[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36314] trunk/blender/release/scripts/ startup/bl_ui/properties_data_modifier.py: 2.5 UI scripts:

Thomas Dinges blender at dingto.org
Sun Apr 24 22:59:20 CEST 2011


Revision: 36314
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36314
Author:   dingto
Date:     2011-04-24 20:59:19 +0000 (Sun, 24 Apr 2011)
Log Message:
-----------
2.5 UI scripts:
* Small cleanup of code and descriptions. 

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_ui/properties_data_modifier.py

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_data_modifier.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_data_modifier.py	2011-04-24 14:45:49 UTC (rev 36313)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_data_modifier.py	2011-04-24 20:59:19 UTC (rev 36314)
@@ -118,12 +118,9 @@
     def BEVEL(self, layout, ob, md):
         split = layout.split()
 
-        col = split.column()
-        col.prop(md, "width")
+        split.prop(md, "width")
+        split.prop(md, "use_only_vertices")
 
-        col = split.column()
-        col.prop(md, "use_only_vertices")
-
         layout.label(text="Limit Method:")
         layout.row().prop(md, "limit_method", expand=True)
         if md.limit_method == 'ANGLE':
@@ -186,10 +183,10 @@
             col.prop(md, "use_transform")
 
     def CLOTH(self, layout, ob, md):
-        layout.label(text="See Cloth panel.")
+        layout.label(text="Settings can be found inside the Physics context")
 
     def COLLISION(self, layout, ob, md):
-        layout.label(text="See Collision panel.")
+        layout.label(text="Settings can be found inside the Physics context")
 
     def CURVE(self, layout, ob, md):
         split = layout.split()
@@ -265,7 +262,7 @@
         layout.operator("object.explode_refresh", text="Refresh")
 
     def FLUID_SIMULATION(self, layout, ob, md):
-        layout.label(text="See Fluid panel.")
+        layout.label(text="Settings can be found inside the Physics context")
 
     def HOOK(self, layout, ob, md):
         split = layout.split()
@@ -444,7 +441,7 @@
         col.prop(md, "random_position", text="Random", slider=True)
 
     def PARTICLE_SYSTEM(self, layout, ob, md):
-        layout.label(text="See Particle panel.")
+        layout.label(text="Settings can be found inside the Particle context")
 
     def SCREW(self, layout, ob, md):
         split = layout.split()
@@ -541,7 +538,7 @@
             col.prop(md, "lock_y")
 
     def SMOKE(self, layout, ob, md):
-        layout.label(text="See Smoke panel.")
+        layout.label(text="Settings can be found inside the Physics context")
 
     def SMOOTH(self, layout, ob, md):
         split = layout.split(percentage=0.25)
@@ -559,10 +556,9 @@
         col.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
 
     def SOFT_BODY(self, layout, ob, md):
-        layout.label(text="See Soft Body panel.")
+        layout.label(text="Settings can be found inside the Physics context")
 
     def SOLIDIFY(self, layout, ob, md):
-
         split = layout.split()
 
         col = split.column()
@@ -578,23 +574,22 @@
         col = split.column()
 
         col.prop(md, "offset")
-        colsub = col.column()
-        colsub.active = bool(md.vertex_group)
-        colsub.prop(md, "invert_vertex_group", text="Invert")
+        sub = col.column()
+        sub.active = bool(md.vertex_group)
+        sub.prop(md, "invert_vertex_group", text="Invert")
 
         col.prop(md, "use_even_offset")
         col.prop(md, "use_quality_normals")
-
         col.prop(md, "use_rim")
-        colsub = col.column()
+        
+        sub = col.column()
+        sub.label()
+        row = sub.split(align=True, percentage=0.4)
+        row.prop(md, "material_offset", text="")
+        row = row.row()
+        row.active = md.use_rim
+        row.prop(md, "material_offset_rim", text="Rim")
 
-        colsub.label()
-        rowsub = colsub.split(align=True, percentage=0.4)
-        rowsub.prop(md, "material_offset", text="")
-        colsub = rowsub.row()
-        colsub.active = md.use_rim
-        colsub.prop(md, "material_offset_rim", text="Rim")
-
     def SUBSURF(self, layout, ob, md):
         layout.row().prop(md, "subdivision_type", expand=True)
 
@@ -610,7 +605,7 @@
         col.prop(md, "show_only_control_edges")
 
     def SURFACE(self, layout, ob, md):
-        layout.label(text="See Fields panel.")
+        layout.label(text="Settings can be found inside the Physics context")
 
     def UV_PROJECT(self, layout, ob, md):
         if ob.type == 'MESH':




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