[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [38973] branches/soc-2011-cucumber: Adding a checkbox to the UI to allow the full screen Blender Player to use the current desktop resolution instead of the resolution setting .
Daniel Stokes
kupomail at gmail.com
Wed Aug 3 10:02:55 CEST 2011
Revision: 38973
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38973
Author: kupoman
Date: 2011-08-03 08:02:54 +0000 (Wed, 03 Aug 2011)
Log Message:
-----------
Adding a checkbox to the UI to allow the full screen Blender Player to use the current desktop resolution instead of the resolution setting.
Modified Paths:
--------------
branches/soc-2011-cucumber/release/scripts/startup/bl_ui/properties_game.py
branches/soc-2011-cucumber/source/blender/makesdna/DNA_scene_types.h
branches/soc-2011-cucumber/source/blender/makesrna/intern/rna_scene.c
branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_Application.h
branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
Modified: branches/soc-2011-cucumber/release/scripts/startup/bl_ui/properties_game.py
===================================================================
--- branches/soc-2011-cucumber/release/scripts/startup/bl_ui/properties_game.py 2011-08-03 08:02:32 UTC (rev 38972)
+++ branches/soc-2011-cucumber/release/scripts/startup/bl_ui/properties_game.py 2011-08-03 08:02:54 UTC (rev 38973)
@@ -284,19 +284,20 @@
row = layout.row()
row.operator("wm.blenderplayer_start", text="Start")
- row.prop(gs, "show_fullscreen")
+ row.label()
row = layout.row()
- row.prop(gs, "samples")
-
- row = layout.row()
row.label(text="Resolution:")
row = layout.row(align=True)
row.prop(gs, "resolution_x", slider=False, text="X")
row.prop(gs, "resolution_y", slider=False, text="Y")
+ row = layout.row()
+ row.prop(gs, "show_fullscreen")
+ row.prop(gs, "use_desktop")
col = layout.column()
col.label(text="Quality:")
+ col.prop(gs, "samples")
col = layout.column(align=True)
col.prop(gs, "depth", text="Bit Depth", slider=False)
col.prop(gs, "frequency", text="Refresh Rate", slider=False)
Modified: branches/soc-2011-cucumber/source/blender/makesdna/DNA_scene_types.h
===================================================================
--- branches/soc-2011-cucumber/source/blender/makesdna/DNA_scene_types.h 2011-08-03 08:02:32 UTC (rev 38972)
+++ branches/soc-2011-cucumber/source/blender/makesdna/DNA_scene_types.h 2011-08-03 08:02:54 UTC (rev 38973)
@@ -452,8 +452,8 @@
/* standalone player */
struct GameFraming framing;
- short fullscreen, xplay, yplay, freqplay;
- short depth, attrib, rt1, rt2, aasamples, pad4[3];
+ short fullscreen, use_desktop, xplay, yplay, freqplay;
+ short depth, attrib, rt1, rt2, aasamples, pad4[2];
/* stereo/dome mode */
struct GameDome dome;
Modified: branches/soc-2011-cucumber/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- branches/soc-2011-cucumber/source/blender/makesrna/intern/rna_scene.c 2011-08-03 08:02:32 UTC (rev 38972)
+++ branches/soc-2011-cucumber/source/blender/makesrna/intern/rna_scene.c 2011-08-03 08:02:54 UTC (rev 38973)
@@ -1764,6 +1764,11 @@
RNA_def_property_ui_text(prop, "Fullscreen", "Starts player in a new fullscreen display");
RNA_def_property_update(prop, NC_SCENE, NULL);
+ prop= RNA_def_property(srna, "use_desktop", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "use_desktop", 1.0);
+ RNA_def_property_ui_text(prop, "Desktop", "Uses the current desktop resultion in fullscreen mode");
+ RNA_def_property_update(prop, NC_SCENE, NULL);
+
/* Dynamic Lights */
prop= RNA_def_property(srna, "dynamic_points", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "dynpoints");
Modified: branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
===================================================================
--- branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_Application.cpp 2011-08-03 08:02:32 UTC (rev 38972)
+++ branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_Application.cpp 2011-08-03 08:02:54 UTC (rev 38973)
@@ -370,13 +370,16 @@
int bpp,int frequency,
const bool stereoVisual,
const int stereoMode,
- const GHOST_TUns16 samples)
+ const GHOST_TUns16 samples,
+ bool useDesktop)
{
bool success;
+ GHOST_TUns32 sysWidth=0, sysHeight=0;
+ fSystem->getMainDisplayDimensions(sysWidth, sysHeight);
// Create the main window
GHOST_DisplaySetting setting;
- setting.xPixels = width;
- setting.yPixels = height;
+ setting.xPixels = (useDesktop) ? sysWidth : width;
+ setting.yPixels = (useDesktop) ? sysHeight : height;
setting.bpp = bpp;
setting.frequency = frequency;
Modified: branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_Application.h
===================================================================
--- branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_Application.h 2011-08-03 08:02:32 UTC (rev 38972)
+++ branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_Application.h 2011-08-03 08:02:54 UTC (rev 38973)
@@ -64,7 +64,7 @@
bool SetGameEngineData(struct Main* maggie, struct Scene* scene, int argc, char** argv);
bool startWindow(STR_String& title, int windowLeft, int windowTop, int windowWidth, int windowHeight,
const bool stereoVisual, const int stereoMode, const GHOST_TUns16 samples=0);
- bool startFullScreen(int width, int height, int bpp, int frequency, const bool stereoVisual, const int stereoMode, const GHOST_TUns16 samples=0);
+ bool startFullScreen(int width, int height, int bpp, int frequency, const bool stereoVisual, const int stereoMode, const GHOST_TUns16 samples=0, bool useDesktop=false);
bool startEmbeddedWindow(STR_String& title, const GHOST_TEmbedderWindowID parent_window, const bool stereoVisual, const int stereoMode, const GHOST_TUns16 samples=0);
#ifdef WIN32
bool startScreenSaverFullScreen(int width, int height, int bpp, int frequency, const bool stereoVisual, const int stereoMode, const GHOST_TUns16 samples=0);
Modified: branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2011-08-03 08:02:32 UTC (rev 38972)
+++ branches/soc-2011-cucumber/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2011-08-03 08:02:54 UTC (rev 38973)
@@ -896,7 +896,7 @@
#endif
{
app.startFullScreen(fullScreenWidth, fullScreenHeight, fullScreenBpp, fullScreenFrequency,
- stereoWindow, stereomode, aasamples);
+ stereoWindow, stereomode, aasamples, scene->gm.use_desktop);
}
}
else
More information about the Bf-blender-cvs
mailing list