[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35992] trunk/blender/release/scripts/ startup/bl_ui/space_view3d_toolbar.py: minor edits to view3d toolbar

Campbell Barton ideasman42 at gmail.com
Mon Apr 4 10:47:32 CEST 2011


Revision: 35992
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35992
Author:   campbellbarton
Date:     2011-04-04 08:47:31 +0000 (Mon, 04 Apr 2011)
Log Message:
-----------
minor edits to view3d toolbar

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_ui/space_view3d_toolbar.py

Modified: trunk/blender/release/scripts/startup/bl_ui/space_view3d_toolbar.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_view3d_toolbar.py	2011-04-04 07:42:08 UTC (rev 35991)
+++ trunk/blender/release/scripts/startup/bl_ui/space_view3d_toolbar.py	2011-04-04 08:47:31 UTC (rev 35992)
@@ -173,7 +173,7 @@
         ob = context.active_object
 
         if ob:
-            mesh = context.active_object.data
+            mesh = ob.data
             col = layout.column(align=True)
             col.prop(mesh, "use_mirror_x")
             sub = col.column()
@@ -1136,6 +1136,8 @@
     def draw(self, context):
         layout = self.layout
 
+        ob = context.active_object
+        mesh = ob.data
         ipaint = context.tool_settings.image_paint
         settings = context.tool_settings.image_paint
         use_projection = ipaint.use_projection
@@ -1163,7 +1165,7 @@
 
         row2 = row.row(align=False)
         row2.active = (use_projection and ipaint.use_stencil_layer)
-        row2.menu("VIEW3D_MT_tools_projectpaint_stencil", text=context.active_object.data.uv_texture_stencil.name)
+        row2.menu("VIEW3D_MT_tools_projectpaint_stencil", text=mesh.uv_texture_stencil.name)
         row2.prop(ipaint, "invert_stencil", text="", icon='IMAGE_ALPHA')
 
         col = layout.column()
@@ -1172,7 +1174,7 @@
         row.active = (settings.brush.image_tool == 'CLONE')
 
         row.prop(ipaint, "use_clone_layer", text="Layer")
-        row.menu("VIEW3D_MT_tools_projectpaint_clone", text=context.active_object.data.uv_texture_clone.name)
+        row.menu("VIEW3D_MT_tools_projectpaint_clone", text=mesh.uv_texture_clone.name)
 
         sub = col.column()
         sub.prop(ipaint, "seam_bleed")




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