[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36325] trunk/blender/source/blender/ blenkernel/intern/boids.c: Fix for [#27112] Boid Particles get Z clamped to 0.0 when "Allow Flighting"
Janne Karhu
jhkarh at gmail.com
Mon Apr 25 14:26:34 CEST 2011
Revision: 36325
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36325
Author: jhk
Date: 2011-04-25 12:26:33 +0000 (Mon, 25 Apr 2011)
Log Message:
-----------
Fix for [#27112] Boid Particles get Z clamped to 0.0 when "Allow Flighting"
* Boids that can only fly shouldn't care about ground unless there's actually a collision object below them.
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/boids.c
Modified: trunk/blender/source/blender/blenkernel/intern/boids.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/boids.c 2011-04-25 11:52:42 UTC (rev 36324)
+++ trunk/blender/source/blender/blenkernel/intern/boids.c 2011-04-25 12:26:33 UTC (rev 36325)
@@ -1299,7 +1299,7 @@
bpa->data.mode = eBoidMode_OnLand;
}
/* fly above ground */
- else {
+ else if(bpa->ground) {
pa->state.co[2] = ground_co[2] + pa->size * boids->height;
pa->state.vel[2] = 0.0f;
}
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