[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [39201] branches/soc-2011-pepper/source/ gameengine/Converter/BL_ShapeDeformer.cpp: BGE Animations: Fixing issues with initialization order in BL_ShapeDeformer

Mitchell Stokes mogurijin at gmail.com
Tue Aug 9 05:27:09 CEST 2011


Revision: 39201
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39201
Author:   moguri
Date:     2011-08-09 03:27:05 +0000 (Tue, 09 Aug 2011)
Log Message:
-----------
BGE Animations: Fixing issues with initialization order in BL_ShapeDeformer

Modified Paths:
--------------
    branches/soc-2011-pepper/source/gameengine/Converter/BL_ShapeDeformer.cpp

Modified: branches/soc-2011-pepper/source/gameengine/Converter/BL_ShapeDeformer.cpp
===================================================================
--- branches/soc-2011-pepper/source/gameengine/Converter/BL_ShapeDeformer.cpp	2011-08-09 03:06:22 UTC (rev 39200)
+++ branches/soc-2011-pepper/source/gameengine/Converter/BL_ShapeDeformer.cpp	2011-08-09 03:27:05 UTC (rev 39201)
@@ -73,8 +73,8 @@
                     RAS_MeshObject *mesh)
 				:	
 					BL_SkinDeformer(gameobj,bmeshobj, mesh),
-					m_lastShapeUpdate(-1),
-					m_useShapeDrivers(false)
+					m_useShapeDrivers(false),
+					m_lastShapeUpdate(-1)
 {
 	m_key = m_bmesh->key;
 	m_bmesh->key = copy_key(m_key);
@@ -90,8 +90,8 @@
 				BL_ArmatureObject* arma)
 				:
 					BL_SkinDeformer(gameobj, bmeshobj_old, bmeshobj_new, mesh, release_object, recalc_normal, arma),
-					m_lastShapeUpdate(-1),
-					m_useShapeDrivers(false)
+					m_useShapeDrivers(false),
+					m_lastShapeUpdate(-1)
 {
 	m_key = m_bmesh->key;
 	m_bmesh->key = copy_key(m_key);




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