strip is now independent from whether the sound is cached or not.
* Improved drawing of the waveform in the sequencer (especially speed!).
* Making it possible to vertically zoom more in the sequencer to better see the waveform for lipsync.
* Fixed a bug which crashed blender on loading a sound file via ffmpeg.
Modified Paths:
--------------
branches/soc-2011-pepper/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
branches/soc-2011-pepper/intern/audaspace/intern/AUD_C-API.cpp
branches/soc-2011-pepper/intern/audaspace/intern/AUD_C-API.h
branches/soc-2011-pepper/release/scripts/startup/bl_ui/space_sequencer.py
branches/soc-2011-pepper/source/blender/blenkernel/BKE_sound.h
branches/soc-2011-pepper/source/blender/blenkernel/intern/sound.c
branches/soc-2011-pepper/source/blender/blenloader/intern/readfile.c
branches/soc-2011-pepper/source/blender/editors/space_sequencer/sequencer_draw.c
branches/soc-2011-pepper/source/blender/editors/space_sequencer/space_sequencer.c
branches/soc-2011-pepper/source/blender/makesdna/DNA_sequence_types.h
branches/soc-2011-pepper/source/blender/makesdna/DNA_sound_types.h
branches/soc-2011-pepper/source/blender/makesrna/intern/rna_sequencer.c
Modified: branches/soc-2011-pepper/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
===================================================================
--- branches/soc-2011-pepper/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp 2011-08-09 13:50:27 UTC (rev 39210)
+++ branches/soc-2011-pepper/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp 2011-08-09 14:10:32 UTC (rev 39211)
@@ -177,6 +177,7 @@
AUD_FFMPEGReader::AUD_FFMPEGReader(std::string filename) :
m_pkgbuf(AVCODEC_MAX_AUDIO_FRAME_SIZE<<1),
+ m_formatCtx(NULL),
m_aviocontext(NULL),
m_membuf(NULL)
{
Modified: branches/soc-2011-pepper/intern/audaspace/intern/AUD_C-API.cpp
===================================================================
--- branches/soc-2011-pepper/intern/audaspace/intern/AUD_C-API.cpp 2011-08-09 13:50:27 UTC (rev 39210)
+++ branches/soc-2011-pepper/intern/audaspace/intern/AUD_C-API.cpp 2011-08-09 14:10:32 UTC (rev 39211)
@@ -816,7 +816,7 @@
if(high < rate)
sound = new AUD_LowpassFactory(sound, high);
if(low > 0)
- sound = new AUD_HighpassFactory(sound, low);;
+ sound = new AUD_HighpassFactory(sound, low);
sound = new AUD_EnvelopeFactory(sound, attack, release, threshold, 0.1f);
sound = new AUD_LinearResampleFactory(sound, specs);
@@ -1055,7 +1055,7 @@
return -1;
}
-int AUD_readSound(AUD_Sound* sound, sample_t* buffer, int length)
+int AUD_readSound(AUD_Sound* sound, sample_t* buffer, int length, int samples_per_second)
{
AUD_DeviceSpecs specs;
sample_t* buf;
@@ -1067,39 +1067,41 @@
AUD_Reference<AUD_IReader> reader = AUD_ChannelMapperFactory(*sound, specs).createReader();
- int len = reader->getLength();
- float samplejump = (float)len / (float)length;
- float min, max;
+ specs.specs = reader->getSpecs();
+ int len;
+ float samplejump = specs.rate / samples_per_second;
+ float min, max, power;
bool eos;
for(int i = 0; i < length; i++)
{
len = floor(samplejump * (i+1)) - floor(samplejump * i);
- if(aBuffer.getSize() < len * AUD_SAMPLE_SIZE(reader->getSpecs()))
- {
- aBuffer.resize(len * AUD_SAMPLE_SIZE(reader->getSpecs()));
- buf = aBuffer.getBuffer();
- }
+ aBuffer.assureSize(len * AUD_SAMPLE_SIZE(specs));
+ buf = aBuffer.getBuffer();
reader->read(len, eos, buf);
- if(eos)
- {
- length = i;
- break;
- }
-
max = min = *buf;
+ power = *buf * *buf;
for(int j = 1; j < len; j++)
{
if(buf[j] < min)
min = buf[j];
if(buf[j] > max)
max = buf[j];
- buffer[i * 2] = min;
- buffer[i * 2 + 1] = max;
+ power += buf[j] * buf[j];
}
+
+ buffer[i * 3] = min;
+ buffer[i * 3 + 1] = max;
+ buffer[i * 3 + 2] = sqrt(power) / len;
+
+ if(eos)
+ {
+ length = i;
+ break;
+ }
}
return length;
Modified: branches/soc-2011-pepper/intern/audaspace/intern/AUD_C-API.h
===================================================================
--- branches/soc-2011-pepper/intern/audaspace/intern/AUD_C-API.h 2011-08-09 13:50:27 UTC (rev 39210)
+++ branches/soc-2011-pepper/intern/audaspace/intern/AUD_C-API.h 2011-08-09 14:10:32 UTC (rev 39211)
@@ -502,7 +502,7 @@
extern int AUD_doesPlayback(void);
-extern int AUD_readSound(AUD_Sound* sound, sample_t* buffer, int length);
+extern int AUD_readSound(AUD_Sound* sound, sample_t* buffer, int length, int samples_per_second);
extern AUD_Sound* AUD_copy(AUD_Sound* sound);
Modified: branches/soc-2011-pepper/release/scripts/startup/bl_ui/space_sequencer.py
===================================================================
--- branches/soc-2011-pepper/release/scripts/startup/bl_ui/space_sequencer.py 2011-08-09 13:50:27 UTC (rev 39210)
+++ branches/soc-2011-pepper/release/scripts/startup/bl_ui/space_sequencer.py 2011-08-09 14:10:32 UTC (rev 39211)
@@ -638,6 +638,7 @@
row.prop(strip.sound, "use_memory_cache")
+ layout.prop(strip, "waveform")
layout.prop(strip, "volume")
layout.prop(strip, "attenuation")
layout.prop(strip, "pitch")
Modified: branches/soc-2011-pepper/source/blender/blenkernel/BKE_sound.h
===================================================================
--- branches/soc-2011-pepper/source/blender/blenkernel/BKE_sound.h 2011-08-09 13:50:27 UTC (rev 39210)
+++ branches/soc-2011-pepper/source/blender/blenkernel/BKE_sound.h 2011-08-09 14:10:32 UTC (rev 39211)
@@ -35,6 +35,8 @@
* \author nzc
*/
+#define SOUND_WAVE_SAMPLES_PER_SECOND 250
+
struct PackedFile;
struct bSound;
struct bContext;
@@ -42,6 +44,12 @@
struct Main;
struct Sequence;
+typedef struct SoundWaveform
+{
+ int length;
+ float *data;
+} SoundWaveform;
+
void sound_init_once(void);
void sound_init(struct Main *main);
@@ -122,8 +130,10 @@
int sound_scene_playing(struct Scene *scene);
-int sound_read_sound_buffer(struct bSound* sound, float* buffer, int length, float start, float end);
+void sound_free_waveform(struct bSound* sound);
+void sound_read_waveform(struct bSound* sound);
+
int sound_get_channels(struct bSound* sound);
void sound_update_scene(struct Main* bmain, struct Scene* scene);
Modified: branches/soc-2011-pepper/source/blender/blenkernel/intern/sound.c
===================================================================
--- branches/soc-2011-pepper/source/blender/blenkernel/intern/sound.c 2011-08-09 13:50:27 UTC (rev 39210)
+++ branches/soc-2011-pepper/source/blender/blenkernel/intern/sound.c 2011-08-09 14:10:32 UTC (rev 39211)
@@ -24,6 +24,7 @@
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
+#define WITH_AUDASPACE
#ifdef WITH_AUDASPACE
# include "AUD_C-API.h"
#endif
@@ -96,6 +97,8 @@
AUD_unload(sound->cache);
sound->cache = NULL;
}
+
+ sound_free_waveform(sound);
#endif // WITH_AUDASPACE
}
@@ -608,14 +611,36 @@
return -1;
}
-int sound_read_sound_buffer(struct bSound* sound, float* buffer, int length, float start, float end)
+void sound_free_waveform(struct bSound* sound)
{
- AUD_Sound* limiter = AUD_limitSound(sound->cache, start, end);
- int ret= AUD_readSound(limiter, buffer, length);
- AUD_unload(limiter);
- return ret;
+ if(sound->waveform)
+ {
+ MEM_freeN(((SoundWaveform*)sound->waveform)->data);
+ MEM_freeN(sound->waveform);
+ }
+
+ sound->waveform = NULL;
}
+void sound_read_waveform(struct bSound* sound)
+{
+ AUD_SoundInfo info;
+
+ info = AUD_getInfo(sound->playback_handle);
+
+ if(info.length > 0)
+ {
+ SoundWaveform* waveform = MEM_mallocN(sizeof(SoundWaveform), "SoundWaveform");;
+ int length = info.length * SOUND_WAVE_SAMPLES_PER_SECOND;
+
+ waveform->data = MEM_mallocN(length * sizeof(float) * 3, "SoundWaveform.samples");
+ waveform->length = AUD_readSound(sound->playback_handle, waveform->data, length, SOUND_WAVE_SAMPLES_PER_SECOND);
+
+ sound_free_waveform(sound);
+ sound->waveform = waveform;
+ }
+}
+
int sound_get_channels(struct bSound* sound)
{
AUD_SoundInfo info;
Modified: branches/soc-2011-pepper/source/blender/blenloader/intern/readfile.c
===================================================================
--- branches/soc-2011-pepper/source/blender/blenloader/intern/readfile.c 2011-08-09 13:50:27 UTC (rev 39210)
+++ branches/soc-2011-pepper/source/blender/blenloader/intern/readfile.c 2011-08-09 14:10:32 UTC (rev 39211)
@@ -5609,6 +5609,7 @@
{
sound->handle = NULL;
sound->playback_handle = NULL;
+ sound->waveform = NULL;
// versioning stuff, if there was a cache, then we enable caching:
if(sound->cache)
@@ -11767,6 +11768,36 @@
}
}
{
+ bScreen *screen;
+ for(screen= main->screen.first; screen; screen= screen->id.next) {
+ ScrArea *sa;
+ /* add regions */
+ for(sa= screen->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl= sa->spacedata.first;
+ if(sl->spacetype==SPACE_SEQ) {
+ ARegion *ar;
+ for (ar=sa->regionbase.first; ar; ar= ar->next) {
+ if(ar->regiontype == RGN_TYPE_WINDOW) {
+ if(ar->v2d.min[1] == 4.0f)
+ ar->v2d.min[1]= 0.5f;
+ }
+ }
+ }
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if(sl->spacetype==SPACE_SEQ) {
+ ARegion *ar;
+ for (ar=sl->regionbase.first; ar; ar= ar->next) {
+ if(ar->regiontype == RGN_TYPE_WINDOW) {
+ if(ar->v2d.min[1] == 4.0f)
+ ar->v2d.min[1]= 0.5f;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ {
/* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve
*
* We're only patching F-Curves in Actions here, since it is assumed that most
Modified: branches/soc-2011-pepper/source/blender/editors/space_sequencer/sequencer_draw.c
===================================================================
--- branches/soc-2011-pepper/source/blender/editors/space_sequencer/sequencer_draw.c 2011-08-09 13:50:27 UTC (rev 39210)
+++ branches/soc-2011-pepper/source/blender/editors/space_sequencer/sequencer_draw.c 2011-08-09 14:10:32 UTC (rev 39211)
@@ -173,30 +173,63 @@
x2 the end x value, same for y1 and y2
stepsize is width of a pixel.
*/
- if(seq->sound->cache)
+ if(seq->flag & SEQ_AUDIO_DRAW_WAVEFORM)
{
- int i;
+ int i, j, pos;
int length = floor((x2-x1)/stepsize)+1;
float ymid = (y1+y2)/2;
float yscale = (y2-y1)/2;
- float* samples = MEM_mallocN(length * sizeof(float) * 2, "seqwave_samples");
- if(!samples)
- return;
- if(sound_read_sound_buffer(seq->sound, samples, length,
- (seq->startofs + seq->anim_startofs)/FPS,
- (seq->startofs + seq->anim_startofs + seq->enddisp - seq->startdisp)/FPS) != length)
+ float samplestep;
+ float startsample, endsample;
+ float value;
+
+ SoundWaveform* waveform;
+
+ if(!seq->sound->waveform)
+ sound_read_waveform(seq->sound);
+
+ waveform = seq->sound->waveform;
+
+ startsample = floor((seq->startofs + seq->anim_startofs)/FPS * SOUND_WAVE_SAMPLES_PER_SECOND);
+ endsample = ceil((seq->startofs + seq->anim_startofs + seq->enddisp - seq->startdisp)/FPS * SOUND_WAVE_SAMPLES_PER_SECOND);
+ samplestep = (endsample-startsample) * stepsize / (x2-x1);
+
+ if(length > floor((waveform->length - startsample) / samplestep))
+ length = floor((waveform->length - startsample) / samplestep);
+
+ glBegin(GL_LINE_STRIP);
+ for(i = 0; i < length; i++)
{
- MEM_freeN(samples);
- return;
+ pos = startsample + i * samplestep;
+
+ value = waveform->data[pos * 3];
+
+ for(j = pos+1; (j < waveform->length) && (j < pos + samplestep); j++)
+ {
+ if(value > waveform->data[j * 3])
+ value = waveform->data[j * 3];
+ }
+
+ glVertex2f(x1+i*stepsize, ymid + value * yscale);
}
- glBegin(GL_LINES);
+ glEnd();
+
+ glBegin(GL_LINE_STRIP);
@@ Diff output truncated at 10240 characters. @@
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